#477 - Dusknoir

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Profile
English: Dusknoir
Romaji: Yonowaaru
Japanese: ヨノワール [?]
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Pokédex
National #477
Johto #000
Sinnoh #191
Unova #000
Unova 2 #000
Kalos #000 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
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Abilities
Pressure - The Pokémon raises the foe's PP usage.
Frisk - When it enters a battle, the Pokémon can check an opposing Pokémon's held item. |
Family #182
Base | @ Level 37 | Trade with ![]() |
| Base Stats [?] | Nature [?] | HP: 45
45
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Atk.: 100
100
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Def.: 135
135
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Sp.Atk.: 65
65
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Sp.Def.: 135
135
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Spd: 45
45
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 328 | 405 | 251 | 405 | 207 | |
| = | 294 | 299 | 369 | 229 | 369 | 189 | |
| - | 269 | 332 | 206 | 332 | 170 | ||
| 0 IV / 252 EV | + | 294 | 371 | 217 | 371 | 173 | |
| = | 263 | 268 | 338 | 198 | 338 | 158 | |
| - | 241 | 304 | 178 | 304 | 142 | ||
| 31 IV / 0 EV | + | 259 | 336 | 182 | 336 | 138 | |
| = | 231 | 236 | 306 | 166 | 306 | 126 | |
| - | 212 | 275 | 149 | 275 | 113 | ||
| 0 IV / 0 EV | + | 225 | 302 | 148 | 302 | 104 | |
| = | 200 | 205 | 275 | 135 | 275 | 95 | |
| - | 184 | 247 | 121 | 247 | 85 | ||
Capture Data
No wild encounter data is available.
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 25
[?]
Base Egg-steps: 6,630
Boosted Egg-steps: 3,570
4 moves learned via breeding in modern games
19 moves learned via level-up in modern games
42 moves learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| -- | y | Grudge | ![]() |
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0 | 5 | 100 | 0 | If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
| -- | y | Haze | ![]() |
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0 | 30 | 100 | 0 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| -- | y | Memento | ![]() |
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0 | 10 | 100 | 0 | The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. |
| -- | y | Pain Split | ![]() |
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0 | 20 | 0 | 0 | The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
19 moves learned via level-up in modern games
| SwSh | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| 1 | Ice Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an icy fist. It may leave the target frozen. |
| 1 | ThunderPunch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| 1 | Gravity | ![]() |
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0 | 5 | 0 | 0 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| 1 | Bind | ![]() |
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15 | 20 | 75 | 0 | A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
| 1 | Leer | ![]() |
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0 | 30 | 100 | 0 | The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| 1 | Shadow Punch | ![]() |
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60 | 20 | -- | 0 | The user throws a punch at the foe from the shadows. The punch lands without fail. |
| 1 | Disable | ![]() |
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0 | 20 | 80 | 0 | For several turns, this move prevents the foe from using the move it last used. |
| 1 | Astonish | ![]() |
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30 | 15 | 100 | 30 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| 1 | Fire Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with a fiery fist. It may leave the target with a burn. |
| 1 | Shadow Sneak | ![]() |
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40 | 30 | 100 | 0 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| 12 | Confuse Ray | ![]() |
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0 | 10 | 100 | 0 | The foe is exposed to a sinister ray that triggers confusion. |
| 16 | Night Shade | ![]() |
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1 | 15 | 100 | 0 | The user makes the foe see a mirage. It inflicts damage matching the user's level. |
| 20 | Payback | ![]() |
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50 | 10 | 100 | 0 | If the user can use this attack after the foe attacks, its power is doubled. |
| 24 | Will-O-Wisp | ![]() |
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0 | 15 | 75 | 0 | The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| 28 | Mean Look | ![]() |
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0 | 5 | 100 | 0 | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
| 32 | Hex | ![]() |
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50 | 10 | 100 | 0 | This relentless attack does massive damage to a target affected by status problems. |
| 36 | Curse | ![]() |
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0 | 10 | 100 | 0 | A move that works differently for the Ghost type than for all the other types. |
| 42 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| 48 | Future Sight | ![]() |
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80 | 15 | 90 | 0 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
42 moves learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| n | TR93 | Darkest Lariat | ![]() |
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85 | 10 | 100 | 0 | The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. |
| n | TM42 | Revenge | ![]() |
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60 | 10 | 100 | 0 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| n | TM71 | Wonder Room | ![]() |
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0 | 10 | -- | 0 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
| n | TM57 | Payback | ![]() |
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50 | 10 | 100 | 0 | If the user can use this attack after the foe attacks, its power is doubled. |
| n | TR34 | Future Sight | ![]() |
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80 | 15 | 90 | 0 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| n | TM24 | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| n | TM76 | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| n | TM31 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM007 | TM25 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM018 | TM23 | Thief | ![]() |
