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New Moves
We'll be detailing all of the new moves that are introduced in Pokémon Black and White. This page will eventually feature details on all of the moves with descriptions of them and translations when available.
| Name | Type | Class | Power | Acc% | Eff% | PP | Description |
|---|---|---|---|---|---|---|---|
| Acid Spray アシッドボム |
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40 | 100% | 100% | 20 | Inflects regular damage. The opponent's Special Defense is reduced by one stage. |
| Acrobatics アクロバット |
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55 | 100% | 0% | 15 | Inflicts regular damage. Power is doubled if the user holds no item. In a triple battle it may hit the far-side opponent. |
| After You おさきにどうぞ |
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0 | 100% | 0% | 15 | The user copies the opponent's non-damaging move but attacks last this turn. |
| Ally Switch サイドチェンジ |
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0 | --% | 0% | 15 | The user and an ally trade places on the field. |
| Autotomize ボディパージ |
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0 | --% | 0% | 15 | The user's Speed is boosted two stages. |
| Bestow ギフトパス |
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0 | --% | 0% | 15 | If the opponent has no held item it receives the user's held item. |
| Blue Flare あおいほのお |
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130 | 85% | 20% | 5 | Inflicts regular damage. Has a 20% chance to afflict the opponent with Burn. |
| Bolt Strike らいげき |
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130 | 85% | 20% | 5 | Inflicts regular damage. Has a 20% chance to afflict the opponent with Paralysis. |
| Bulldoze じならし |
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60 | 100% | 100% | 20 | Inflicts regular damage. Has a 100% chance to reduce the opponent's Speed by one stage. |
| Chip Away なしくずし |
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70 | 100% | 0% | 20 | Any stat changes the opponent has are ignored. |
| Circle Throw ともえなげ |
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60 | 90% | 0% | 10 | The opponent is forced to switch from battle, unless only one is left. Ends wild battles. |
| Clear Smog クリアスモッグ |
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50 | 100% | 0% | 15 | Inflicts regular damage. All of the opponent's stat changes are removed. |
| Coil とぐろをまく |
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0 | --% | 0% | 20 | The user's Attack, Defense and Accuracy are boosted by one stage. |
| Cotton Guard コットンガード |
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0 | --% | 0% | 10 | The user's Defense is boosted by two stages. |
| Dragon Tail ドラゴンテール |
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60 | 90% | 0% | 10 | The opponent is forced to switch out of battle. |
| Drill Run ドリルライナー |
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80 | 95% | 0% | 10 | Inflicts regular damage. Has a higher chance of resulting in a critical hit. |
| Dual Chop ドリルライナー |
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40 | 90% | 0% | 15 | Hits the opponent twice in one turn. |
| Echoed Voice エコーボイス |
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40 | 100% | 0% | 15 | When used consecutively the power of this move increases. |
| Electro Ball エレキボール |
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1 | 100% | 0% | 10 | The higher the user's Speed is compared to the opponent's the more powerful the attack. |
| Electroweb エレキネット |
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55 | 95% | 100% | 15 | Inflicts regular damage. The opponent's Speed is reduced by one stage. |
| Entrainment なかまづくり |
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0 | 100% | 0% | 15 | The user's ability becomes the opponent's ability. |
| Fiery Dance ほのおのまい |
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80 | 100% | 50% | 10 | Inflicts regular damage. Has a 50% chance to boost the user's Special Attack by one stage. |
| Final Gambit いのちがけ |
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1 | 100% | 0% | 5 | Damage dealt to the opponent is equal to the user's remaining HP. The user faints afterward. |
| Fire Pledge ほのおのちかい |
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50 | 100% | 0% | 10 | When followed by Grass Pledge a ring of fire will be created around opponents that will burn them each turn. |
| Flame Burst はじけるほのお |
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70 | 100% | 0% | 15 | Hits all opponents on the field. |
| Flame Charge ニトロチャージ |
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50 | 100% | 100% | 20 | Inflicts regular damage. The user's Speed is boosted by one stage. |
| Foul Play イカサマ |
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95 | 100% | 0% | 15 | The higher the opponent's Attack stat the more damage dealt. |
| Freeze Shock ほのおのまい |
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140 | 90% | 30% | 5 | Inflicts regular damage. Charges for one turn. Has a 30% chance to afflict the opponent with Paralysis. |
| Frost Breath こおりのいぶき |
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40 | 90% | 100% | 10 | Never fails to make a critical hit. |
| Fusion Bolt クロスサンダー |
