#308 - Medicham

Medicham
Profile
English: Medicham
Romaji: Chaaremu
Japanese: ãƒãƒ£ãƒ¼ãƒ¬ãƒ  [?]
Typing: fighting type iconpsychic type icon
Pokédex
National #308
Johto #000
Sinnoh #087
Unova #000
Unova 2 #000
Kalos #144 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
Abilities
Pure Power - Boosts the power of physical attacks.

Telepathy - The Pokémon anticipates and dodges the attacks of its allies.

Family #152
#307 - Meditite icon
Base
#308 - Medicham icon
rarecandy@ Level 37
Mega Medicham
fighting type iconpsychic type icon
Stat Base Change
HP 60 0
Attack 100 40
Defense 85 10
Sp. Attack 80 10
Sp. Defense 85 10
Speed 100 20

Mega Medicham
Height: 1.3m; 4'3"
Weight: 31.5kg; 69.62lbs
Mega Stone: Medichamite  medichamite
XY Location: Lavarre City - Postgame
α/Ω Location: Mt. Pyre - Found in the area using the ItemFinder/sparkling on the ground.
Ability: Huge Power - Raises the Pokémon's Attack stat.
fighting type iconpsychic type icon
while defending
quadra   None.
twice   fairy type iconflying type iconghost type icon
none   None.
half   fighting type iconrock type icon
quarter   None.
See more at the iTypeChart
Base Stats [?] Nature [?] HP: 60
60
Atk.: 60
60
Def.: 75
75
Sp.Atk.: 60
60
Sp.Def.: 75
75
Spd: 80
80
31 IV / 252 EV +  240273240273284
= 324219249219249259
-  197224197224233
0 IV / 252 EV +  206239206239250
= 293188218188218228
-  169196169196205
31 IV / 0 EV +  171204171204215
= 261156186156186196
-  140167140167176
0 IV / 0 EV +  137170137170181
= 230125155125155165
-  112139112139148
 
