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New Moves

 > Guides & Games  > Black/White

We'll be detailing all of the new moves that are introduced in Pokémon Black and White. This page will eventually feature details on all of the moves with descriptions of them and translations when available.


Name Type Class Power Acc% Eff% PP Description
Acid Spray
アシッドボム
poison type special classification 40 100% 100% 20 Inflects regular damage. The opponent's Special Defense is reduced by one stage.
Acrobatics
アクロバット
flying type physical classification 55 100% 0% 15 Inflicts regular damage. Power is doubled if the user holds no item. In a triple battle it may hit the far-side opponent.
After You
おさきにどうぞ
normal type other classification 0 100% 0% 15 The user copies the opponent's non-damaging move but attacks last this turn.
Ally Switch
サイドチェンジ
psychic type other classification 0 --% 0% 15 The user and an ally trade places on the field.
Autotomize
ボディパージ
steel type other classification 0 --% 0% 15 The user's Speed is boosted two stages.
Bestow
ギフトパス
normal type other classification 0 --% 0% 15 If the opponent has no held item it receives the user's held item.
Blue Flare
あおいほのお
fire type special classification 130 85% 20% 5 Inflicts regular damage. Has a 20% chance to afflict the opponent with Burn.
Bolt Strike
らいげき
electric type physical classification 130 85% 20% 5 Inflicts regular damage. Has a 20% chance to afflict the opponent with Paralysis.
Bulldoze
じならし
ground type physical classification 60 100% 100% 20 Inflicts regular damage. Has a 100% chance to reduce the opponent's Speed by one stage.
Chip Away
なしくずし
normal type physical classification 70 100% 0% 20 Any stat changes the opponent has are ignored.
Circle Throw
ともえなげ
fighting type physical classification 60 90% 0% 10 The opponent is forced to switch from battle, unless only one is left. Ends wild battles.
Clear Smog
クリアスモッグ
poison type special classification 50 100% 0% 15 Inflicts regular damage. All of the opponent's stat changes are removed.
Coil
とぐろをまく
poison type other classification 0 --% 0% 20 The user's Attack, Defense and Accuracy are boosted by one stage.
Cotton Guard
コットンガード
grass type other classification 0 --% 0% 10 The user's Defense is boosted by two stages.
Dragon Tail
ドラゴンテール
dragon type physical classification 60 90% 0% 10 The opponent is forced to switch out of battle.
Drill Run
ドリルライナー
ground type physical classification 80 95% 0% 10 Inflicts regular damage. Has a higher chance of resulting in a critical hit.
Dual Chop
ドリルライナー
dragon type physical classification 40 90% 0% 15 Hits the opponent twice in one turn.
Echoed Voice
エコーボイス
normal type special classification 40 100% 0% 15 When used consecutively the power of this move increases.
Electro Ball
エレキボール
electric type special classification 1 100% 0% 10 The higher the user's Speed is compared to the opponent's the more powerful the attack.
Electroweb
エレキネット
electric type special classification 55 95% 100% 15 Inflicts regular damage. The opponent's Speed is reduced by one stage.
Entrainment
なかまづくり
normal type other classification 0 100% 0% 15 The user's ability becomes the opponent's ability.
Fiery Dance
ほのおのまい
fire type special classification 80 100% 50% 10 Inflicts regular damage. Has a 50% chance to boost the user's Special Attack by one stage.
Final Gambit
いのちがけ
fighting type special classification 1 100% 0% 5 Damage dealt to the opponent is equal to the user's remaining HP. The user faints afterward.
Fire Pledge
ほのおのちかい
fire type special classification 50 100% 0% 10 When followed by Grass Pledge a ring of fire will be created around opponents that will burn them each turn.
Flame Burst
はじけるほのお
fire type physical classification 70 100% 0% 15 Hits all opponents on the field.
Flame Charge
ニトロチャージ
fire type physical classification 50 100% 100% 20 Inflicts regular damage. The user's Speed is boosted by one stage.
Foul Play
イカサマ
dark type physical classification 95 100% 0% 15 The higher the opponent's Attack stat the more damage dealt.
Freeze Shock
ほのおのまい
ice type physical classification 140 90% 30% 5 Inflicts regular damage. Charges for one turn. Has a 30% chance to afflict the opponent with Paralysis.
Frost Breath
こおりのいぶき
ice type special classification 40 90% 100% 10 Never fails to make a critical hit.