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40 | 10 | 100 | 0 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM025 | TM39 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM028 | TM81 | Bulldoze | ![]() |
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60 | 20 | 100 | 100 | The user stomps down on the Ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM029 | TM77 | Hex | ![]() |
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50 | 10 | 100 | 0 | This relentless attack does massive damage to a target affected by status problems. |
| TM034 | TM27 | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| TM036 | TM48 | Rock Tomb | ![]() |
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50 | 10 | 80 | 100 | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM043 | TM59 | Fling | ![]() |
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1 | 10 | 100 | 0 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM049 | TM34 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM050 | TM33 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM058 | TM43 | Brick Break | ![]() |
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75 | 15 | 100 | 0 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM067 | TM03 | Fire Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with a fiery fist. It may leave the target with a burn. |
| TM068 | TM05 | ThunderPunch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| TM069 | TM04 | Ice Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an icy fist. It may leave the target frozen. |
| TM070 | TR27 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM085 | TM21 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM086 | TM22 | Rock Slide | ![]() |
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75 | 10 | 90 | 30 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM087 | TR37 | Taunt | ![]() |
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0 | 20 | 100 | 0 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM094 | TR58 | Dark Pulse | ![]() |
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80 | 15 | 100 | 20 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM098 | TR40 | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| TM103 | TR20 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM107 | TM38 | Will-O-Wisp | ![]() |
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0 | 15 | 75 | 0 | The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| TM109 | TR38 | Trick | ![]() |
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0 | 10 | 100 | 0 | The user catches the foe off guard and swaps the foe's held item with its own. |
| TM114 | TR33 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM120 | TR11 | Psychic | ![]() |
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90 | 10 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| TM129 | TR49 | Calm Mind | ![]() |
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0 | 20 | 100 | 0 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM130 | TM41 | Helping Hand | ![]() |
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0 | 20 | 100 | 0 | A move that boosts the power of the ally's attack in a Double Battle. |
| TM135 | TR05 | Ice Beam | ![]() |
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95 | 10 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM143 | TR06 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM149 | TR10 | Earthquake | ![]() |
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100 | 10 | 100 | 0 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM152 | TM09 | Giga Impact | ![]() |
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150 | 5 | 90 | 0 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM158 | TR64 | Focus Blast | ![]() |
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120 | 5 | 70 | 10 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM161 | TM70 | Trick Room | ![]() |
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0 | 5 | 0 | 0 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM163 | TM08 | Hyper Beam | ![]() |
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150 | 5 | 90 | 0 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
No print made
Species: Gripper Pokémon
Color: Black (View all)
Height: 2.2m / 7'3"
Height-Class: Giant
Weight: 106.6kg / 235.59lbs
Weight-Class: Cruiser-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 8th | ![]() ![]() |
Shield - At the bidding of transmissions from the spirit world, it steals people and Pokémon away. No one knows whether it has a will of its own. Sword - With the mouth on its belly, Dusknoir swallows its target whole. The soul is the only thing eaten— Dusknoir disgorges the body before departing. Legends: Arceus - Comes to those whose lives have come to an end and escorts their souls to the afterlife. Known to mistakenly take the souls of those who yet have life left in them, albeit rarely. |
| 6th | ![]() ![]() ![]() ![]() |
Y - The antenna on its head captures radio waves from the world of spirits that command it to take people there. X - It is said to take lost spirits into its pliant body and guide them home. Omega Ruby - It is said to take lost spirits into its pliant body and guide them home. Alpha Sapphire - The antenna on its head captures radio waves from the world of spirits that command it to take people there. |
| 5th | ![]() ![]() |
Black - It is said to take lost spirits into its pliant body and guide them home. White - It is said to take lost spirits into its pliant body and guide them home. Black 2 - It is said to take lost spirits into its pliant body and guide them home. White 2 - It is said to take lost spirits into its pliant body and guide them home. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - The antenna on its head captures radio waves from the world of spirits that command it to take people there. Pearl - The antenna on its head captures radio waves from the world of spirits that command it to take people there. Platinum - It is said to take lost spirits into its pliant body and guide them home. HeartGold - This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it. SoulSilver - This feared Pokémon is said to travel to worlds unknown. Some even believe that it takes lost spirits along with it. |

@ Level 37
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