#351 - Castform

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Profile
English: Castform
Romaji: Powarun
Japanese: ãƒãƒ¯ãƒ«ãƒ³ [?]
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Pokédex
National #351
Johto #000
Sinnoh #000
Unova #000
Unova 2 #163
Kalos #000 / 000 / 000
Alola #181 / 000 / 108 / 077 / 069
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Ability
Forecast - Castform transforms with the weather.
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Family #179
Base |
| Base Stats [?] | Nature [?] | HP: 70
70
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Atk.: 70
70
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Def.: 70
70
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Sp.Atk.: 70
70
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Sp.Def.: 70
70
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Spd: 70
70
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 262 | 262 | 262 | 262 | 262 | |
| = | 344 | 239 | 239 | 239 | 239 | 239 | |
| - | 215 | 215 | 215 | 215 | 215 | ||
| 0 IV / 252 EV | + | 228 | 228 | 228 | 228 | 228 | |
| = | 313 | 208 | 208 | 208 | 208 | 208 | |
| - | 187 | 187 | 187 | 187 | 187 | ||
| 31 IV / 0 EV | + | 193 | 193 | 193 | 193 | 193 | |
| = | 281 | 176 | 176 | 176 | 176 | 176 | |
| - | 158 | 158 | 158 | 158 | 158 | ||
| 0 IV / 0 EV | + | 159 | 159 | 159 | 159 | 159 | |
| = | 250 | 145 | 145 | 145 | 145 | 145 | |
| - | 130 | 130 | 130 | 130 | 130 | ||
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 25
[?]
Base Egg-steps: 6,630
Boosted Egg-steps: 3,570
11 moves learned via breeding in legacy games
16 moves learned via level-up in legacy games
11 moves learned via tutor in legacy games
43 moves learned via machine in legacy games
3 moves learned via special means in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| y | y | y | y | Amnesia | ![]() |
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0 | 20 | 100 | 0 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
| y | y | y | n | Clear Smog | ![]() |
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50 | 15 | 100 | 0 | The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
| y | y | n | n | Cosmic Power | ![]() |
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0 | 20 | 100 | 0 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| y | y | y | y | Disable | ![]() |
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0 | 20 | 80 | 0 | For several turns, this move prevents the foe from using the move it last used. |
| y | y | y | y | Future Sight | ![]() |
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80 | 15 | 90 | 0 | Two turns after this move is used, the foe is attacked with a hunk of psychic energy. |
| y | y | n | n | Guard Swap | ![]() |
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0 | 10 | 0 | 0 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. |
| y | y | y | n | Hex | ![]() |
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50 | 10 | 100 | 0 | This relentless attack does massive damage to a target affected by status problems. |
| y | y | y | y | Lucky Chant | ![]() |
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0 | 30 | 0 | 0 | The user chants an incantation toward the sky, preventing the foe from landing critical hits. |
| y | y | y | y | Ominous Wind | ![]() |
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60 | 5 | 100 | 10 | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| n | n | n | y | Psych Up | ![]() |
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0 | 10 | 100 | 0 | The user hypnotizes itself into copying any stat change made by the foe. |
| y | y | n | n | Reflect Type | ![]() |
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0 | 15 | -- | 0 | The user reflects the target's type, making it the same type as the target. |
16 moves learned via level-up in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Tackle | ![]() |
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35 | 35 | 95 | 0 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Water Gun | ![]() |
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40 | 25 | 100 | 0 | The foe is blasted with a forceful shot of water. |
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Ember | ![]() |
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40 | 25 | 100 | 10 | The foe is attacked with small flames. The target may also be left with a burn. |
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Powder Snow | ![]() |
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40 | 25 | 100 | 10 | The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
| 15 | 15 | 15 | 15 | 15 | 20 | 0 | 0 | 0 | Headbutt | ![]() |
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70 | 15 | 100 | 30 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 20 | 20 | 20 | 20 | 20 | 30 | 20 | 20 | 20 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| 20 | 20 | 20 | 20 | 20 | 30 | 20 | 20 | 20 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| 20 | 20 | 20 | 20 | 20 | 30 | 20 | 20 | 20 | Hail | ![]() |
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0 | 10 | 100 | 0 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| 25 | 25 | 25 | 30 | 30 | 40 | 30 | 30 | 30 | Weather Ball | ![]() |
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50 | 10 | 100 | 0 | An attack move that varies in power and type depending on the weather. |
| 35 | 35 | 35 | 40 | 40 | 50 | None | 0 | 0 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| 35 | 35 | 35 | 40 | 40 | 50 | None | 0 | 0 | Fire Blast | ![]() |
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120 | 5 | 85 | 10 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| 35 | 35 | 35 | 40 | 40 | 50 | 0 | 0 | 0 | Hydro Pump | ![]() |
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120 | 5 | 80 | 0 | The foe is blasted by a huge volume of water launched under great pressure. |
| 45 | 45 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | Hurricane | ![]() |
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120 | 10 | 70 | 30 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| 45 | 45 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | Hurricane | ![]() |
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120 | 10 | 70 | 30 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| 45 | 45 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | Hurricane | ![]() |