Fusion Bolt
クロスサンダー
electric type physical classification 100 100% 0% 5 Power increases if hit by Fusion Flare in the same turn.
Fusion Flare
クロスフレイム
fire type special classification 100 100% 0% 5 Power increases if hit by Fusion Bolt in the same turn.
Gear Grind
ギアソーサー
steel type physical classification 50 85% 0% 15 Hits the opponent twice in one turn.
Glaciate
こごえるせかい
ice type special classification 65 95% 100% 10 Inflicts regular damage. The opponent's Speed is reduced by one stage.
Grass Pledge
くさのちかい
grass type special classification 50 100% 0% 10 When followed by Water Pledge swamp-like conditions will be created and opponents will have reduced Speed.
Guard Split
ガードシェア
psychic type other classification 0 --% 0% 10 The user and target's Defense and Special Defense are averaged.
Head Charge
アフロブレイク
normal type physical classification 120 100% 0% 15 1/4 the damage done to the opponent is done to the user as recoil.
Heal Pulse
いやしのはどう
psychic type other classification 0 --% 0% 10 Half of a selected ally's maximum HP is restored.
Heart Stamp
ハートスタンプ
psychic type physical classification 60 100% 30% 25 Inflicts regular damage. Has a 30% chance to afflict the opponent with Flinch.
Heat Crash
ヒートスタンプ
fire type physical classification 1 100% 0% 10 The more the user weighs the more damage it will do.
Heavy Slam
ヘビーボンバー
steel type physical classification 1 100% 0% 10 The heavier the user is, the more damage that is dealt to the opponent.
Hex
たたりめ
ghost type special classification 50 100% 0% 10 An opponent afflicted with a status condition will take more damage.
Hone Claw
つめとぎ
dark type other classification 0 --% 0% 15 Raises the user's Attack and Accuracy by one stage.
Horn Leech
ウッドホーン
grass type physical classification 75 100% 0% 10 Half of the damage inflicted on the opponent is restored to the user.
Hurricane
ぼうふう
flying type special classification 120 70% 30% 10 Inflicts regular damage. Has a 30% chance to afflict the opponent with Confusion.
Ice Burn
コールドフレア
ice type special classification 140 90% 30% 5 Inflicts regular damage. Charges for one turn. Has a 30% chance to afflict the opponent with Burn.
Icicle Crash
つららおとし
ice type physical classification 85 90% 30% 10 Inflicts regular damage. Has a 30% chance to make the opponent Flinch.
Incinerate
やきつくす
fire type special classification 30 100% 0% 15 The opponent's held berry is burned and becomes unusable.
Inferno
れんごく
fire type special classification 100 50% 100% 5 Inflicts regular damage. Has a 100% chance to burn the opponent.
Leaf Tornado
グラスミキサー
grass type special classification 65 90% 50% 10 Inflicts regular damage. Has a 50% chance to reduce the opponent's Accuracy by one stage.
Low Sweep
ローキック
fighting type physical classification 60 100% 100% 20 The user's Attack, Defense and Accuracy are boosted by one stage.
Magic Room
マジックルーム
psychic type other classification 0 --% 0% 10 The effects and usage of held items are prevented for five turns.
Night Daze
ナイトバースト
dark type special classification 85 95% 40% 10 Inflicts regular damage. Has a 40% chance to reduce the opponent's Accuracy by one stage.
Power Split
パワーシェア
psychic type other classification 0 --% 0% 10 The user and target's Attack and Special Attack are averaged.
Psyshock
サイコショック
psychic type special classification 80 100% 0% 10 Damage dealt is instead based on the target's Defense stat.
Psystrike
サイコブレイク
psychic type special classification 100 100% 0% 10 Damage done is based on the opponent's Defense instead.
Quash
さきおくり
dark type other classification 0 100% 0% 15 The opponent will attack last this turn, if it has not already attacked.
Quick Guard
ファストガード
fighting type other classification 0 --% 0% 15 Moves of high priority are delayed until the end of the turn.
Quiver Dance
ちょうのまい
bug type other classification 0 --% 0% 20 The user's Special Attack, Special Defense and Speed are boosted by one stage.
Rage Powder
いかりのこな
bug type other classification 0 --% 0% 20 The opponent's single-target effects are instead directed to the user for this turn.
Razor Shell
シェルブレード
water type physical classification 75 95% 50% 10 Inflicts regular damage. Has a 50% chance to reduce the opponent's Defense by one stage.
Reflect Type
ミラータイプ
normal type other classification 0 --% 0% 15 The user copies and uses the opponent's typing.