Battle Data
%Female / Male: 50 / 50
Base Exp.: 
Earn Exp.:  @ lvl
Exp. Gain-rate: Medium
Max Exp.: 1,000,000
EV Yield: 2 Speed
Catch Rate: 90
GenIV Held: None
GenV Held: None
GenVI Held: None
GenVII Held: None
GenVIII Held: None
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 20  [?]
Base Egg-steps: 5,355
Boosted Egg-steps: 2,805
52 moves learned via machine in modern games
Gen9 Gen8 Move Type Class Power Acc% Eff% PP Flavor
TM001 n Take Down normal type icon physical type icon 90 20 85 0 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
TM007 TM25 Protect normal type icon other type icon 0 10 0 0 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM012 TR07 Low Kick fighting type icon physical type icon 1 20 100 0 A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
TM016 n Psybeam psychic type icon special type icon 65 20 100 10 The foe is attacked with a peculiar ray. It may also leave the target confused.
TM018 TM23 Thief dark type icon physical type icon 40 10 100 0 The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM025 TM39 Facade normal type icon physical type icon 70 20 100 0 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM027 n Aerial Ace flying type icon physical type icon 60 20 -- 0 The user confounds the foe with speed, then slashes. The attack lands without fail.
TM032 TM40 Swift normal type icon special type icon 60 20 -- 0 Star-shaped rays are shot at the foe. This attack never misses.
TM036 TM48 Rock Tomb rock type icon physical type icon 50 10 80 100 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM039 TM75 Low Sweep fighting type icon physical type icon 60 20 100 100 The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM041 TR82 Stored Power psychic type icon special type icon 20 10 100 0 The user attacks the target with stored power. The more the user's stats are raised, the greater the damage.
TM042 n Night Shade ghost type icon special type icon 1 15 100 0 The user makes the foe see a mirage. It inflicts damage matching the user's level.
TM043 TM59 Fling dark type icon physical type icon 1 10 100 0 The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM047 TR26 Endure normal type icon other type icon 0 10 100 0 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM049 TM34 Sunny Day fire type icon other type icon 0 5 0 0 The user intensifies the sun for five turns, powering up Fire-type moves.
TM050 TM33 Rain Dance water type icon other type icon 0 5 0 0 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM054 TR25 Psyshock psychic type icon special type icon 80 10 100 0 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM058 TM43 Brick Break fighting type icon physical type icon 75 15 100 0 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM059 TR69 Zen Headbutt psychic type icon physical type icon 80 15 90 20 The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
TM064 TR48 Bulk Up fighting type icon other type icon 0 20 100 0 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM066 TR01 Body Slam normal type icon physical type icon 85 15 100 30 The user drops onto the foe with its full body weight. It may leave the foe Paralyzed.
TM067 TM03 Fire Punch fire type icon physical type icon 75 15 100 10 The foe is punched with a fiery fist. It may leave the target with a burn.
TM068 TM05 ThunderPunch electric type icon physical type icon 75 15 100 10 The foe is punched with an electrified fist. It may leave the target with paralysis.
TM069 TM04 Ice Punch ice type icon physical type icon 75 15 100 10 The foe is punched with an icy fist. It may leave the target frozen.
TM070 TR27 Sleep Talk normal type icon other type icon 0 10 100 0 While it is asleep, the user randomly uses one of the moves it knows.
TM073 TM63 Drain Punch fighting type icon physical type icon 60 5 100 0 An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM074 TM18 Reflect psychic type icon other type icon 0 20 100 0 A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM075 TM17 Light Screen psychic type icon other type icon 0 30 100 0 A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM080 TR14 Metronome normal type icon other type icon 0 10 100 0 The user waggles a finger and stimulates the brain into randomly using nearly any move.
TM081 TR77 Grass Knot grass type icon special type icon 1 20 100 0 The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM083 TR57 Poison Jab poison type icon physical type icon 80 20 100 30 The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM085 TM21 Rest psychic type icon other type icon 0 10 100 0 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM086 TM22 Rock Slide rock type icon physical type icon 75 10 90 30 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM087 TR37 Taunt dark type icon other type icon 0 20 100 0 The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM092 TM44 Imprison psychic type icon other type icon 0 10 100 0 If the foe knows any move also known by the user, the foe is prevented from using it.
TM098 TR40 Skill Swap psychic type icon other type icon 0 10 100 0 The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard.
TM103 TR20 Substitute normal type icon other type icon 0 10 100 0 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM109 TR38 Trick psychic type icon other type icon 0 10 100 0 The user catches the foe off guard and swaps the foe's held item with its own.
TM112 TR56 Aura Sphere fighting type icon special type icon 90 20 -- 0 The user looses a blast of aura power from deep within its body. This move is certain to hit.
TM114 TR33 Shadow Ball ghost type icon special type icon 80 15 100 20 The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM119 TR65 Energy Ball grass type icon special type icon 80 10 100 10 The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM120 TR11 Psychic psychic type icon special type icon 90 10 100 10 The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM129 TR49 Calm Mind psychic type icon other type icon 0 20 100 0 The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM130 TM41 Helping Hand normal type icon other type icon 0 20 100 0 A move that boosts the power of the ally's attack in a Double Battle.
TM132 TR29 Baton Pass normal type icon other type icon 0 40 100 0 The user switches places with a party Pokémon in waiting, passing along any stat changes.
TM134 TR21 Reversal fighting type icon physical type icon 20 15 100 0 An all-out attack that becomes more powerful the less HP the user has.
TM138 TM91 Psychic Terrain psychic type icon other type icon -- 10 -- 0 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
TM152 TM09 Giga Impact normal type icon physical type icon 150 5 90 0 The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM158 TR64 Focus Blast fighting type icon special type icon 120 5 70 10 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM161 TM70 Trick Room psychic type icon other type icon 0 5 0 0 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM163 TM08 Hyper Beam normal type icon special type icon 150 5 90 0 The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM167 TR53 Close Combat fighting type icon physical type icon 120 5 100 0 The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.

{%monster_relator%} pawprint
Species: Meditate Pokémon
Color: Red (View all)
Height: 1.3m / 4'3"
Height-Class: Average
Weight: 31.5kg / 69.62lbs
Weight-Class: Welter-weight
Generation Base Art (View All) Flavortext
6th xy Medichamxy_shiny Medicham
oras Medichamoras_shiny Medicham
Y - Through yoga training, it gained the psychic power to predict its foe’s next move.

X - It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.

Omega Ruby - It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.

Alpha Sapphire - Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
5th blackwhite Medichamblackwhite_shiny Medicham
Black - It gains the ability to see the aura of its opponents by honing its mind through starvation.

White - It gains the ability to see the aura of its opponents by honing its mind through starvation.

Black 2 - It gains the ability to see the aura of its opponents by honing its mind through starvation.

White 2 - It gains the ability to see the aura of its opponents by honing its mind through starvation.
4th dp Medichamdp_shiny Medicham
platinum Medichamplatinum_shiny Medicham
Diamond - Through yoga training, it has honed its sixth sense. Its movements are elegant.

Pearl - Through daily meditation, it hones its spiritual power. It can sense what others are thinking.

Platinum - It gains the ability to see the aura of its opponents by honing its mind through starvation.

HeartGold - Through yoga training, it gained the psychic power to predict its foe's next move.

SoulSilver - Through yoga training, it gained the psychic power to predict its foe's next move.
3rd rusa Medichamrusa_shiny Medicham
emerald Medichamemerald_shiny Medicham
Ruby - It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.

Sapphire - Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.

Emerald - Through crushingly harsh yoga training, it gained the power to foretell its foe's actions. It battles with elegant, dance-like movement.