#352 - Kecleon

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Profile
English: Kecleon
Romaji: Kakureon
Japanese: カクレオン [?]
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Pokédex
National #352
Johto #000
Sinnoh #000
Unova #000
Unova 2 #000
Kalos #116 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
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Abilities
Color Change - Changes the Pokémon's type to the foe's move.
Protean - Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle. |
Family #180
Base |
| Base Stats [?] | Nature [?] | HP: 60
60
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Atk.: 90
90
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Def.: 70
70
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Sp.Atk.: 60
60
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Sp.Def.: 120
120
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Spd: 40
40
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 306 | 262 | 240 | 372 | 196 | |
| = | 324 | 279 | 239 | 219 | 339 | 179 | |
| - | 251 | 215 | 197 | 305 | 161 | ||
| 0 IV / 252 EV | + | 272 | 228 | 206 | 338 | 162 | |
| = | 293 | 248 | 208 | 188 | 308 | 148 | |
| - | 223 | 187 | 169 | 277 | 133 | ||
| 31 IV / 0 EV | + | 237 | 193 | 171 | 303 | 127 | |
| = | 261 | 216 | 176 | 156 | 276 | 116 | |
| - | 194 | 158 | 140 | 248 | 104 | ||
| 0 IV / 0 EV | + | 203 | 159 | 137 | 269 | 93 | |
| = | 230 | 185 | 145 | 125 | 245 | 85 | |
| - | 166 | 130 | 112 | 220 | 76 | ||
Capture Data
Alpha Sapphire: Route 118, Route 119, Route 120, Route 121, and Route 123Omega Ruby: Route 118, Route 119, Route 120, Route 121, and Route 123
White 2: Nature Sanctuary
Black 2: Nature Sanctuary
Diamond: Route 210
Emerald: Route 118, Route 119, Route 120, Route 121, and Route 123
Sapphire: Route 118, Route 119, Route 120, Route 121, and Route 123
Ruby: Route 118, Route 119, Route 120, Route 121, and Route 123
PokéWalker: Treehouse
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 20
[?]
Base Egg-steps: 5,355
Boosted Egg-steps: 2,805
12 moves learned via breeding in legacy games
19 moves learned via level-up in legacy games
34 moves learned via tutor in legacy games
59 moves learned via machine in legacy games
9 moves learned via special means in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| y | y | n | n | Camouflage | ![]() |
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0 | 20 | 100 | 0 | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| y | y | y | y | Disable | ![]() |
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0 | 20 | 80 | 0 | For several turns, this move prevents the foe from using the move it last used. |
| y | y | y | y | Dizzy Punch | ![]() |
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70 | 10 | 100 | 20 | The foe is hit with a rhythmically launched punch that may also leave it confused. |
| y | y | y | y | Fake Out | ![]() |
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40 | 10 | 100 | 0 | An attack that hits first and makes the target flinch. This move works only on the first turn. |
| y | y | y | n | Foul Play | ![]() |
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95 | 15 | 100 | 0 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
| y | y | y | y | Magic Coat | ![]() |
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0 | 15 | 100 | 0 | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
| y | y | y | y | Nasty Plot | ![]() |
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0 | 20 | 0 | 0 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
| n | n | n | n | Power-Up Punch | ![]() |
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40 | 20 | 100 | 100 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| y | y | y | y | Recover | ![]() |
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0 | 10 | 100 | 0 | A self-healing move. The user restores its own HP by up to half of its max HP. |
| y | y | y | n | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| y | y | y | n | Snatch | ![]() |
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0 | 10 | 100 | 0 | The user steals the effects of any healing or status-changing move the foe attempts to use. |
| y | y | y | y | Trick | ![]() |
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0 | 10 | 100 | 0 | The user catches the foe off guard and swaps the foe's held item with its own. |
19 moves learned via level-up in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Tail Whip | ![]() |
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0 | 30 | 100 | 0 | The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. |
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Astonish | ![]() |
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30 | 15 | 100 | 30 | The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Lick | ![]() |
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20 | 30 | 100 | 30 | The foe is licked with a long tongue, causing damage. It may also paralyze the target. |
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Scratch | ![]() |
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40 | 35 | 100 | 0 | Hard, pointed, and sharp claws rake the foe to inflict damage. |
| 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | Thief | ![]() |
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40 | 10 | 100 | 0 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | Bind | ![]() |