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100 | 100% | 0% | 5 | Power increases if hit by Fusion Flare in the same turn. |
| Fusion Flare クロスフレイム |
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100 | 100% | 0% | 5 | Power increases if hit by Fusion Bolt in the same turn. |
| Gear Grind ギアソーサー |
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50 | 85% | 0% | 15 | Hits the opponent twice in one turn. |
| Glaciate こごえるせかい |
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65 | 95% | 100% | 10 | Inflicts regular damage. The opponent's Speed is reduced by one stage. |
| Grass Pledge くさのちかい |
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50 | 100% | 0% | 10 | When followed by Water Pledge swamp-like conditions will be created and opponents will have reduced Speed. |
| Guard Split ガードシェア |
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0 | --% | 0% | 10 | The user and target's Defense and Special Defense are averaged. |
| Head Charge アフロブレイク |
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120 | 100% | 0% | 15 | 1/4 the damage done to the opponent is done to the user as recoil. |
| Heal Pulse いやしのはどう |
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0 | --% | 0% | 10 | Half of a selected ally's maximum HP is restored. |
| Heart Stamp ハートスタンプ |
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60 | 100% | 30% | 25 | Inflicts regular damage. Has a 30% chance to afflict the opponent with Flinch. |
| Heat Crash ヒートスタンプ |
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1 | 100% | 0% | 10 | The more the user weighs the more damage it will do. |
| Heavy Slam ヘビーボンバー |
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1 | 100% | 0% | 10 | The heavier the user is, the more damage that is dealt to the opponent. |
| Hex たたりめ |
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50 | 100% | 0% | 10 | An opponent afflicted with a status condition will take more damage. |
| Hone Claw つめとぎ |
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0 | --% | 0% | 15 | Raises the user's Attack and Accuracy by one stage. |
| Horn Leech ウッドホーン |
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75 | 100% | 0% | 10 | Half of the damage inflicted on the opponent is restored to the user. |
| Hurricane ぼうふう |
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120 | 70% | 30% | 10 | Inflicts regular damage. Has a 30% chance to afflict the opponent with Confusion. |
| Ice Burn コールドフレア |
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140 | 90% | 30% | 5 | Inflicts regular damage. Charges for one turn. Has a 30% chance to afflict the opponent with Burn. |
| Icicle Crash つららおとし |
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85 | 90% | 30% | 10 | Inflicts regular damage. Has a 30% chance to make the opponent Flinch. |
| Incinerate やきつくす |
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30 | 100% | 0% | 15 | The opponent's held berry is burned and becomes unusable. |
| Inferno れんごく |
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100 | 50% | 100% | 5 | Inflicts regular damage. Has a 100% chance to burn the opponent. |
| Leaf Tornado グラスミキサー |
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65 | 90% | 50% | 10 | Inflicts regular damage. Has a 50% chance to reduce the opponent's Accuracy by one stage. |
| Low Sweep ローキック |
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60 | 100% | 100% | 20 | The user's Attack, Defense and Accuracy are boosted by one stage. |
| Magic Room マジックルーム |
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0 | --% | 0% | 10 | The effects and usage of held items are prevented for five turns. |
| Night Daze ナイトバースト |
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85 | 95% | 40% | 10 | Inflicts regular damage. Has a 40% chance to reduce the opponent's Accuracy by one stage. |
| Power Split パワーシェア |
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0 | --% | 0% | 10 | The user and target's Attack and Special Attack are averaged. |
| Psyshock サイコショック |
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80 | 100% | 0% | 10 | Damage dealt is instead based on the target's Defense stat. |
| Psystrike サイコブレイク |
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100 | 100% | 0% | 10 | Damage done is based on the opponent's Defense instead. |
| Quash さきおくり |
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0 | 100% | 0% | 15 | The opponent will attack last this turn, if it has not already attacked. |
| Quick Guard ファストガード |
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0 | --% | 0% | 15 | Moves of high priority are delayed until the end of the turn. |
| Quiver Dance ちょうのまい |
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0 | --% | 0% | 20 | The user's Special Attack, Special Defense and Speed are boosted by one stage. |
| Rage Powder いかりのこな |
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0 | --% | 0% | 20 | The opponent's single-target effects are instead directed to the user for this turn. |
| Razor Shell シェルブレード |
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75 | 95% | 50% | 10 | Inflicts regular damage. Has a 50% chance to reduce the opponent's Defense by one stage. |
| Reflect Type ミラータイプ |
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0 | --% | 0% | 15 | The user copies and uses the opponent's typing. |
| Relic Song いにしえのうた |
