#394 - Prinplup

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Profile
English: Prinplup
Romaji: Pottaishi
Japanese: ãƒãƒƒã‚¿ã‚¤ã‚· [?]
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Pokédex
National #394
Johto #000
Sinnoh #008
Unova #000
Unova 2 #000
Kalos #000 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
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Abilities
Torrent - Powers up Water-type moves in a pinch.
Defiant - If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply. |
Family #205
Base | @ Level 16 | @ Level 36 |
| Base Stats [?] | Nature [?] | HP: 64
64
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Atk.: 66
66
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Def.: 68
68
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Sp.Atk.: 81
81
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Sp.Def.: 76
76
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Spd: 50
50
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 254 | 258 | 287 | 276 | 218 | |
| = | 332 | 231 | 235 | 261 | 251 | 199 | |
| - | 207 | 211 | 234 | 225 | 179 | ||
| 0 IV / 252 EV | + | 220 | 224 | 253 | 242 | 184 | |
| = | 301 | 200 | 204 | 230 | 220 | 168 | |
| - | 180 | 183 | 207 | 198 | 151 | ||
| 31 IV / 0 EV | + | 184 | 189 | 217 | 206 | 149 | |
| = | 269 | 168 | 172 | 198 | 188 | 136 | |
| - | 151 | 154 | 178 | 169 | 122 | ||
| 0 IV / 0 EV | + | 150 | 155 | 183 | 172 | 115 | |
| = | 238 | 137 | 141 | 167 | 157 | 105 | |
| - | 123 | 126 | 150 | 141 | 94 | ||
Capture Data
No wild encounter data is available.
Breeding Data
%Female / Male: 12.5 / 87.5
Egg-step Counter: 20
[?]
Base Egg-steps: 5,355
Boosted Egg-steps: 2,805
1 move learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| n | TR85 | Work Up | ![]() |
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0 | 30 | -- | 0 | The user is roused, and its Attack and Sp. Atk stats increase. |
14 moves learned via breeding in legacy games
14 moves learned via level-up in legacy games
12 moves learned via tutor in legacy games
47 moves learned via machine in legacy games
1 move learned via previous evolutions in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| y | y | y | y | Agility | ![]() |
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0 | 30 | 100 | 0 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| y | y | y | y | Aqua Ring | ![]() |
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0 | 20 | 0 | 0 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| y | y | y | n | Bide | ![]() |
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1 | 10 | 100 | 0 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| y | y | y | y | Double Hit | ![]() |
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35 | 10 | 90 | 0 | The user slams the foe with a tail, etc. The target is hit twice in a row. |
| y | y | y | y | FeatherDance | ![]() |
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0 | 15 | 100 | 0 | The user covers the foe with a mass of down that sharply lowers the Attack stat. |
| y | y | y | y | Flail | ![]() |
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1 | 15 | 100 | 0 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| y | y | y | y | Hydro Pump | ![]() |
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120 | 5 | 80 | 0 | The foe is blasted by a huge volume of water launched under great pressure. |
| y | y | y | n | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| y | y | y | y | Mud-Slap | ![]() |
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20 | 10 | 100 | 100 | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| y | y | y | y | Mud Sport | ![]() |
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0 | 15 | 100 | 0 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| n | n | n | n | Power Trip | ![]() |
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20 | 10 | 100 | 0 | The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power. |
| y | y | y | y | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| y | y | y | y | Supersonic | ![]() |
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0 | 20 | 55 | 0 | The user generates odd sound waves from its body. It may confuse the target. |
| y | y | y | y | Yawn | ![]() |
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0 | 10 | 100 | 0 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
14 moves learned via level-up in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Tackle | ![]() |
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35 | 35 | 95 | 0 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 1 | 1 | 16 | 16 | 16 | 16 | 16 | 16 | 16 | Metal Claw | ![]() |
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50 | 35 | 95 | 10 | The foe is raked with steel claws. It may also raise the user's Attack stat. |
| 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | Growl | ![]() |
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0 | 40 | 100 | 0 | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | 8 | Bubble | ![]() |
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20 | 30 | 100 | 10 | A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. |
| 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Water Sport | ![]() |
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0 | 15 | 100 | 0 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Peck | ![]() |
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35 | 35 | 100 | 0 | The foe is jabbed with a sharply pointed beak or horn. |
| 19 | 19 | 19 | 19 | 19 | 19 | 19 | 19 | 19 | BubbleBeam | ![]() |
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65 | 20 | 100 | 10 | A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. |
| 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | Bide | ![]() |
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1 | 10 | 100 | 0 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Fury Attack | ![]() |
