#385 - Jirachi

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Profile
English: Jirachi
Romaji: Jiraachi
Japanese: ジラーム[?]
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Pokédex
National #385
Johto #000
Sinnoh #000
Unova #000
Unova 2 #000
Kalos #000 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
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Ability
Serene Grace - Boosts the likelihood of added effects appearing.
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Family #201
Base |
| Base Stats [?] | Nature [?] | HP: 100
100
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Atk.: 100
100
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Def.: 100
100
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Sp.Atk.: 100
100
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Sp.Def.: 100
100
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Spd: 100
100
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 328 | 328 | 328 | 328 | 328 | |
| = | 404 | 299 | 299 | 299 | 299 | 299 | |
| - | 269 | 269 | 269 | 269 | 269 | ||
| 0 IV / 252 EV | + | 294 | 294 | 294 | 294 | 294 | |
| = | 373 | 268 | 268 | 268 | 268 | 268 | |
| - | 241 | 241 | 241 | 241 | 241 | ||
| 31 IV / 0 EV | + | 259 | 259 | 259 | 259 | 259 | |
| = | 341 | 236 | 236 | 236 | 236 | 236 | |
| - | 212 | 212 | 212 | 212 | 212 | ||
| 0 IV / 0 EV | + | 225 | 225 | 225 | 225 | 225 | |
| = | 310 | 205 | 205 | 205 | 205 | 205 | |
| - | 184 | 184 | 184 | 184 | 184 | ||
Capture Data
No wild encounter data is available.
Breeding Data
%Female / Male: Genderless
Egg-step Counter: 0
[?]
Base Egg-steps: 0
Boosted Egg-steps: 0
Does not breed
16 moves learned via level-up in modern games
58 moves learned via machine in modern games
| SwSh | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| 1 | Wish | ![]() |
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0 | 10 | 100 | 0 | A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. |
| 1 | Confusion | ![]() |
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50 | 25 | 100 | 10 | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
| 7 | Swift | ![]() |
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60 | 20 | -- | 0 | Star-shaped rays are shot at the foe. This attack never misses. |
| 14 | Helping Hand | ![]() |
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0 | 20 | 100 | 0 | A move that boosts the power of the ally's attack in a Double Battle. |
| 21 | Life Dew | ![]() |
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-- | 10 | 101 | 0 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. |
| 28 | Zen Headbutt | ![]() |
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80 | 15 | 90 | 20 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| 35 | Gravity | ![]() |
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0 | 5 | 0 | 0 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| 42 | Psychic | ![]() |
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90 | 10 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| 49 | Meteor Mash | ![]() |
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100 | 10 | 85 | 20 | The foe is hit with a hard punch fired like a meteor. It may also raise the user's Attack. |
| 56 | Healing Wish | ![]() |
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0 | 10 | 0 | 0 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
| 63 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| 70 | Future Sight | ![]() |
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80 | 15 | 90 | 0 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| 77 | Double-Edge | ![]() |
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120 | 15 | 100 | 0 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| 84 | Cosmic Power | ![]() |
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0 | 20 | 100 | 0 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| 91 | Last Resort | ![]() |
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130 | 5 | 100 | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| 98 | Doom Desire | ![]() |
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120 | 5 | 85 | 0 | Two turns after this move is used, the user blasts the foe with a concentrated bundle of light. |
58 moves learned via machine in modern games
| Gen9 | Gen8 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|
| n | TM01 | Mega Kick | ![]() |
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120 | 5 | 75 | 0 | The foe is attacked by a kick launched with muscle-packed power. |
| n | TM00 | Mega Punch | ![]() |
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80 | 20 | 85 | 0 | The foe is slugged by a punch thrown with muscle-packed power. |
| n | TM72 | Magic Room | ![]() |
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0 | 10 | -- | 0 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| n | TR34 | Future Sight | ![]() |
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80 | 15 | 90 | 0 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| n | TR44 | Cosmic Power | ![]() |
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0 | 20 | 100 | 0 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| n | TM76 | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| n | TM19 | Safeguard | ![]() |
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0 | 25 | 100 | 0 | The user creates a protective field that prevents status problems for five turns. |
| n | n | Ally Switch | ![]() |
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0 | 15 | -- | 0 | The user teleports using a strange power and switches its place with one of its allies. |
| n | TM24 | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| n | TR35 | Uproar | ![]() |
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50 | 10 | 100 | 0 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| n | TR83 | Ally Switch | ![]() |
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0 | 15 | -- | 0 | The user teleports using a strange power and switches its place with one of its allies. |
| TM002 | TM29 | Charm | ![]() |
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0 | 20 | 100 | 0 | The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. |
| TM007 | TM25 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM025 | TM39 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM032 | TM40 | Swift | ![]() |
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60 | 20 | -- | 0 | Star-shaped rays are shot at the foe. This attack never misses. |
| TM034 | TM27 | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| TM041 | TR82 | Stored Power | ![]() |
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20 | 10 | 100 | 0 | The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. |
| TM043 | TM59 | Fling | ![]() |
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1 | 10 | 100 | 0 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM049 | TM34 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM050 | TM33 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM051 | TM32 | Sandstorm | ![]() |
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0 | 10 | 100 | 0 | A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| TM054 | TR25 | Psyshock | ![]() |
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80 | 10 | 100 | 0 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM059 | TR69 | Zen Headbutt | ![]() |
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80 | 15 | 90 | 20 | The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
| TM060 | TM56 | U-Turn | ![]() |
