#365 - Walrein

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Profile
English: Walrein
Romaji: Todozeruga
Japanese: トドゼルガ [?]
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Pokédex
National #365
Johto #000
Sinnoh #000
Unova #000
Unova 2 #245
Kalos #000 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
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Abilities
Ice Body - The Pokémon regains HP in a hailstorm.
Thick Fat - Raises resistance to Fire- and Ice-type moves. Oblivious - The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate. |
Family #187
Base | @ Level 32 | @ Level 44 |
| Base Stats [?] | Nature [?] | HP: 110
110
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Atk.: 80
80
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Def.: 90
90
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Sp.Atk.: 95
95
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Sp.Def.: 90
90
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Spd: 65
65
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 284 | 306 | 317 | 306 | 251 | |
| = | 424 | 259 | 279 | 289 | 279 | 229 | |
| - | 233 | 251 | 260 | 251 | 206 | ||
| 0 IV / 252 EV | + | 250 | 272 | 283 | 272 | 217 | |
| = | 393 | 228 | 248 | 258 | 248 | 198 | |
| - | 205 | 223 | 232 | 223 | 178 | ||
| 31 IV / 0 EV | + | 215 | 237 | 248 | 237 | 182 | |
| = | 361 | 196 | 216 | 226 | 216 | 166 | |
| - | 176 | 194 | 203 | 194 | 149 | ||
| 0 IV / 0 EV | + | 181 | 203 | 214 | 203 | 148 | |
| = | 330 | 165 | 185 | 195 | 185 | 135 | |
| - | 148 | 166 | 175 | 166 | 121 | ||
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 20
[?]
Base Egg-steps: 5,355
Boosted Egg-steps: 2,805
9 moves learned via breeding in modern games
18 moves learned via level-up in modern games
35 moves learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| -- | y | Aqua Ring | ![]() |
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0 | 20 | 0 | 0 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| -- | y | Belly Drum | ![]() |
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0 | 10 | 100 | 0 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| -- | y | Curse | ![]() |
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0 | 10 | 100 | 0 | A move that works differently for the Ghost type than for all the other types. |
| -- | y | Fissure | ![]() |
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1 | 5 | 30 | 0 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| -- | y | Spit Up | ![]() |
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100 | 10 | 100 | 0 | The power stored using the move Stockpile is released at once in an attack. |
| -- | y | Stockpile | ![]() |
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0 | 20 | 100 | 0 | The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| -- | y | Swallow | ![]() |
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0 | 10 | 100 | 0 | The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| -- | y | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| -- | y | Yawn | ![]() |
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0 | 10 | 100 | 0 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
18 moves learned via level-up in modern games
| SwSh | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| 1 | Growl | ![]() |
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0 | 40 | 100 | 0 | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 1 | Water Gun | ![]() |
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40 | 25 | 100 | 0 | The foe is blasted with a forceful shot of water. |
| 1 | Defense Curl | ![]() |
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0 | 40 | 100 | 0 | The user curls up to conceal weak spots and raise its Defense stat. |
| 1 | Rollout | ![]() |
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30 | 20 | 90 | 0 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 1 | Ice Fang | ![]() |
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65 | 15 | 95 | 10 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 1 | Crunch | ![]() |
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80 | 15 | 100 | 20 | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. |
| 1 | Swagger | ![]() |
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0 | 15 | 90 | 0 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| 12 | Powder Snow | ![]() |
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40 | 25 | 100 | 10 | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
| 16 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| 20 | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| 24 | Brine | ![]() |
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65 | 10 | 100 | 0 | If the foe's HP is down to about half, this attack will hit with double the power. |
| 28 | Aurora Beam | ![]() |
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65 | 20 | 100 | 10 | The foe is hit with a rainbow-colored beam. It may also lower the target's Attack stat. |
| 35 | Encore | ![]() |
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0 | 5 | 100 | 0 | The user compels the foe to keep using only the move it last used for two to six turns. |
| 40 | Body Slam | ![]() |
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85 | 15 | 100 | 30 | The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. |
| 48 | Surf | ![]() |
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95 | 15 | 100 | 0 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| 56 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| 64 | Hail | ![]() |
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0 | 10 | 100 | 0 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 72 | Sheer Cold | ![]() |
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1 | 5 | 30 | 0 | The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. |
35 moves learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| n | TM76 | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| n | TM55 | Brine | ![]() |
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65 | 10 | 100 | 0 | If the foe's HP is down to about half, this attack will hit with double the power. |
| n | TM35 | Hail | ![]() |
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0 | 10 | 100 | 0 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| n | TM31 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| n | TM24 | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| n | TM51 | Icicle Spear | ![]() |
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10 | 30 | 100 | 0 | The user launches sharp icicles at the foe. It strikes two to five times in a row. |
| n | TR31 | Iron Tail | ![]() |
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100 | 15 | 75 | 30 | The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| n | TM45 | Dive | ![]() |
