#491 - Darkrai
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English: Darkrai
Romaji: Daakurai Japanese: ダークライ [?] |
National Dex #491
JohtoDex #--- SinnohDex #--- |
Bad Dreams - Reduces a sleeping foe's HP. |
Family #244
Base |
Defensive Capabilities for [ TypeChart ] |
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None. |
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None. |
| Base Stats [?] | Nature [?] | HP: 70 70
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Atk.: 90 90
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Def.: 90 90
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Sp.Atk.: 135 135
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Sp.Def.: 90 90
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Spd: 125 125
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 306 | 306 | 405 | 306 | 383 | |
| = | 344 | 279 | 279 | 369 | 279 | 349 | |
| - | 251 | 251 | 332 | 251 | 314 | ||
| 0 IV / 252 EV | + | 272 | 272 | 371 | 272 | 349 | |
| = | 313 | 248 | 248 | 338 | 248 | 318 | |
| - | 223 | 223 | 304 | 223 | 286 | ||
| 31 IV / 0 EV | + | 237 | 237 | 336 | 237 | 314 | |
| = | 281 | 216 | 216 | 306 | 216 | 286 | |
| - | 194 | 194 | 275 | 194 | 257 | ||
| 0 IV / 0 EV | + | 203 | 203 | 302 | 203 | 280 | |
| = | 250 | 185 | 185 | 275 | 185 | 255 | |
| - | 166 | 166 | 247 | 166 | 229 | ||
Pokéathlon Stats
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Speed: 4
Power: 4 Technique: 5 Stamina: 3 Jump: 5 |
Base Exp.:
Earn Exp.: @ lvl
Exp. Gain-rate: Fast
Max Exp.: 800,000
EV Yield: 2SpAtk, 1Spd
Catch Rate: 3
GenIV Held Items: None
Earn Exp.: @ lvl
Exp. Gain-rate: Fast
Max Exp.: 800,000
EV Yield: 2SpAtk, 1Spd
Catch Rate: 3
GenIV Held Items: None
NOTICE: Our LocationsDex is being rebuilt. A 'Not found' result should be considered inaccurate until this message is removed. Some lists may also be incomplete.
Diamond: Not found, seek trade.
Pearl: Not found, seek trade.
Platinum: Not found, seek trade.
HeartGold: Not found, seek trade.
SoulSilver: Not found, seek trade.
PokéWalker: Not found, seek trade.
Diamond: Not found, seek trade.
Pearl: Not found, seek trade.
Platinum: Not found, seek trade.
HeartGold: Not found, seek trade.
SoulSilver: Not found, seek trade.
PokéWalker: Not found, seek trade.
Egg-step Counter: 0
Base Egg-steps: 0
Boosted Egg-steps: 0
%Male/Female: Genderless
Base Egg-steps: 0
Boosted Egg-steps: 0
%Male/Female: Genderless
| DP | Pt | HGSS | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|
| 75 | - | - | Embargo | ![]() |
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0 | 100 | 0 | 15 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
| 29 | - | - | Pursuit | ![]() |
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40 | 100 | 0 | 20 | An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| 01 | - | - | Night Shade | ![]() |
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1 | 100 | 0 | 15 | The user makes the foe see a mirage. It inflicts damage matching the user's level. |
| 01 | 01 | 01 | Disable | ![]() |
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0 | 80 | 0 | 20 | For several turns, this move prevents the foe from using the move it last used. |
| - | 01 | 01 | Ominous Wind | ![]() |
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60 | 100 | 10 | 5 | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| 11 | 11 | 11 | Quick Attack | ![]() |
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40 | 100 | 0 | 30 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 20 | 20 | 20 | Hypnosis | ![]() |
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0 | 60 | 0 | 20 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| - | 29 | 29 | Faint Attack | ![]() |
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60 | -- | 0 | 20 | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| 38 | 38 | 38 | Nightmare | ![]() |
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0 | 100 | 0 | 15 | A sleeping foe is shown a nightmare that inflicts some damage every turn. |
| 47 | 47 | 47 | Double Team | ![]() |
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0 | 100 | 0 | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 57 | 57 | 57 | Haze | ![]() |
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0 | 100 | 0 | 30 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| 66 | 66 | 66 | Dark Void | ![]() |
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0 | 80 | 0 | 10 | The foe is dragged into a world of total darkness that puts it to sleep. |
| - | 75 | 75 | Nasty Plot | ![]() |
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0 | 0 | 0 | 20 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
| 84 | 84 | 84 | Dream Eater | ![]() |
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100 | 100 | 0 | 15 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| 93 | 93 | 93 | Dark Pulse | ![]() |
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80 | 100 | 20 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| HM01 | Cut | ![]() |
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50 | 95 | 0 | 30 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| HM04 | Strength | ![]() |
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80 | 100 | 0 | 15 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| HM06 | Rock Smash | ![]() |
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40 | 100 | 50 | 15 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| HM08 | Rock Climb | ![]() |
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90 | 85 | 20 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| TM01 | Focus Punch | ![]() |
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150 | 100 | 0 | 20 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| TM04 | Calm Mind | ![]() |
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0 | 100 | 0 | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM06 | Toxic | ![]() |
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0 | 85 | 0 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() |
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30 | 100 | 0 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() |
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0 | 0 | 0 | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | Taunt | ![]() |
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0 | 100 | 0 | 20 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() |
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120 | 70 | 10 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 0 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | Protect | ![]() |
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0 | 0 | 0 | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() |
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0 | 0 | 0 | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | Frustration | ![]() |
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1 | 100 | 0 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 10 | 15 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM25 | Thunder | ![]() |
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120 | 70 | 30 | 10 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM27 | Return | ![]() |
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1-102 | 100 | 0 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 20 | 15 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM31 | Brick Break | ![]() |
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75 | 100 | 0 | 15 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() |
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0 | 100 | 0 | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM34 | Shock Wave | ![]() |