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15 | 20 | 75 | 0 | A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
| 7 | 7 | 7 | 22 | 22 | 22 | 22 | 22 | 20 | Shadow Sneak | ![]() |
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40 | 30 | 100 | 0 | The user extends its shadow and attacks the foe from behind. This move always goes first. |
| 10 | 10 | 10 | 14 | 14 | 14 | 14 | 14 | 0 | Feint | ![]() |
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50 | 10 | 100 | 0 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| 13 | 13 | 13 | 10 | 10 | 10 | 10 | 10 | 10 | Fury Swipes | ![]() |
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18 | 15 | 80 | 0 | The foe is raked with sharp claws or scythes for two to five times in quick succession. |
| 16 | 16 | 16 | 7 | 7 | 7 | 7 | 7 | 7 | Faint Attack | ![]() |
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60 | 20 | -- | 0 | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | 15 | Psybeam | ![]() |
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65 | 20 | 100 | 10 | The foe is attacked with a peculiar ray. It may also leave the target confused. |
| 21 | 21 | 21 | 55 | 55 | 55 | 55 | 55 | 64 | AncientPower | ![]() |
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60 | 5 | 100 | 10 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 25 | 25 | 25 | 27 | 27 | 27 | 27 | 27 | 25 | Slash | ![]() |
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70 | 20 | 100 | 0 | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
| 30 | 30 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | Camouflage | ![]() |
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0 | 20 | 100 | 0 | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| 33 | 33 | 33 | 49 | 49 | 49 | 49 | 49 | 55 | Shadow Claw | ![]() |
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70 | 15 | 100 | 13 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| 38 | 38 | 38 | 32 | 32 | 32 | 32 | 32 | 32 | Screech | ![]() |
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0 | 40 | 85 | 0 | An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
| 42 | 42 | 42 | 37 | 37 | 37 | 37 | 37 | 39 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| 46 | 46 | 46 | 43 | 43 | 43 | 43 | 43 | 46 | Sucker Punch | ![]() |
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80 | 5 | 100 | 0 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| 50 | 50 | 50 | 58 | 58 | 58 | 0 | 0 | 0 | Synchronoise | ![]() |
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70 | 15 | 100 | 0 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
34 moves learned via tutor in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| y | n | y | n | y | n | n | n | n | After You | ![]() |
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0 | 15 | 100 | 0 | The user helps the target and makes it use its move right after the user. |
| n | n | n | n | n | n | y | y | n | AncientPower | ![]() |
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60 | 5 | 100 | 10 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| y | n | y | n | y | n | y | y | n | Aqua Tail | ![]() |
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90 | 10 | 90 | 0 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| y | n | y | n | y | n | n | n | n | Bind | ![]() |
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15 | 20 | 75 | 0 | A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
| y | n | y | n | y | n | n | n | n | Drain Punch | ![]() |
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60 | 5 | 100 | 0 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| n | n | y | n | n | n | n | n | n | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| y | n | y | n | y | n | y | y | n | Fire Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with a fiery fist. It may leave the target with a burn. |
| y | n | y | n | n | n | n | n | n | Focus Punch | ![]() |
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150 | 20 | 100 | 0 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| y | n | y | n | y | n | n | n | n | Foul Play | ![]() |
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95 | 15 | 100 | 0 | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
| n | n | n | n | n | n | y | y | n | Fury Cutter | ![]() |
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10 | 20 | 95 | 0 | The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| n | n | n | n | n | n | y | n | n | Headbutt | ![]() |
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70 | 15 | 100 | 30 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| y | n | y | n | y | n | y | y | n | Ice Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an icy fist. It may leave the target frozen. |
| y | n | y | n | y | n | y | y | n | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| y | n | y | n | y | n | n | n | n | Iron Tail | ![]() |
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100 | 15 | 75 | 30 | The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| y | n | y | n | y | n | y | y | n | Knock Off | ![]() |
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20 | 20 | 100 | 0 | The user slaps down the foe's held item, preventing the item from being used during the battle. |
| y | n | y | n | y | n | y | y | n | Last Resort | ![]() |
