#358 - Chimecho

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Profile
English: Chimecho
Romaji: Chiriin
Japanese: ãƒãƒªãƒ¼ãƒ³ [?]
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Pokédex
National #358
Johto #000
Sinnoh #083
Unova #000
Unova 2 #000
Kalos #000 / 112 / 000
Alola #000 / 000 / 000 / 000 / 000
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Ability
Levitate - Gives full immunity to all Ground-type moves.
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Family #184
Base | High Friendship during the Nighttime ![]() |
| Base Stats [?] | Nature [?] | HP: 65
65
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Atk.: 50
50
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Def.: 70
70
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Sp.Atk.: 95
95
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Sp.Def.: 80
80
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Spd: 65
65
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 218 | 262 | 317 | 284 | 251 | |
| = | 334 | 199 | 239 | 289 | 259 | 229 | |
| - | 179 | 215 | 260 | 233 | 206 | ||
| 0 IV / 252 EV | + | 184 | 228 | 283 | 250 | 217 | |
| = | 303 | 168 | 208 | 258 | 228 | 198 | |
| - | 151 | 187 | 232 | 205 | 178 | ||
| 31 IV / 0 EV | + | 149 | 193 | 248 | 215 | 182 | |
| = | 271 | 136 | 176 | 226 | 196 | 166 | |
| - | 122 | 158 | 203 | 176 | 149 | ||
| 0 IV / 0 EV | + | 115 | 159 | 214 | 181 | 148 | |
| = | 240 | 105 | 145 | 195 | 165 | 135 | |
| - | 94 | 130 | 175 | 148 | 121 | ||
Capture Data
Alpha Sapphire: Mt. PyreOmega Ruby: Mt. Pyre
White: Abundant Shrine
Black: Abundant Shrine
Platinum: Mt. Coronet and Turnback Cave
Pearl: Mt. Coronet and Sendoff Spring
Diamond: Mt. Coronet and Sendoff Spring
Emerald: Mt. Pyre
Sapphire: Mt. Pyre
Ruby: Mt. Pyre
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 25
[?]
Base Egg-steps: 6,630
Boosted Egg-steps: 3,570
10 moves learned via breeding in legacy games
15 moves learned via level-up in legacy games
25 moves learned via tutor in legacy games
44 moves learned via machine in legacy games
4 moves learned via previous evolutions in legacy games
2 moves learned via special means in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| y | y | n | n | Cosmic Power | ![]() |
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0 | 20 | 100 | 0 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| y | y | y | y | Curse | ![]() |
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0 | 10 | 100 | 0 | A move that works differently for the Ghost type than for all the other types. |
| y | y | y | y | Disable | ![]() |
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0 | 20 | 80 | 0 | For several turns, this move prevents the foe from using the move it last used. |
| n | n | n | y | Dream Eater | ![]() |
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100 | 15 | 100 | 0 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| y | y | y | y | Future Sight | ![]() |
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80 | 15 | 90 | 0 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| y | y | y | y | Hypnosis | ![]() |
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0 | 20 | 60 | 0 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| y | y | y | y | Recover | ![]() |
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0 | 10 | 100 | 0 | A self-healing move. The user restores its own HP by up to half of its max HP. |
| y | y | y | n | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| y | y | y | n | Stored Power | ![]() |
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20 | 10 | 100 | 0 | The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. |
| y | y | y | y | Wish | ![]() |
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0 | 10 | 100 | 0 | A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. |
15 moves learned via level-up in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Wrap | ![]() |
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15 | 20 | 85 | 0 | A long body or vines are used to wrap and squeeze the foe for two to five turns. |
| 4 | 4 | 4 | 6 | 6 | 6 | 6 | 6 | 6 | Growl | ![]() |
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0 | 40 | 100 | 0 | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 7 | 7 | 7 | 9 | 9 | 9 | 9 | 9 | 9 | Astonish | ![]() |
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30 | 15 | 100 | 30 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| 10 | 10 | 10 | 14 | 14 | 14 | 14 | 14 | 14 | Confusion | ![]() |
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50 | 25 | 100 | 10 | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
| 13 | 13 | 13 | 25 | 25 | 25 | 25 | 25 | 25 | Yawn | ![]() |
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0 | 10 | 100 | 0 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 16 | 16 | 16 | 30 | 30 | 30 | 30 | 30 | 30 | Psywave | ![]() |
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1 | 15 | 80 | 0 | The foe is attacked with an odd, hot energy wave. The attack varies in intensity. |
| 19 | 19 | 19 | 22 | 22 | 22 | 22 | 22 | 22 | Take Down | ![]() |
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90 | 20 | 85 | 0 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 22 | 22 | 22 | 46 | 46 | 46 | 46 | 46 | 46 | Extrasensory | ![]() |