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60 | -- | 0 | 20 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| TM36 | Sludge Bomb | ![]() |
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90 | 100 | 30 | 10 | The user attacks by hurling filthy sludge at the foe. It may also poison the target. |
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 100 | 10 | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM40 | Aerial Ace | ![]() |
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60 | -- | 0 | 20 | The user confounds the foe with speed, then slashes. The attack lands without fail. |
| TM41 | Torment | ![]() |
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0 | 100 | 0 | 15 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() |
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70 | 100 | 0 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() |
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70 | 100 | 30 | 20 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| TM44 | Rest | ![]() |
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0 | 100 | 0 | 10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM46 | Thief | ![]() |
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40 | 100 | 0 | 10 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM49 | Snatch | ![]() |
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0 | 100 | 0 | 10 | The user steals the effects of any healing or status-changing move the foe attempts to use. |
| TM52 | Focus Blast | ![]() |
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120 | 70 | 10 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| TM56 | Fling | ![]() |
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1 | 100 | 0 | 10 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM57 | Charge Beam | ![]() |
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50 | 90 | 70 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM58 | Endure | ![]() |
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0 | 100 | 0 | 10 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM60 | Drain Punch | ![]() |
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60 | 100 | 0 | 5 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM61 | Will-O-Wisp | ![]() |
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0 | 75 | 0 | 15 | The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| TM63 | Embargo | ![]() |
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0 | 100 | 0 | 15 | It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. |
| TM65 | Shadow Claw | ![]() |
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70 | 100 | 13 | 15 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM66 | Payback | ![]() |
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50 | 100 | 0 | 10 | If the user can use this attack after the foe attacks, its power is doubled. |
| TM68 | Giga Impact | ![]() |
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150 | 90 | 0 | 5 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM70 | Flash | ![]() |
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0 | 100 | 0 | 20 | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM73 | Thunder Wave | ![]() |
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0 | 100 | 0 | 20 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM75 | Swords Dance | ![]() |
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0 | 100 | 0 | 30 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM77 | Psych Up | ![]() |
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0 | 100 | 0 | 10 | The user hypnotizes itself into copying any stat change made by the foe. |
| TM79 | Dark Pulse | ![]() |
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80 | 100 | 20 | 15 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM80 | Rock Slide | ![]() |
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75 | 90 | 30 | 10 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM81 | X-Scissor | ![]() |
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80 | 100 | 0 | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| TM82 | Sleep Talk | ![]() |
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0 | 100 | 0 | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM84 | Poison Jab | ![]() |
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80 | 100 | 30 | 20 | The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. |
| TM85 | Dream Eater | ![]() |
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100 | 100 | 0 | 15 | An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| TM87 | Swagger | ![]() |
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0 | 90 | 0 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM90 | Substitute | ![]() |
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0 | 100 | 0 | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| DP | Pt | HGSS | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|
| n | n | y | Headbutt | ![]() |
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70 | 100 | 30 | 15 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| n | y | y | Icy Wind | ![]() |
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55 | 95 | 100 | 15 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| n | y | y | Knock Off | ![]() |
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20 | 100 | 0 | 20 | The user slaps down the foe's held item, preventing the item from being used during the battle. |
| n | y | y | Last Resort | ![]() |
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130 | 100 | 0 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| n | y | y | Mud-Slap | ![]() |
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20 | 100 | 100 | 10 | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| n | y | y | Ominous Wind | ![]() |
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60 | 100 | 10 | 5 | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| n | y | y | Snore | ![]() |
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40 | 100 | 30 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| n | y | y | Spite | ![]() |
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0 | 100 | 0 | 10 | The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
| n | y | y | Sucker Punch | ![]() |
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80 | 100 | 0 | 5 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| n | y | y | Swift | ![]() |
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60 | -- | 0 | 20 | Star-shaped rays are shot at the foe. This attack never misses. |
| n | y | y | Trick | ![]() |
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0 | 100 | 0 | 10 | The user catches the foe off guard and swaps the foe's held item with its own. |
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| 10th Movie Promo | Roar Of Time | ![]() |
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150 | 90 | 0 | 5 | The user blasts the foe with power that distorts even time. The user must rest on the next turn. |
| 10th Movie Promo | Spacial Rend | ![]() |
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100 | 95 | 13 | 5 | The user tears the foe along with the space around it. This move has a high critical-hit ratio. |
| Sprites | Flavortext |
|---|---|
Diamond/Pearl![]()
| It can lull people to sleep and make them dream. It is active during nights of the new moon. |
| Folklore has it that on moonless nights, this Pokémon will make people see horrific nightmares. | |
Platinum![]()
| To protect itself, it afflicts those around it with nightmares. However, it means no harm. |
HeartGold/SoulSilver![]()
| It chases people and Pokémon from its territory by causing them to experience deep, nightmarish slumbers. |
Last Modified: August 02, 2010. 03:54:36 am


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