<p>This is another simple combonation of Curse and Rest. Though Lapras' version of Curse-Resting is different from many. This is because it is immune to what many Low-Defense Cursers have: Critical Hits, or Crit-Haxers. Lapras' abilty, Shell Armor, keeps it safe from those Critical hits that would normally blow through all of that buffed up defense. This way, it makes KOing Lapras a much harder task to handle. Max out HP and SpcDef, put the remaining on defense. Also make it Careful.</p>

<p>Lapras' has a very good offensive typing. Ice and Water. The combonation of the two, if you pick an ice and water move, allows you to be able to hit many types effectively. The two moves I would pick for Lapras is Ice Shard and Dive. The reason I would pick Ice Shard over Avalanche is simply so Lapras will be able to attack first over always moving second with a Cursed out speed. Also Ice Shard has a max of 48 PP over Avalanche's 16 max PP. This will allow Lapras to not be stalled out as easily against bulkier foes. Also as for base PP the moves, in the long run, do the same amount of damage. Ice Shard: 30 PP x 40 Dam. = 1200. Avalanche: 10 PP x 120(optimum dam) =1200. The same in the long run. Also I liked to pick Dive over Waterfall because you can't the full effect of Waterfall's flich due to always moving second. The two do the same damage but Dive, because it is a 2-turn move, allows you to be more of a threat as a staller, mixed with Ice Shard and Rest.</p>

<p>So in total, though this pokemon is not meant to be a staller, Lapras has a total of 96 PP. This will allow you to be able to stick around for as long as possible so that you can get the full use out of Curse and Shell Armor.</p>

<p>Defensive combined efforts against DAers is around the mid-600's, which is mid-bulky. Though after a couple of Curse uses you will breach wall status and easily into mid-wall status. Against SAers, Lapras has a massive combined efforts of mid-700's, which is mid-wall status. This pokemon can take a hit!</p>