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80 | 30 | 100 | 10 | The user attacks with an odd, unseeable power. It may also make the foe flinch. |
| 27 | 27 | 27 | 38 | 38 | 38 | 38 | 38 | 38 | Heal Bell | ![]() |
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0 | 5 | 100 | 0 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
| 32 | 32 | 32 | 17 | 17 | 17 | 17 | 17 | 17 | Uproar | ![]() |
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50 | 10 | 100 | 0 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| 37 | 37 | 37 | 41 | 41 | 41 | 41 | 41 | 41 | Safeguard | ![]() |
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0 | 25 | 100 | 0 | The user creates a protective field that prevents status problems for five turns. |
| 42 | 42 | 42 | 33 | 33 | 33 | 33 | 33 | 33 | Double-Edge | ![]() |
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120 | 15 | 100 | 0 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| 47 | 47 | 47 | 49 | 49 | 49 | 0 | 0 | 0 | Heal Pulse | ![]() |
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0 | 10 | -- | 0 | The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
| 52 | 52 | 52 | 54 | 54 | 54 | 0 | 0 | 0 | Synchronoise | ![]() |
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70 | 15 | 100 | 0 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| 57 | 57 | 57 | 57 | 57 | 57 | 49 | 49 | 49 | Healing Wish | ![]() |
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0 | 10 | 0 | 0 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
25 moves learned via tutor in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| y | n | n | n | n | n | n | n | n | Ally Switch | ![]() |
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0 | 15 | -- | 0 | The user teleports using a strange power and switches its place with one of its allies. |
| y | n | y | n | y | n | n | n | n | Bind | ![]() |
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15 | 20 | 75 | 0 | A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
| y | n | n | n | n | n | n | n | n | Defog | ![]() |
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0 | 15 | 0 | 0 | Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. |
| n | n | y | n | n | n | n | n | n | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| y | n | y | n | y | n | y | n | n | Gravity | ![]() |
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0 | 5 | 0 | 0 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| y | n | y | n | y | n | y | n | n | Heal Bell | ![]() |
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0 | 5 | 100 | 0 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
| y | n | y | n | y | n | y | y | n | Helping Hand | ![]() |
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0 | 20 | 100 | 0 | A move that boosts the power of the ally's attack in a Double Battle. |
| y | n | y | n | y | n | n | n | n | Hyper Voice | ![]() |
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90 | 10 | 100 | 0 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| y | n | y | n | y | n | y | y | n | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| y | n | y | n | y | n | y | y | n | Knock Off | ![]() |
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20 | 20 | 100 | 0 | The user slaps down the foe's held item, preventing the item from being used during the battle. |
| y | n | n | n | n | n | n | n | n | Laser Focus | ![]() |
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-- | 30 | -- | 0 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| y | n | y | n | y | n | y | y | n | Last Resort | ![]() |
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130 | 5 | 100 | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| y | n | y | n | y | n | y | n | n | Magic Coat | ![]() |
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0 | 15 | 100 | 0 | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
| y | n | y | n | y | n | n | n | n | Recycle | ![]() |
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0 | 10 | 100 | 0 | The user recycles a single-use item that has been used in battle so it can be used again. |
| n | n | n | n | n | n | y | n | n | Role Play | ![]() |
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0 | 10 | 100 | 0 | The user mimics the foe completely, copying the foe's natural ability. |
| n | n | n | n | n | n | y | y | n | Rollout | ![]() |
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30 | 20 | 90 | 0 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| y | n | y | n | n | n | n | n | n | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| y | n | y | n | y | n | y | y | n | Signal Beam | ![]() |
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75 | 15 | 100 | 10 | The user attacks with a sinister beam of light. It may also confuse the target. |
| y | n | y | n | y | n | n | n | n | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| n | n | n | n | y | n | n | n | n | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| y | n | y | n | y | n | n | n | n | Snatch | ![]() |
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0 | 10 | 100 | 0 | The user steals the effects of any healing or status-changing move the foe attempts to use. |