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15 | 20 | 85 | 0 | The foe is jabbed repeatedly with a horn or beak two to five times in a row. |
| 33 | 33 | 33 | 33 | 33 | 33 | 33 | 33 | 33 | Brine | ![]() |
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65 | 10 | 100 | 0 | If the foe's HP is down to about half, this attack will hit with double the power. |
| 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | 37 | Whirlpool | ![]() |
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15 | 15 | 70 | 0 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Mist | ![]() |
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0 | 30 | 100 | 0 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Drill Peck | ![]() |
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80 | 20 | 100 | 0 | A corkscrewing attack with the sharp beak acting as a drill. |
| 50 | 50 | 50 | 50 | 51 | 51 | 51 | 51 | 51 | Hydro Pump | ![]() |
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120 | 5 | 80 | 0 | The foe is blasted by a huge volume of water launched under great pressure. |
12 moves learned via tutor in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| y | n | y | n | y | n | n | n | n | Covet | ![]() |
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40 | 40 | 100 | 0 | The user endearingly approaches the foe, then steals the item the foe is holding. |
| n | n | n | n | n | n | y | y | n | Dive | ![]() |
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80 | 10 | 100 | 0 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| n | n | y | n | n | n | n | n | n | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| n | n | n | n | n | n | y | n | n | Headbutt | ![]() |
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70 | 15 | 100 | 30 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| y | n | y | n | y | n | y | y | n | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| n | n | n | n | n | n | y | y | n | Mud-Slap | ![]() |
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20 | 10 | 100 | 100 | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| y | n | y | n | y | n | y | y | n | Signal Beam | ![]() |
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75 | 15 | 100 | 10 | The user attacks with a sinister beam of light. It may also confuse the target. |
| n | n | n | n | y | n | n | n | n | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| y | n | y | n | y | n | y | y | n | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| y | n | y | n | y | n | n | n | n | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| y | y | y | y | y | y | n | n | n | Water Pledge | ![]() |
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50 | 10 | 100 | 0 | A column of Water strikes the target. When combined with its Fire equivalent, the damage increases and a rainbow appears. |
| y | n | y | n | n | n | n | n | n | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
47 moves learned via machine in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| n | HM01 | HM01 | HM01 | Cut | ![]() |
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50 | 30 | 95 | 0 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| TM94 | HM03 | HM03 | HM03 | Surf | ![]() |
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95 | 15 | 100 | 0 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| n | HM04 | HM04 | HM04 | Strength | ![]() |
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80 | 15 | 100 | 0 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| TM98 | HM05 | HM05 | HM07 | Waterfall | ![]() |
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80 | 15 | 100 | 20 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
| n | n | n | TM58 | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM01 | n | TM83 | n | Work Up | ![]() |
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0 | 30 | -- | 0 | The user is roused, and its Attack and Sp. Atk stats increase. |
| n | n | TM55 | n | Scald | ![]() |
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80 | 15 | 100 | 30 | The user shoots boiling hot Water at its target. It may also leave the target with a burn. |
| n | n | n | HM05 (D/P/Pt) | Defog | ![]() |
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0 | 15 | 0 | 0 | Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. |
| n | n | TM88 | TM88 | Pluck | ![]() |
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60 | 20 | 100 | 0 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| n | n | n | TM83 | Natural Gift | ![]() |
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1 | 15 | 100 | 0 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| n | n | n | TM78 | Captivate | ![]() |
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0 | 20 | 100 | 0 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| n | n | n | TM76 | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| n | n | n | TM55 | Brine | ![]() |
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65 | 10 | 100 | 0 | If the foe's HP is down to about half, this attack will hit with double the power. |
| n | n | n | TM43 | Secret Power | ![]() |
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70 | 20 | 100 | 30 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| n | n | n | HM05 (HG/SS) | Whirlpool | ![]() |
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15 | 15 | 70 | 0 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| n | n | HM06 | n | Dive | ![]() |
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80 | 10 | 100 | 0 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| n | n | n | TM03 | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| n | TM001 | TM01 | n | Hone Claws | ![]() |
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0 | 15 | -- | 0 | The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 | TM006 | TM06 | TM06 | Toxic | ![]() |
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0 | 10 | 85 | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | TM007 | TM07 | TM07 | Hail | ![]() |
