#375 - Metang

Metang
Profile
English: Metang
Romaji: Metangu
Japanese: ãƒ¡ã‚¿ãƒ³ã‚° [?]
Typing: steel type iconpsychic type icon
Pokédex
National #375
Johto #000
Sinnoh #000
Unova #000
Unova 2 #263
Kalos #000 / 000 / 000
Alola #215 / 000 / 000 / 087 / 000
Abilities
Clear Body - Prevents the Pokémon's stats from being lowered.

Light Metal - Halves the Pokémon's weight.

Family #192
#374 - Beldum icon
Base
#375 - Metang icon
rarecandy@ Level 20
#376 - Metagross icon
rarecandy@ Level 45
steel type iconpsychic type icon
while defending
quadra   None.
twice   fire type iconground type icon
none   poison type icon
half   dragon type iconfairy type iconflying type icongrass type iconice type iconnormal type iconrock type iconsteel type icon
quarter   psychic type icon
See more at the iTypeChart
Base Stats [?] Nature [?] HP: 60
60
Atk.: 75
75
Def.: 100
100
Sp.Atk.: 55
55
Sp.Def.: 80
80
Spd: 50
50
31 IV / 252 EV +  273328229284218
= 324249299209259199
-  224269188233179
0 IV / 252 EV +  239294195250184
= 293218268178228168
-  196241160205151
31 IV / 0 EV +  204259160215149
= 261186236146196136
-  167212131176122
0 IV / 0 EV +  170225126181115
= 230155205115165105
-  13918410314894
 
Battle Data
%Female / Male: Genderless
Base Exp.: 
Earn Exp.:  @ lvl
Exp. Gain-rate: Slow
Max Exp.: 1,250,000
EV Yield: 2 Defense
Catch Rate: 3
GenIV Held: None
GenV Held: None
GenVI Held: None
GenVII Held: None
GenVIII Held: None
Capture Data
White 2Giant Chasm

Black 2Giant Chasm

WhiteGiant Chasm

BlackGiant Chasm

Breeding Data
%Female / Male: Genderless
Egg-step Counter: 40  [?]
Base Egg-steps: 10,455
Boosted Egg-steps: 5,355
14 moves learned via level-up in modern games
SwSh Move Type Class Power Acc% Eff% PP Flavor
1 Metal Claw steel type icon physical type icon 50 35 95 10 The foe is raked with steel claws. It may also raise the user's Attack stat.
1 Confusion psychic type icon special type icon 50 25 100 10 The foe is hit by a weak telekinetic force. It may also leave the foe confused.
1 Bullet Punch steel type icon physical type icon 40 30 100 0 The user strikes with a tough punch as fast as a bullet. This move always goes first.
1 Tackle normal type icon physical type icon 35 35 95 0 A physical attack in which the user charges and slams into the foe with its whole body.
6 Zen Headbutt psychic type icon physical type icon 80 15 90 20 The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
12 Magnet Rise electric type icon other type icon 0 10 0 0 The user levitates using electrically generated magnetism for five turns.
18 Flash Cannon steel type icon special type icon 80 10 100 10 The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
26 Take Down normal type icon physical type icon 90 20 85 0 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
34 Psychic psychic type icon special type icon 90 10 100 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
42 Scary Face normal type icon other type icon 0 10 90 0 The user frightens the foe with a scary face to sharply reduce its Speed stat.
50 Meteor Mash steel type icon physical type icon 100 10 85 20 The foe is hit with a hard punch fired like a meteor. It may also raise the user's Attack.
58 Iron Defense steel type icon other type icon 0 15 100 0 The user hardens its body's surface like iron, sharply raising its Defense stat.
66 Agility psychic type icon other type icon 0 30 100 0 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
74 Hyper Beam normal type icon special type icon 150 5 90 0 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