| y | n | y | n | y | n | y | y | n | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| y | n | y | n | y | n | y | y | n | Trick | ![]() |
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0 | 10 | 100 | 0 | The user catches the foe off guard and swaps the foe's held item with its own. |
| y | n | y | n | y | n | y | y | n | Uproar | ![]() |
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50 | 10 | 100 | 0 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| y | n | y | n | y | n | y | y | n | Zen Headbutt | ![]() |
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80 | 15 | 90 | 20 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
44 moves learned via machine in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| n | n | n | TM43 | Secret Power | ![]() |
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70 | 20 | 100 | 30 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| n | n | n | TM48 | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| n | n | n | TM34 | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| n | n | n | TM49 | Snatch | ![]() |
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0 | 10 | 100 | 0 | The user steals the effects of any healing or status-changing move the foe attempts to use. |
| n | n | n | TM58 | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| n | n | n | TM67 | Recycle | ![]() |
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0 | 10 | 100 | 0 | The user recycles a single-use item that has been used in battle so it can be used again. |
| n | n | n | TM78 | Captivate | ![]() |
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0 | 20 | 100 | 0 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| n | n | n | TM83 | Natural Gift | ![]() |
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1 | 15 | 100 | 0 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| n | n | TM19 | n | Telekinesis | ![]() |
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0 | 15 | -- | 0 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| TM03 | TM003 | TM03 | n | Psyshock | ![]() |
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80 | 10 | 100 | 0 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM04 | TM004 | TM04 | TM04 | Calm Mind | ![]() |
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0 | 20 | 100 | 0 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM06 | TM006 | TM06 | TM06 | Toxic | ![]() |
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0 | 10 | 85 | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | TM010 | TM10 | TM10 | Hidden Power | ![]() |
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30 | 15 | 100 | 0 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | TM011 | TM11 | TM11 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | TM012 | TM12 | TM12 | Taunt | ![]() |
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0 | 20 | 100 | 0 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM16 | TM016 | TM16 | TM16 | Light Screen | ![]() |
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0 | 30 | 100 | 0 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM17 | TM017 | TM17 | TM17 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | TM018 | TM18 | TM18 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM20 | TM020 | TM20 | TM20 | Safeguard | ![]() |
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0 | 25 | 100 | 0 | The user creates a protective field that prevents status problems for five turns. |
| TM21 | TM021 | TM21 | TM21 | Frustration | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | TM027 | TM27 | TM27 | Return | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | TM029 | TM29 | TM29 | Psychic | ![]() |
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90 | 10 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| TM30 | TM030 | TM30 | TM30 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM32 | TM032 | TM32 | TM32 | Double Team | ![]() |
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0 | 15 | 100 | 0 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | TM033 | TM33 | TM33 | Reflect | ![]() |
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0 | 20 | 100 | 0 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM41 | TM041 | TM41 | TM41 | Torment | ![]() |
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0 | 15 | 100 | 0 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 | TM042 | TM42 | TM42 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM44 | TM044 | TM44 | TM44 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 | TM045 | TM45 | TM45 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM48 | TM048 | TM48 | n | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM49 | TM049 | TM49 | n | Echoed Voice | ![]() |
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40 | 15 | 100 | 0 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM53 | TM053 | TM53 | TM53 | Energy Ball | ![]() |
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80 | 10 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
| TM57 | TM057 | TM57 | TM57 | Charge Beam | ![]() |
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50 | 10 | 90 | 70 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| n | TM070 | TM70 | TM70 | Flash | ![]() |