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130 | 5 | 100 | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| y | n | y | n | y | n | y | n | n | Low Kick | ![]() |
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1 | 20 | 100 | 0 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| y | n | y | n | y | n | y | n | n | Magic Coat | ![]() |
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0 | 15 | 100 | 0 | A barrier reflects back to the foe moves like Leech Seed and moves that damage status. |
| n | n | n | n | n | n | y | y | n | Mud-Slap | ![]() |
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20 | 10 | 100 | 100 | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| y | n | y | n | y | n | n | n | n | Recycle | ![]() |
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0 | 10 | 100 | 0 | The user recycles a single-use item that has been used in battle so it can be used again. |
| y | n | y | n | y | n | y | n | n | Role Play | ![]() |
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0 | 10 | 100 | 0 | The user mimics the foe completely, copying the foe's natural ability. |
| n | n | n | n | n | n | y | y | n | Rollout | ![]() |
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30 | 20 | 90 | 0 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| y | n | y | n | n | n | n | n | n | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| y | n | y | n | y | n | n | n | n | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| n | n | n | n | y | n | n | n | n | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| y | n | y | n | y | n | n | n | n | Snatch | ![]() |
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0 | 10 | 100 | 0 | The user steals the effects of any healing or status-changing move the foe attempts to use. |
| y | n | y | n | y | n | y | y | n | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| y | n | y | n | y | n | n | n | n | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| n | n | n | n | n | n | y | y | n | Sucker Punch | ![]() |
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80 | 5 | 100 | 0 | This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
| n | n | n | n | n | n | y | y | n | Swift | ![]() |
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60 | 20 | -- | 0 | Star-shaped rays are shot at the foe. This attack never misses. |
| y | n | y | n | y | n | y | y | n | ThunderPunch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| y | n | y | n | y | n | y | y | n | Trick | ![]() |
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0 | 10 | 100 | 0 | The user catches the foe off guard and swaps the foe's held item with its own. |
| y | n | y | n | n | n | n | n | n | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| y | n | y | n | y | n | n | n | n | Wonder Room | ![]() |
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0 | 10 | -- | 0 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. |
59 moves learned via machine in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| n | HM01 | HM01 | HM01 | Cut | ![]() |
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50 | 30 | 95 | 0 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| n | HM04 | HM04 | HM04 | Strength | ![]() |
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80 | 15 | 100 | 0 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| n | n | n | TM60 | Drain Punch | ![]() |
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60 | 5 | 100 | 0 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| n | n | n | TM34 | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| n | n | n | TM43 | Secret Power | ![]() |
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70 | 20 | 100 | 30 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| n | n | n | TM23 | Iron Tail | ![]() |
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100 | 15 | 75 | 30 | The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| n | n | n | TM48 | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| n | n | n | TM49 | Snatch | ![]() |
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0 | 10 | 100 | 0 | The user steals the effects of any healing or status-changing move the foe attempts to use. |
| TM01 | n | TM83 | n | Work Up | ![]() |
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0 | 30 | -- | 0 | The user is roused, and its Attack and Sp. Atk stats increase. |
| n | n | n | TM58 | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| n | n | n | TM67 | Recycle | ![]() |
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0 | 10 | 100 | 0 | The user recycles a single-use item that has been used in battle so it can be used again. |
| n | n | n | TM83 | Natural Gift | ![]() |
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1 | 15 | 100 | 0 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| n | n | n | TM78 | Captivate | ![]() |
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0 | 20 | 100 | 0 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| n | n | n | TM03 | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| n | n | n | TM01 | Focus Punch | ![]() |
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150 | 20 | 100 | 0 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| n | n | n | TM76 | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| n | TM001 | TM01 | n | Hone Claws | ![]() |
