#353 - Shuppet

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Profile
English: Shuppet
Romaji: Kagebouzu
Japanese: カゲボウズ [?]
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Pokédex
National #353
Johto #000
Sinnoh #000
Unova #000
Unova 2 #210
Kalos #000 / 000 / 122
Alola #000 / 000 / 000 / 000 / 000
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Abilities
Frisk - The Pokémon can check the foe's held item.
Insomnia - Prevents the Pokémon from falling asleep. Cursed Body - May disable a move that has dealt damage to the Pokémon. |
Family #181
Base | @ Level 37 |
| Base Stats [?] | Nature [?] | HP: 44
44
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Atk.: 75
75
|
Def.: 35
35
|
Sp.Atk.: 63
63
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Sp.Def.: 33
33
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Spd: 45
45
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 273 | 185 | 247 | 181 | 207 | |
| = | 292 | 249 | 169 | 225 | 165 | 189 | |
| - | 224 | 152 | 202 | 148 | 170 | ||
| 0 IV / 252 EV | + | 239 | 151 | 213 | 147 | 173 | |
| = | 261 | 218 | 138 | 194 | 134 | 158 | |
| - | 196 | 124 | 174 | 120 | 142 | ||
| 31 IV / 0 EV | + | 204 | 116 | 178 | 112 | 138 | |
| = | 229 | 186 | 106 | 162 | 102 | 126 | |
| - | 167 | 95 | 145 | 91 | 113 | ||
| 0 IV / 0 EV | + | 170 | 82 | 144 | 78 | 104 | |
| = | 198 | 155 | 75 | 131 | 71 | 95 | |
| - | 139 | 67 | 117 | 63 | 85 | ||
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 25
[?]
Base Egg-steps: 6,630
Boosted Egg-steps: 3,570
37 moves learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| TM006 | TM26 | Scary Face | ![]() |
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0 | 10 | 90 | 0 | The user frightens the foe with a scary face to sharply reduce its Speed stat. |
| TM007 | TM25 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM016 | n | Psybeam | ![]() |
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65 | 20 | 100 | 10 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
| TM017 | n | Confuse Ray | ![]() |
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0 | 10 | 100 | 0 | The foe is exposed to a sinister ray that triggers confusion. |
| TM018 | TM23 | Thief | ![]() |
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40 | 10 | 100 | 0 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM023 | n | Charge Beam | ![]() |
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50 | 10 | 90 | 70 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| TM025 | TM39 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM029 | TM77 | Hex | ![]() |
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50 | 10 | 100 | 0 | This relentless attack does massive damage to a target affected by status problems. |
| TM034 | TM27 | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| TM042 | n | Night Shade | ![]() |
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1 | 15 | 100 | 0 | The user makes the foe see a mirage. It inflicts damage matching the user's level. |
| TM047 | TR26 | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM049 | TM34 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM050 | TM33 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM062 | TR81 | Foul Play | ![]() |
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95 | 15 | 100 | 0 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
| TM070 | TR27 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM079 | TR92 | Dazzling Gleam | ![]() |
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80 | 10 | 100 | 0 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM080 | TR14 | Metronome | ![]() |
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0 | 10 | 100 | 0 | The user waggles a finger and stimulates the brain into randomly using nearly any move. |
| TM082 | TM14 | Thunder Wave | ![]() |
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0 | 20 | 100 | 0 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM085 | TM21 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM087 | TR37 | Taunt | ![]() |
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0 | 20 | 100 | 0 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM092 | TM44 | Imprison | ![]() |
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0 | 10 | 100 | 0 | If the foe knows any move also known by the user, the foe is prevented from using it. |
| TM094 | TR58 | Dark Pulse | ![]() |
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80 | 15 | 100 | 20 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| TM098 | TR40 | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| TM102 | TR73 | Gunk Shot | ![]() |
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120 | 5 | 70 | 30 | The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| TM103 | TR20 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM107 | TM38 | Will-O-Wisp | ![]() |
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0 | 15 | 75 | 0 | The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
| TM109 | TR38 | Trick | ![]() |
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0 | 10 | 100 | 0 | The user catches the foe off guard and swaps the foe's held item with its own. |
| TM114 | TR33 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM120 | TR11 | Psychic | ![]() |
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90 | 10 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| TM122 | TR30 | Encore | ![]() |
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0 | 5 | 100 | 0 | The user compels the foe to keep using only the move it last used for two to six turns. |
| TM126 | TR08 | Thunderbolt | ![]() |
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95 | 15 | 100 | 10 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM129 | TR49 | Calm Mind | ![]() |
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0 | 20 | 100 | 0 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM130 | TM41 | Helping Hand | ![]() |
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0 | 20 | 100 | 0 | A move that boosts the power of the ally's attack in a Double Battle. |
| TM140 | TR68 | Nasty Plot | ![]() |
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0 | 20 | 0 | 0 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
| TM151 | TM86 | Phantom Force | ![]() |
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90 | 10 | 100 | 0 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| TM161 | TM70 | Trick Room | ![]() |
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0 | 5 | 0 | 0 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM166 | TR09 | Thunder | ![]() |
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120 | 10 | 70 | 30 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
No print made
Species: Puppet Pokémon
Color: Black (View all)
Height: 0.6m / 1'12"
Height-Class: Short
Weight: 2.3kg / 5.08lbs
Weight-Class: Feather-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 7th | ![]() ![]() |
Ultra Sun - It eats up emotions like malice, jealousy, and resentment, so some people are grateful for its presence. Ultra Moon - There’s a proverb that says, “Shun the house where Shuppet gather in the growing dusk.” |
| 6th | ![]() ![]() ![]() ![]() |
Y - It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. X - It uses its horn to feed on envy and malice-- or so it’s said. It’s very active at night. Omega Ruby - Shuppet is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this Pokémon will appear in a swarm and line up beneath the eaves of that person’s home. Alpha Sapphire - Shuppet grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people. |
| 5th | ![]() ![]() |
Black - It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. White - It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. Black2 / White2 - It feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger. Black 2 - It feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger. White 2 - It feeds on the dark emotions of sadness and hatred, which make it grow steadily stronger. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. Pearl - It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. Platinum - It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. HeartGold - It uses its horn to feed on envy and malice, or so it's said. It's very active at night. SoulSilver - It uses its horn to feed on envy and malice, or so it's said. It's very active at night. |
| 3rd | ![]() ![]() ![]() ![]() |
Ruby - Shuppet is attracted by feelings of jealousy and vindictiveness. If someone develops strong feelings of vengeance, this Pokémon will appear in a swarm and line up beneath the eaves of that person's home. Sapphire - Shuppet grows by feeding on dark emotions, such as vengefulness and envy, in the hearts of people. It roams through cities in search of grudges that taint people. Emerald - This Pokémon roams about deep in the night seeking such negative emotions as grudges and envy. It retreats to its nest when the sun begins to rise. |

@ Level 37
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