Stat Formulae
This page contains a list of formulae that the game uses or that we can use to calculate several stat-related factors.
- Other guides to consider checking out...
- 1.1 Effort Values
- 1.2 Individual Values
- 1.3 Natures
- Stat Formulae
- 2.1 Stat Formulae
- 2.2 IV/EV Formulae
But before we begin we need to set out some rules concerning abbreviations and the likes. If we don't then writing 'base stat' and 'nature effect' in every formula would get tiresome.
| Name | Abbreviation | Name | Abbreviation |
| Base Stat | bst | Effort Value | ev |
| Individual Value | iv | Level | lev |
| Nature Effect | nat |
With that out of the way, let's continue to the basic stat formulae.
| Name | Formula |
| Stat Formula (non-HP) | ![]() |
| HP Formula | ![]() |
The quick learner has already noticed the similarities between the two formulae. But for those who need an example:
Let's say I have a level 99 Pikachu, Adamant, 30 Attack IVs and 0 HP IVs, 252 Attack EVs and 6 HP EVs. If we fill in the formulae we get:


Which gives us these results: 229 Attack and 180 HP. Remember to round down. If you don't round down and use the standard rounding rules, you will get faulty data.
Of course from these formulae you can deduct how to calculate IVs and EVs. Don't start doing that, we already have. Behold!
| Name | Formula |
| EV/IV Formula | ![]() |
| EV/IV Formula (HP version) | ![]() |
If you want to calculate the EVs (and you happen to know the IVs) you just change "ev" with "iv" adn it's an ev formula.
Got questions? Ask them here.
| Manage: |