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0 | 10 | 100 | 0 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | TM010 | TM10 | TM10 | Hidden Power | ![]() |
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30 | 15 | 100 | 0 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | TM013 | TM13 | TM13 | Ice Beam | ![]() |
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95 | 10 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | TM014 | TM14 | TM14 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM17 | TM017 | TM17 | TM17 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | TM018 | TM18 | TM18 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | TM021 | TM21 | TM21 | Frustration | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | TM027 | TM27 | TM27 | Return | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| n | TM028 | TM28 | TM28 | Dig | ![]() |
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80 | 10 | 100 | 0 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM31 | TM031 | TM31 | TM31 | Brick Break | ![]() |
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75 | 15 | 100 | 0 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | TM032 | TM32 | TM32 | Double Team | ![]() |
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0 | 15 | 100 | 0 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM39 | TM039 | TM39 | TM39 | Rock Tomb | ![]() |
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50 | 10 | 80 | 100 | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM40 | TM040 | TM40 | TM40 | Aerial Ace | ![]() |
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60 | 20 | -- | 0 | The user confounds the foe with speed, then slashes. The attack lands without fail. |
| TM42 | TM042 | TM42 | TM42 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM44 | TM044 | TM44 | TM44 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 | TM045 | TM45 | TM45 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM48 | TM048 | TM48 | n | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM49 | TM049 | TM49 | n | Echoed Voice | ![]() |
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40 | 15 | 100 | 0 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM55 | TM055 | n | n | Scald | ![]() |
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80 | 15 | 100 | 30 | The user shoots boiling hot Water at its target. It may also leave the target with a burn. |
| TM56 | TM056 | TM56 | TM56 | Fling | ![]() |
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1 | 10 | 100 | 0 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM60 | TM060 | TM60 | n | Quash | ![]() |
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0 | 15 | 100 | 0 | The user suppresses the target and makes its move go last. |
| TM65 | TM065 | TM65 | TM65 | Shadow Claw | ![]() |
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70 | 15 | 100 | 13 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| TM86 | TM086 | TM86 | TM86 | Grass Knot | ![]() |
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1 | 20 | 100 | 0 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 | TM087 | TM87 | TM87 | Swagger | ![]() |
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0 | 15 | 90 | 0 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM88 | TM088 | n | TM82 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | TM090 | TM90 | TM90 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| n | TM094 | TM94 | HM06 | Rock Smash | ![]() |
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40 | 15 | 100 | 50 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| TM100 | TM100 | n | n | Confide | ![]() |
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0 | 20 | -- | 100 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
1 move learned via previous evolutions in legacy games
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| Piplup @lvl Lv.1 | Pound | ![]() |
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40 | 35 | 100 | 0 | The foe is physically pounded with a long tail or a foreleg, etc. |
Species: Penguin Pokémon
Color: Blue (View all)
Height: 0.8m / 2'7"
Height-Class: Short
Weight: 23.0kg / 50.83lbs
Weight-Class: Light-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 8th | Legends: Arceus - It swims gracefully through the frigid sea and sings with a voice like the roaring tide. It has powerful, sturdy wings and dignity to match. | |
| 6th | ![]() ![]() ![]() ![]() |
Y - It lives a solitary life. Its wings deliver wicked blows that can snap even the thickest of trees. X - It lives alone, away from others. Apparently, every one of them believes it is the most important. Omega Ruby - It lives alone, away from others. Apparently, every one of them believes it is the most important. Alpha Sapphire - It lives a solitary life. Its wings deliver wicked blows that can snap even the thickest of trees. |
| 5th | ![]() ![]() |
Black - Because every Prinplup considers itself to be the most important, they can never form a group. White - Because every Prinplup considers itself to be the most important, they can never form a group. Black 2 - Because every Prinplup considers itself to be the most important, they can never form a group. White 2 - Because every Prinplup considers itself to be the most important, they can never form a group. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - It lives alone, away from others. Apparently, every one of them believes it is the most important. Pearl - Its wings deliver wicked blows that snap even the thickest of trees. It searches for prey in icy seas. Platinum - Because every Prinplup considers itself to be the most important, they can never form a group. HeartGold - It lives a solitary life. Its wings deliver wicked blows that can snap even the thickest of trees. SoulSilver - It lives a solitary life. Its wings deliver wicked blows that can snap even the thickest of trees. |

@ Level 16
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