<p>First off, I want to say that Bronzong is probably the best adapter poke in the game. Due to the fact of a large move pool, well rounded stats, and the ability to change its only weakness. With this said I have 3 different EV trained versions of this pokemon, but this one is my most used and favorite of the 3.</p>

<p>Max out HP for effiecent healing, and Def. put the remaining in spcdef. This is because of Calm Mind. This build is a risky, luck wall. But if you are lucky this is the build for you. Great lead for Trick Room teams and if the first poke you go against is an attacker start with Calm Mind, use about once or twice based on damage that poke does to you. If the poke is spcattacker use hypnosis first and then Calm Mind until you are satisfied. Dream Eater is the key move with Hypnosis. The downside to this build is it is based on luck and how well you can hold yourself. If everything goes your way this can be a potential sweeper, if you don't run into a Dark type or a poke with an ability that prevents sleep. Also keep in mind that generally an intellegent trainer will usually catch on to what this Bronzong will do and will send out those types of poke to trump you. The cool thing is if they do send that poke out, it will be early in the battle so all of that Calm Mind build up won't go to waste. Then you switch, hopefully KO that poke, then switch back to Bronzong and reign down terror.</p>

<p>Also Trick Room makes Hypnosis and Dream Eater better. How you ask? It's because if you move first you are able to manipulate the battle easier. If you move second, the pokemon might wake up before you can Dream Eater it. </p>

<p>Now when it comes to picking a held item, Leftovers might seem the right thing to do, but due to the low accuracy of hypnosis I picked Zoom Lens. It is a risky move on my part, but that extra 20% added in accuracy can make or break a battle. Mainly since the only offensive move is Dream Eater, which heals anyway, makes Leftovers seem diminished, unless you are locked in stalemate. Plus putting a pokemon to sleep is a haxers dream and allows you to build up Calm Mind. Keep in mind Zoom Lens only works if you move second. So don't use Trick Room untill you are satisfied with the number of Calm Mind uses and have the opponent sleeping.</p>

<p>Against DAers it has a combined effort of about 660 as a base, because it is steel add another 100 points making it around a 770 combined effort against DAers, which is High Wall status. Against SAers it has a combined effort of about 580, 680 becuase of steel, making it a high bulky. After one Calm Mind use it will easily breach Wall status.</p>