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80 | 10 | 100 | 0 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| TM007 | TM25 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM010 | TM67 | Ice Fang | ![]() |
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65 | 15 | 95 | 10 | The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| TM025 | TM39 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM028 | TM81 | Bulldoze | ![]() |
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60 | 20 | 100 | 100 | The user stomps down on the Ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM034 | TM27 | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| TM036 | TM48 | Rock Tomb | ![]() |
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50 | 10 | 80 | 100 | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM050 | TM33 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM066 | TR01 | Body Slam | ![]() |
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85 | 15 | 100 | 30 | The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. |
| TM070 | TR27 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM077 | TR16 | Waterfall | ![]() |
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80 | 15 | 100 | 20 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
| TM085 | TM21 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM086 | TM22 | Rock Slide | ![]() |
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75 | 10 | 90 | 30 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM088 | TR00 | Swords Dance | ![]() |
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0 | 30 | 100 | 0 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| TM089 | TR99 | Body Press | ![]() |
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80 | 10 | 100 | 0 | The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
| TM099 | TR74 | Iron Head | ![]() |
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80 | 15 | 100 | 30 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| TM103 | TR20 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM108 | TR32 | Crunch | ![]() |
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80 | 15 | 100 | 20 | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. |
| TM110 | TR98 | Liquidation | ![]() |
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85 | 10 | 100 | 20 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| TM121 | TR79 | Heavy Slam | ![]() |
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1 | 10 | 100 | 0 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. |
| TM122 | TR30 | Encore | ![]() |
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0 | 5 | 100 | 0 | The user compels the foe to keep using only the move it last used for two to six turns. |
| TM123 | TR04 | Surf | ![]() |
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95 | 15 | 100 | 0 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| TM135 | TR05 | Ice Beam | ![]() |
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95 | 10 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM142 | TR03 | Hydro Pump | ![]() |
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120 | 5 | 80 | 0 | The foe is blasted by a huge volume of water launched under great pressure. |
| TM143 | TR06 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM149 | TR10 | Earthquake | ![]() |
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100 | 10 | 100 | 0 | The user sets off an earthquake that hits all the Pokémon in the battle. |
| TM152 | TM09 | Giga Impact | ![]() |
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150 | 5 | 90 | 0 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM163 | TM08 | Hyper Beam | ![]() |
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150 | 5 | 90 | 0 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
No print made
Species: Ice Break Pokémon
Color: Blue (View all)
Height: 1.4m / 4'7"
Height-Class: Average
Weight: 150.6kg / 332.83lbs
Weight-Class: Cruiser-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 8th |
Shield - Walrein form herds of 20 to 30 individuals. When a threat appears, the herd’s leader will protect the group with its life. Sword - Walrein’s tusks keep growing throughout its life. Tusks broken in battle will grow back to their usual impressive size in a year. Legends: Arceus - Its thick tusks are strong enough to shatter drift ice. They have been known to break, but they will grow back by the next year. The Hisui region is well known for these broken tusks. |
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| 6th | ![]() ![]() ![]() ![]() |
Y - It shatters drift ice with its strong tusks. Its thick layer of blubber repels enemy attacks. X - It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks. Omega Ruby - Walrein’s two massively developed tusks can totally shatter blocks of ice weighing 10 tons with one blow. This Pokémon’s thick coat of blubber insulates it from subzero temperatures. Alpha Sapphire - Walrein swims all over in frigid seawater while crushing icebergs with its grand, imposing tusks. Its thick layer of blubber makes enemy attacks bounce off harmlessly. |
| 5th | ![]() ![]() |
Black - It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks. White - It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks. Black2 / White2 - Not only does its thick blubber keep it warm, it also protects it from attacks. It shatters ice with its prized tusks. Black 2 - Not only does its thick blubber keep it warm, it also protects it from attacks. It shatters ice with its prized tusks. White 2 - Not only does its thick blubber keep it warm, it also protects it from attacks. It shatters ice with its prized tusks. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks. Pearl - It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks. Platinum - It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks. HeartGold - It shatters drift ice with its strong tusks. Its thick layer of blubber repels enemy attacks. SoulSilver - It shatters drift ice with its strong tusks. Its thick layer of blubber repels enemy attacks. |
| 3rd | ![]() ![]() ![]() ![]() |
Ruby - Walrein's two massively developed tusks can totally shatter blocks of ice weighing ten tons with one blow. This Pokémon's thick coat of blubber insulates it from subzero temperatures. Sapphire - Walrein swims all over in frigid seawater while crushing icebergs with its grand, imposing tusks. Its thick layer of blubber makes enemy attacks bounce off harmlessly. Emerald - To protect its herd, the leader battles anything that invades its territory, even at the cost of its life. Its tusks may snap off in battle. |


@ Level 32
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