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0 | 15 | -- | 0 | The user sharpens its claws to boost its Attack stat and accuracy. |
| TM06 | TM006 | TM06 | TM06 | Toxic | ![]() |
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0 | 10 | 85 | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | TM010 | TM10 | TM10 | Hidden Power | ![]() |
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30 | 15 | 100 | 0 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | TM011 | TM11 | TM11 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | TM013 | TM13 | TM13 | Ice Beam | ![]() |
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95 | 10 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | TM014 | TM14 | TM14 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM17 | TM017 | TM17 | TM17 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | TM018 | TM18 | TM18 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | TM021 | TM21 | TM21 | Frustration | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | TM022 | TM22 | TM22 | Solarbeam | ![]() |
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120 | 10 | 100 | 0 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM24 | TM024 | TM24 | TM24 | Thunderbolt | ![]() |
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95 | 15 | 100 | 10 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM25 | TM025 | TM25 | TM25 | Thunder | ![]() |
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120 | 10 | 70 | 30 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM27 | TM027 | TM27 | TM27 | Return | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| n | TM028 | TM28 | TM28 | Dig | ![]() |
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80 | 10 | 100 | 0 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM30 | TM030 | TM30 | TM30 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM31 | TM031 | TM31 | TM31 | Brick Break | ![]() |
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75 | 15 | 100 | 0 | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| TM32 | TM032 | TM32 | TM32 | Double Team | ![]() |
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0 | 15 | 100 | 0 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | TM035 | TM35 | TM35 | Flamethrower | ![]() |
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95 | 15 | 100 | 10 | The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
| TM38 | TM038 | TM38 | TM38 | Fire Blast | ![]() |
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120 | 5 | 85 | 10 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM39 | TM039 | TM39 | TM39 | Rock Tomb | ![]() |
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50 | 10 | 80 | 100 | Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM40 | TM040 | TM40 | TM40 | Aerial Ace | ![]() |
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60 | 20 | -- | 0 | The user confounds the foe with speed, then slashes. The attack lands without fail. |
| TM42 | TM042 | TM42 | TM42 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM44 | TM044 | TM44 | TM44 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 | TM045 | TM45 | TM45 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | TM046 | TM46 | TM46 | Thief | ![]() |
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40 | 10 | 100 | 0 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM48 | TM048 | TM48 | n | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM56 | TM056 | TM56 | TM56 | Fling | ![]() |
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1 | 10 | 100 | 0 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM57 | TM057 | TM57 | TM57 | Charge Beam | ![]() |
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50 | 10 | 90 | 70 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| n | TM059 | TM59 | n | Incinerate | ![]() |
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30 | 15 | 100 | 0 | The user attacks the target with Fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| TM65 | TM065 | TM65 | TM65 | Shadow Claw | ![]() |
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70 | 15 | 100 | 13 | The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
| n | TM067 | TM67 | n | Retaliate | ![]() |
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70 | 5 | 100 | 0 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| n | TM070 | TM70 | TM70 | Flash | ![]() |
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0 | 20 | 100 | 0 | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM73 | TM073 | TM73 | TM73 | Thunder Wave | ![]() |
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0 | 20 | 100 | 0 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM77 | TM077 | TM77 | TM77 | Psych Up | ![]() |
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0 | 10 | 100 | 0 | The user hypnotizes itself into copying any stat change made by the foe. |
| TM80 | TM080 | TM80 | TM80 | Rock Slide | ![]() |
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75 | 10 | 90 | 30 | Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM86 | TM086 | TM86 | TM86 | Grass Knot | ![]() |
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1 | 20 | 100 | 0 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 | TM087 | TM87 | TM87 | Swagger | ![]() |
