<p>This Milotic build is great for a needed mix wall. Max out HP for more effiecent healing, and max out Def. for a mix wall. The remaining 6 can go into spcatk or spcdef. I personally like spcdef more. With the addtion of Scald for chance of burn in the 5th gen. and Rest increasing def., Calm is best for this poke. Dragon Pulse, I think, is better than Ice Beam, but you should choose based on your parties needs. And Aqua Ring is a great health booster with Leftovers so you will end up healing around 12% of your max HP per turn just sitting there, and is more reliable than Sleep Talk when Milotic is asleep.</p>

<p>Also, Milotic is a great adapter Pokemon. If you want, you can take out Dragon Pulse, if you don't need it, and replace it with Haze, Psych Up, or Dragon Tail to counter Buffers or give if Magic Coat to stump seeders and such. Substitute may seem tempting considering Milotic can heal very well, as well as being a solid SpcWall. But Substitute is mainly used for stopping status conditions and stat lowering, where as Milotic thrives/heals status conditions very well, and if you want to trump stat changing just pick Haze, Psych Up, or Dragon Tail. </p>

<p>I also sometimes like to add rocky helmet instead of leftovers. Just to give that extra kick against DAers.</p>

<p>Milotic against DAers, as a base, is about 610, which is low bulky status. Marvel Scale improves that to about a high bulky status. Add in burn and it breaches wall, and goes onto high wall status almost breaching elite wall. Against SAers it is about a 700 which barely breaches wall status.</p>