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70 | 20 | 100 | 0 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM067 | TM03 | Fire Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with a fiery fist. It may leave the target with a burn. |
| TM068 | TM05 | ThunderPunch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an electrified fist. It may leave the target with paralysis. |
| TM069 | TM04 | Ice Punch | ![]() |
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75 | 15 | 100 | 10 | The foe is punched with an icy fist. It may leave the target frozen. |
| TM070 | TR27 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM073 | TM63 | Drain Punch | ![]() |
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60 | 5 | 100 | 0 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| TM074 | TM18 | Reflect | ![]() |
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0 | 20 | 100 | 0 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| TM075 | TM17 | Light Screen | ![]() |
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0 | 30 | 100 | 0 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| TM079 | TR92 | Dazzling Gleam | ![]() |
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80 | 10 | 100 | 0 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM081 | TR77 | Grass Knot | ![]() |
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1 | 20 | 100 | 0 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM082 | TM14 | Thunder Wave | ![]() |
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0 | 20 | 100 | 0 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM085 | TM21 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM092 | TM44 | Imprison | ![]() |
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0 | 10 | 100 | 0 | If the foe knows any move also known by the user, the foe is prevented from using it. |
| TM093 | TR70 | Flash Cannon | ![]() |
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80 | 10 | 100 | 10 | The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. |
| TM098 | TR40 | Skill Swap | ![]() |
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0 | 10 | 100 | 0 | The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. |
| TM099 | TR74 | Iron Head | ![]() |
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80 | 15 | 100 | 30 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| TM103 | TR20 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM104 | TR46 | Iron Defense | ![]() |
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0 | 15 | 100 | 0 | The user hardens its body's surface like iron, sharply raising its Defense stat. |
| TM109 | TR38 | Trick | ![]() |
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0 | 10 | 100 | 0 | The user catches the foe off guard and swaps the foe's held item with its own. |
| TM112 | TR56 | Aura Sphere | ![]() |
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90 | 20 | -- | 0 | The user looses a blast of aura power from deep within its body. This move is certain to hit. |
| TM114 | TR33 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM116 | TR76 | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM119 | TR65 | Energy Ball | ![]() |
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80 | 10 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
| TM120 | TR11 | Psychic | ![]() |
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90 | 10 | 100 | 10 | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. |
| TM122 | TR30 | Encore | ![]() |
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0 | 5 | 100 | 0 | The user compels the foe to keep using only the move it last used for two to six turns. |
| TM126 | TR08 | Thunderbolt | ![]() |
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95 | 15 | 100 | 10 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM127 | TR90 | Play Rough | ![]() |
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90 | 10 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
| TM128 | TR17 | Amnesia | ![]() |
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0 | 20 | 100 | 0 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
| TM129 | TR49 | Calm Mind | ![]() |
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0 | 20 | 100 | 0 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM130 | TM41 | Helping Hand | ![]() |
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0 | 20 | 100 | 0 | A move that boosts the power of the ally's attack in a Double Battle. |
| TM132 | TR29 | Baton Pass | ![]() |
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0 | 40 | 100 | 0 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| TM152 | TM09 | Giga Impact | ![]() |
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150 | 5 | 90 | 0 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM161 | TM70 | Trick Room | ![]() |
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0 | 5 | 0 | 0 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM163 | TM08 | Hyper Beam | ![]() |
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150 | 5 | 90 | 0 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM166 | TR09 | Thunder | ![]() |
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120 | 10 | 70 | 30 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
Species: Wish Pokémon
Color: Yellow (View all)
Height: 0.3m / 0'12"
Height-Class: Tiny
Weight: 1.1kg / 2.43lbs
Weight-Class: Feather-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 8th | ![]() ![]() |
Shield - Once every 1,000 years, the singing of a pure voice will rouse this Pokémon from its near- perpetual slumber. It wakes for only seven days. Sword - It’s believed that when this Pokémon wakes from its 1,000-year slumber, it will grant any wishes written on the notes attached to its head. |
| 6th | ![]() ![]() ![]() ![]() |
Y - It is said to have the ability to grant any wish for just one week every thousand years. X - Generations have believed that any wish written on a note on its head will come true when it awakens. Omega Ruby - A legend states that Jirachi will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening. Alpha Sapphire - Jirachi will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire. |
| 5th | ![]() ![]() |
Black - It is said to have the ability to grant any wish for just one week every thousand years. White - It is said to have the ability to grant any wish for just one week every thousand years. Black 2 - It is said to have the ability to grant any wish for just one week every thousand years. White 2 - It is said to have the ability to grant any wish for just one week every thousand years. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - It is said to have the ability to grant any wish for just one week every thousand years. Pearl - It is said to have the ability to grant any wish for just one week every thousand years. Platinum - It is said to have the ability to grant any wish for just one week every thousand years. HeartGold - Generations have believed that any wish written on a note on its head will come true when it awakens. SoulSilver - Generations have believed that any wish written on a note on its head will come true when it awakens. |
| 3rd | ![]() ![]() ![]() ![]() |
Ruby - A legend states that Jirachi will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening. Sapphire - Jirachi will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire. Emerald - Jirachi is said to make wishes come true. While it sleeps, a tough crystalline shell envelops the body to protect it from enemies. It is said to sleep for a thousand years. |


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