Relic Song
いにしえのうた
normal type special classification 75 100% 0% 10 Inflicts regular damage. Has a 10% chance to afflict the opponent with Sleep.
Retaliate
かたきうち
normal type physical classification 70 100% 0% 5 If an ally fainted last turn this attack's power is doubled.
Round
りんしょう
normal type special classification 60 100% 0% 15 The more allies that know this move the more powerful it will be.
Sacred Sword
せいなるつるぎ
fighting type physical classification 90 100% 0% 20 Any stat changes the opponent has are ignored.
Scald
ねっとう
water type special classification 80 100% 30% 15 Inflicts regular damage. Has a 30% chance to inflict the opponent with the Burn status effect.
Searing Shot
かえんだん
fire type special classification 100 100% 30% 5 Inflicts regular damage. Has a 30% chance to afflict the opponent with a Burn.
Secret Sword
しんぴのつるぎ
fighting type special classification 85 100% 0% 10 Damage done is based on the opponent's Defense instead.
Shell Smash
からをやぶる
normal type other classification 0 --% 0% 15 The user's Speed is boosted one stage while Defense is reduced one stage.
Shift Gear
ギアチェンジ
steel type other classification 0 --% 0% 10 The user's Attack and Speed stats are boosted by one stage.
Simple Beam
シンプルビーム
normal type other classification 0 100% 0% 15 The opponent's ability is changed to Simple.
Sky Drop
フリーフォール
flying type physical classification 60 100% 0% 10 The opponent is unable to attack while it is thrown into the air on the first turn and then returns to the ground on the second turn, taking damage.
Sludge Wave
ヘドロウェーブ
poison type special classification 95 100% 0% 10 Has a 10% chance to inflict the opponent with the Poison status condition.
Smack Down
うちおとす
rock type physical classification 50 100% 100% 15 The opponent is afflicted with a random status condition.
Snarl
バークアウト
dark type special classification 55 95% 100% 15 Inflicts regular damage. Has a 100% chance to reduce the opponent's Special Attack by one stage.
Soak
みずびたし
water type other classification 0 100% 0% 20 The opponent's typing is changed to Water.
Steamroller
ハードローラー
bug type physical classification 65 100% 30% 20 Inflicts regular damage. Has a 30% chance to afflict the opponent with Flinch.
Stored Power
アシストパワー
psychic type special classification 20 100% 0% 10 The higher the user's stats are boosted the more damage will be done.
Storm Throw
やまあらし
fighting type physical classification 40 100% 100% 10 Never fails to make a critical hit.
Struggle Bug
むしのていこう
bug type special classification 30 100% 100% 20 Inflicts regular damage. Has a 100% chance to reduce the opponent's Speed by one stage.
Synchronoise
シンクロノイズ
psychic type special classification 70 100% 0% 15 All Pokémon that share the user's type are hit.
Tail Slap
スイープビンタ
normal type physical classification 25 85% 0% 10 Makes 2-5 consecutive hits within the same turn. There is a 3/8ths chance for 2 or 3 hits and 1/8ths chance for 4 or 5 hits
Techno Blast
テクノバスター
normal type special classification 85 100% 0% 5 If the user is holding a Plate the type of damage done will match the plate.
Telekinesis
テレキネシス
psychic type other classification 0 --% 0% 15 A random status condition is inflicted on the opponent for three turns.
V-Create
Vジェネレート
fire type physical classification 180 95% 100% 5 The user's Defense, Special Defense and Speed are reduced by one stage.
Venoshock
ベノムショック
poison type special classification 65 100% 0% 10 Damage done is double if the target is afflicted with Poison
Volt Switch
ボルトチェンジ
electric type special classification 70 100% 0% 20 After attacking, the user switches out of battle.
Water Pledge
みずのちかい
water type special classification 50 100% 0% 10 When followed by Fire Pledge a rainbow is made that may inflict opponent's with Confusion.
Wide Guard
ワイドガード
rock type other classification 0 --% 0% 10 All allies are prevented from fainting the turn this move is used.
Wild Charge
ワイルドボルト
electric type physical classification 90 100% 0% 15 1/4 of the damage done to an opponent is done to the user as recoil.
Wonder Room
ワンダールーム
psychic type other classification 0 --% 0% 10 Every Pokémon on the field has their Defense and Special Defense swapped for five turns.
Work Up
ふるいたてる
normal type other classification 0 --% 0% 30 The user's Attack and Special Attack are boosted by one stage.