37 moves learned via machine in modern games
Gen9 Gen8 Move Type Class Power Acc% Eff% PP Flavor
n TM69 Psycho Cut psychic type icon physical type icon 70 20 100 0 The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
n TM24 Snore normal type icon special type icon 40 15 100 30 An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
n TR52 Gyro Ball steel type icon physical type icon 1 5 100 0 The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
n TM76 Round normal type icon special type icon 60 15 100 0 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
n TR44 Cosmic Power psychic type icon other type icon 0 20 100 0 The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
TM004 TR12 Agility psychic type icon other type icon 0 30 100 0 The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
TM006 TM26 Scary Face normal type icon other type icon 0 10 90 0 The user frightens the foe with a scary face to sharply reduce its Speed stat.
TM007 TM25 Protect normal type icon other type icon 0 10 0 0 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM025 TM39 Facade normal type icon physical type icon 70 20 100 0 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM028 TM81 Bulldoze ground type icon physical type icon 60 20 100 100 The user stomps down on the Ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM034 TM27 Icy Wind ice type icon special type icon 55 15 95 100 The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
TM036 TM48 Rock Tomb rock type icon physical type icon 50 10 80 100 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM049 TM34 Sunny Day fire type icon other type icon 0 5 0 0 The user intensifies the sun for five turns, powering up Fire-type moves.
TM050 TM33 Rain Dance water type icon other type icon 0 5 0 0 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM051 TM32 Sandstorm rock type icon other type icon 0 10 100 0 A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM054 TR25 Psyshock psychic type icon special type icon 80 10 100 0 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM058 TM43 Brick Break fighting type icon physical type icon 75 15 100 0 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM059 TR69 Zen Headbutt psychic type icon physical type icon 80 15 90 20 The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
TM068 TM05 ThunderPunch electric type icon physical type icon 75 15 100 10 The foe is punched with an electrified fist. It may leave the target with paralysis.
TM069 TM04 Ice Punch ice type icon physical type icon 75 15 100 10 The foe is punched with an icy fist. It may leave the target frozen.
TM070 TR27 Sleep Talk normal type icon other type icon 0 10 100 0 While it is asleep, the user randomly uses one of the moves it knows.
TM074 TM18 Reflect psychic type icon other type icon 0 20 100 0 A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM075 TM17 Light Screen psychic type icon other type icon 0 30 100 0 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM081 TR77 Grass Knot grass type icon special type icon 1 20 100 0 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM085 TM21 Rest psychic type icon other type icon 0 10 100 0 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM086 TM22 Rock Slide rock type icon physical type icon 75 10 90 30 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM093 TR70 Flash Cannon steel type icon special type icon 80 10 100 10 The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat.
TM099 TR74 Iron Head steel type icon physical type icon 80 15 100 30 The foe slams the target with its steel-hard head. It may also make the target flinch.
TM103 TR20 Substitute normal type icon other type icon 0 10 100 0 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM104 TR46 Iron Defense steel type icon other type icon 0 15 100 0 The user hardens its body's surface like iron, sharply raising its Defense stat.
TM109 TR38 Trick psychic type icon other type icon 0 10 100 0 The user catches the foe off guard and swaps the foe's held item with its own.
TM114 TR33 Shadow Ball ghost type icon special type icon 80 15 100 20 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM116 TR76 Stealth Rock rock type icon other type icon 0 20 0 0 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM120 TR11 Psychic psychic type icon special type icon 90 10 100 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM148 TR22 Sludge Bomb poison type icon special type icon 90 10 100 30 The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM149 TR10 Earthquake ground type icon physical type icon 100 10 100 0 The user sets off an earthquake that hits all the Pokémon in the battle.
TM163 TM08 Hyper Beam normal type icon special type icon 150 5 90 0 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

{%monster_relator%} pawprint
Species: Iron Claw Pokémon
Color: Blue (View all)
Height: 1.2m / 3'11"
Height-Class: Average
Weight: 202.5kg / 447.53lbs
Weight-Class: Heavy-weight
Generation Base Art (View All) Flavortext
8th

Shield - Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.

Sword - Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.
7th sunmoon Metangsunmoon_shiny Metang
Sun - When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.

Moon - It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.

Ultra Sun - With its two brains, it fires powerful psychic energy to stop its prey in their tracks.

Ultra Moon - It flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.
6th xy Metangxy_shiny Metang
oras Metangoras_shiny Metang
Y - It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.

X - It is formed by two Beldum joining together. Its steel body won’t be scratched if it collides with a jet.

Omega Ruby - When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.

Alpha Sapphire - When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
5th blackwhite Metangblackwhite_shiny Metang
Black - It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.

White - It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.

Black2 / White2 - It is formed by two Beldum joining together. Its two brainsa re linked, amplifying its psychic power.

Black 2 - It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.

White 2 - It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
4th dp Metangdp_shiny Metang
platinum Metangplatinum_shiny Metang
Diamond - It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.

Pearl - It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.

Platinum - It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.

HeartGold - When two Beldum fuse together, a magnetic nervous system places their brains in union.

SoulSilver - When two Beldum fuse together, a magnetic nervous system places their brains in union.
3rd rusa Metangrusa_shiny Metang
emerald Metangemerald_shiny Metang
Ruby - When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.

Sapphire - When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.

Emerald - The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.