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0 | 20 | 100 | 0 | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM73 | TM073 | TM73 | TM73 | Thunder Wave | ![]() |
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0 | 20 | 100 | 0 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM77 | TM077 | TM77 | TM77 | Psych Up | ![]() |
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0 | 10 | 100 | 0 | The user hypnotizes itself into copying any stat change made by the foe. |
| TM85 | TM085 | TM85 | TM85 | Dream Eater | ![]() |
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100 | 15 | 100 | 0 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM86 | TM086 | TM86 | TM86 | Grass Knot | ![]() |
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1 | 20 | 100 | 0 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 | TM087 | TM87 | TM87 | Swagger | ![]() |
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0 | 15 | 90 | 0 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM88 | TM088 | n | TM82 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | TM090 | TM90 | TM90 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM92 | TM092 | TM92 | TM92 | Trick Room | ![]() |
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0 | 5 | 0 | 0 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM99 | TM099 | n | n | Dazzling Gleam | ![]() |
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80 | 10 | 100 | 0 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 | TM100 | n | n | Confide | ![]() |
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0 | 20 | -- | 100 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
4 moves learned via previous evolutions in legacy games
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| Chingling @lvl 0 | Last Resort | ![]() |
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130 | 5 | 100 | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Chingling @lvl Breed | Recover | ![]() |
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0 | 10 | 100 | 0 | A self-healing move. The user restores its own HP by up to half of its max HP. |
| Chingling @lvl Tutor | Swift | ![]() |
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60 | 20 | -- | 0 | Star-shaped rays are shot at the foe. This attack never misses. |
| Chingling @lvl Lv.25 (BW) | Entrainment | ![]() |
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0 | 15 | 100 | 0 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
2 moves learned via special means in legacy games
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| FR/LG/Em Tutor | Mimic | ![]() |
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0 | 10 | 100 | 0 | The user copies the move last used by the foe. The move can be used for the rest of the battle. |
| Emerald Tutor | Nightmare | ![]() |
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0 | 15 | 100 | 0 | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
No print made
Species: Wind Chime Pokémon
Color: Blue (View all)
Height: 0.6m / 1'12"
Height-Class: Short
Weight: 1.0kg / 2.21lbs
Weight-Class: Feather-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 8th | Legends: Arceus - Can emit waves of air powerful enough to knock out prey taller than itself. I hypothesize that it amplifies the faint sound of wind within its body. | |
| 6th | ![]() ![]() ![]() ![]() |
Y - Emitting ultrasonic cries, it floats on winds to travel great distances. X - It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones. Omega Ruby - Chimecho makes its cries echo inside its hollow body. When this Pokémon becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying. Alpha Sapphire - In high winds, Chimecho cries as it hangs from a tree branch or the eaves of a building using a suction cup on its head. This Pokémon plucks berries with its long tail and eats them. |
| 5th | ![]() ![]() |
Black - Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes. White - Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes. Black 2 - Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes. White 2 - Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - To knock foes flying, it makes the air shudder with its cries. It converses using seven cries. Pearl - Emitting ultrasonic cries, it floats on winds to travel great distances. Platinum - ts cries echo inside its hallow body to emerge as beautiful notes for startling and repelling foes. HeartGold - It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones. SoulSilver - It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones. |
| 3rd | ![]() ![]() ![]() ![]() |
Ruby - Chimecho makes its cries echo inside its hollow body. When this Pokémon becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying. Sapphire - In high winds, Chimecho cries as it hangs from a tree branch or the eaves of a building using a suction cup on its head. This Pokémon plucks berries with its long tail and eats them. Emerald - They fly about very actively when the hot season arrives. They communicate amongst themselves using seven different and distinguishing cries. |


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