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75 | 100% | 0% | 10 | Inflicts regular damage. Has a 10% chance to afflict the opponent with Sleep. |
| Retaliate かたきうち |
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70 | 100% | 0% | 5 | If an ally fainted last turn this attack's power is doubled. |
| Round りんしょう |
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60 | 100% | 0% | 15 | The more allies that know this move the more powerful it will be. |
| Sacred Sword せいなるつるぎ |
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90 | 100% | 0% | 20 | Any stat changes the opponent has are ignored. |
| Scald ねっとう |
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80 | 100% | 30% | 15 | Inflicts regular damage. Has a 30% chance to inflict the opponent with the Burn status effect. |
| Searing Shot かえんだん |
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100 | 100% | 30% | 5 | Inflicts regular damage. Has a 30% chance to afflict the opponent with a Burn. |
| Secret Sword しんぴのつるぎ |
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85 | 100% | 0% | 10 | Damage done is based on the opponent's Defense instead. |
| Shell Smash からをやぶる |
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0 | --% | 0% | 15 | The user's Speed is boosted one stage while Defense is reduced one stage. |
| Shift Gear ギアチェンジ |
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0 | --% | 0% | 10 | The user's Attack and Speed stats are boosted by one stage. |
| Simple Beam シンプルビーム |
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0 | 100% | 0% | 15 | The opponent's ability is changed to Simple. |
| Sky Drop フリーフォール |
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60 | 100% | 0% | 10 | The opponent is unable to attack while it is thrown into the air on the first turn and then returns to the ground on the second turn, taking damage. |
| Sludge Wave ヘドロウェーブ |
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95 | 100% | 0% | 10 | Has a 10% chance to inflict the opponent with the Poison status condition. |
| Smack Down うちおとす |
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50 | 100% | 100% | 15 | The opponent is afflicted with a random status condition. |
| Snarl バークアウト |
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55 | 95% | 100% | 15 | Inflicts regular damage. Has a 100% chance to reduce the opponent's Special Attack by one stage. |
| Soak みずびたし |
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0 | 100% | 0% | 20 | The opponent's typing is changed to Water. |
| Steamroller ハードローラー |
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65 | 100% | 30% | 20 | Inflicts regular damage. Has a 30% chance to afflict the opponent with Flinch. |
| Stored Power アシストパワー |
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20 | 100% | 0% | 10 | The higher the user's stats are boosted the more damage will be done. |
| Storm Throw やまあらし |
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40 | 100% | 100% | 10 | Never fails to make a critical hit. |
| Struggle Bug むしのていこう |
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30 | 100% | 100% | 20 | Inflicts regular damage. Has a 100% chance to reduce the opponent's Speed by one stage. |
| Synchronoise シンクロノイズ |
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70 | 100% | 0% | 15 | All Pokémon that share the user's type are hit. |
| Tail Slap スイープビンタ |
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25 | 85% | 0% | 10 | Makes 2-5 consecutive hits within the same turn. There is a 3/8ths chance for 2 or 3 hits and 1/8ths chance for 4 or 5 hits |
| Techno Blast テクノバスター |
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85 | 100% | 0% | 5 | If the user is holding a Plate the type of damage done will match the plate. |
| Telekinesis テレキネシス |
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0 | --% | 0% | 15 | A random status condition is inflicted on the opponent for three turns. |
| V-Create Vジェネレート |
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180 | 95% | 100% | 5 | The user's Defense, Special Defense and Speed are reduced by one stage. |
| Venoshock ベノムショック |
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65 | 100% | 0% | 10 | Damage done is double if the target is afflicted with Poison |
| Volt Switch ボルトチェンジ |
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70 | 100% | 0% | 20 | After attacking, the user switches out of battle. |
| Water Pledge みずのちかい |
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50 | 100% | 0% | 10 | When followed by Fire Pledge a rainbow is made that may inflict opponent's with Confusion. |
| Wide Guard ワイドガード |
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0 | --% | 0% | 10 | All allies are prevented from fainting the turn this move is used. |
| Wild Charge ワイルドボルト |
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90 | 100% | 0% | 15 | 1/4 of the damage done to an opponent is done to the user as recoil. |
| Wonder Room ワンダールーム |
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0 | --% | 0% | 10 | Every Pokémon on the field has their Defense and Special Defense swapped for five turns. |
| Work Up ふるいたてる |
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0 | --% | 0% | 30 | The user's Attack and Special Attack are boosted by one stage. |
| Manage: |
Last Modified: November 25, 2012. 03:44:51 am



