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0 | 15 | 90 | 0 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM88 | TM088 | n | TM82 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | TM090 | TM90 | TM90 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM92 | TM092 | TM92 | TM92 | Trick Room | ![]() |
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0 | 5 | 0 | 0 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| n | TM094 | TM94 | HM06 | Rock Smash | ![]() |
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40 | 15 | 100 | 50 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| n | TM098 | n | n | Power-Up Punch | ![]() |
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40 | 20 | 100 | 100 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| TM100 | TM100 | n | n | Confide | ![]() |
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0 | 20 | -- | 100 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
9 moves learned via special means in legacy games
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| FR/LG Tutor | Body Slam | ![]() |
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85 | 15 | 100 | 30 | The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. |
| FR/LG Tutor | Counter | ![]() |
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1 | 20 | 100 | 0 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| FR/LG/Em Tutor | Double-Edge | ![]() |
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120 | 15 | 100 | 0 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Emerald Tutor | DynamicPunch | ![]() |
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100 | 5 | 50 | 0 | The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. |
| FR/LG Tutor | Mega Kick | ![]() |
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120 | 5 | 75 | 0 | The foe is attacked by a kick launched with muscle-packed power. |
| FR/LG Tutor | Mega Punch | ![]() |
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80 | 20 | 85 | 0 | The foe is slugged by a punch thrown with muscle-packed power. |
| FR/LG/Em Tutor | Metronome | ![]() |
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0 | 10 | 100 | 0 | The user waggles a finger and stimulates the brain into randomly using nearly any move. |
| FR/LG/Em Tutor | Mimic | ![]() |
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0 | 10 | 100 | 0 | The user copies the move last used by the foe. The move can be used for the rest of the battle. |
| FR/LG/Em Tutor | Seismic Toss | ![]() |
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1 | 20 | 100 | 0 | The foe is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Species: Color Swap Pokémon
Color: Green (View all)
Height: 1.0m / 3'3"
Height-Class: Average
Weight: 22.0kg / 48.62lbs
Weight-Class: Light-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 7th | ![]() ![]() |
Ultra Sun - It changes its hue to blend into its surroundings. If no one takes notice of it for too long, it will pout and never reveal itself. Ultra Moon - Its color changes for concealment and also when its mood or health changes. The darker the color, the healthier it is. |
| 6th | ![]() ![]() ![]() ![]() |
Y - It changes its shading to match its surroundings so it can sneak up on prey. Only its belly patterns stay fixed. X - It can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however. Omega Ruby - Kecleon is capable of changing its body colors at will to blend in with its surroundings. There is one exception—this Pokémon can’t change the zigzag pattern on its belly. Alpha Sapphire - Kecleon alters its body coloration to blend in with its surroundings, allowing it to sneak up on its prey unnoticed. Then it lashes out with its long, stretchy tongue to instantly ensnare the unsuspecting target. |
| 5th | ![]() ![]() |
Black - It can freely change its body's color. The zigzag pattern on its belly doesn't change, however. White - It can freely change its body's color. The zigzag pattern on its belly doesn't change, however. Black 2 - It can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however. White 2 - It can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - It can freely change its body's color. The zigzag pattern on its belly doesn't change, however. Pearl - It can freely change its body's color. The zigzag pattern on its belly doesn't change, however. Platinum - It can freely change its body's color. The zigzag pattern on its belly doesn't change, however. HeartGold - It changes its shading to match its surroundings so it can sneak up on prey. Only its belly patterns stay fixed. SoulSilver - It changes its shading to match its surroundings so it can sneak up on prey. Only its belly patterns stay fixed. |
| 3rd | ![]() ![]() ![]() ![]() |
Ruby - Kecleon is capable of changing its body colors at will to blend in with its surroundings. There is one exception - this Pokémon can't change the zigzag pattern on its belly. Sapphire - Kecleon alters its body coloration to blend in with its surroundings, allowing it to sneak up on its prey unnoticed. Then it lashes out with its long, stretchy tongue to instantly ensnare the unsuspecting target. Emerald - A Pokémon that has the ability to alter its body colors to match its surroundings. A Kecleon reverts to its original colors if it is startled. |

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