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120 | 10 | 70 | 30 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
| 45 | 45 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | Hurricane | ![]() |
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120 | 10 | 70 | 30 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
11 moves learned via tutor in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| y | n | n | n | n | n | n | n | n | Defog | ![]() |
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0 | 15 | 0 | 0 | Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. |
| n | n | y | n | n | n | n | n | n | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| y | n | y | n | y | n | y | y | n | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| y | n | y | n | y | n | y | y | n | Last Resort | ![]() |
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130 | 5 | 100 | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| n | n | n | n | n | n | y | y | n | Ominous Wind | ![]() |
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60 | 5 | 100 | 10 | The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
| y | n | y | n | n | n | n | n | n | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| n | n | n | n | y | n | n | n | n | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| y | n | y | n | y | n | y | y | n | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| n | n | n | n | n | n | y | y | n | Swift | ![]() |
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60 | 20 | -- | 0 | Star-shaped rays are shot at the foe. This attack never misses. |
| y | n | y | n | y | n | y | n | n | Tailwind | ![]() |
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0 | 30 | 0 | 0 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. |
| y | n | y | n | n | n | n | n | n | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
43 moves learned via machine in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| n | n | n | TM58 | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM01 | n | TM83 | n | Work Up | ![]() |
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0 | 30 | -- | 0 | The user is roused, and its Attack and Sp. Atk stats increase. |
| n | n | n | TM03 | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| n | n | n | TM72 | Avalanche | ![]() |
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60 | 10 | 100 | 0 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| n | n | n | TM78 | Captivate | ![]() |
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0 | 20 | 100 | 0 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| n | n | n | TM83 | Natural Gift | ![]() |
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1 | 15 | 100 | 0 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| n | n | TM55 | n | Scald | ![]() |
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80 | 15 | 100 | 30 | The user shoots boiling hot Water at its target. It may also leave the target with a burn. |
| n | n | n | TM43 | Secret Power | ![]() |
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70 | 20 | 100 | 30 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| n | n | n | TM34 | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| TM06 | TM006 | TM06 | TM06 | Toxic | ![]() |
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0 | 10 | 85 | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | TM007 | TM07 | TM07 | Hail | ![]() |
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0 | 10 | 100 | 0 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | TM010 | TM10 | TM10 | Hidden Power | ![]() |
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30 | 15 | 100 | 0 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | TM011 | TM11 | TM11 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM13 | TM013 | TM13 | TM13 | Ice Beam | ![]() |
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95 | 10 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | TM014 | TM14 | TM14 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM17 | TM017 | TM17 | TM17 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | TM018 | TM18 | TM18 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | TM021 | TM21 | TM21 | Frustration | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM22 | TM022 | TM22 | TM22 | Solarbeam | ![]() |
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120 | 10 | 100 | 0 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM24 | TM024 | TM24 | TM24 | Thunderbolt | ![]() |
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95 | 15 | 100 | 10 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM25 | TM025 | TM25 | TM25 | Thunder | ![]() |
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120 | 10 | 70 | 30 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM27 | TM027 | TM27 | TM27 | Return | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM30 | TM030 | TM30 | TM30 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM32 | TM032 | TM32 | TM32 | Double Team | ![]() |
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0 | 15 | 100 | 0 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | TM035 | TM35 | TM35 | Flamethrower | ![]() |
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95 | 15 | 100 | 10 | The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
| TM37 | TM037 | TM37 | TM37 | Sandstorm | ![]() |
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0 | 10 | 100 | 0 | A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| TM38 | TM038 | TM38 | TM38 | Fire Blast | ![]() |
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120 | 5 | 85 | 10 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| TM42 | TM042 | TM42 | TM42 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM44 | TM044 | TM44 | TM44 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 | TM045 | TM45 | TM45 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | TM046 | TM46 | TM46 | Thief | ![]() |
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40 | 10 | 100 | 0 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM48 | TM048 | TM48 | n | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM53 | TM053 | TM53 | TM53 | Energy Ball | ![]() |
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80 | 10 | 100 | 10 | The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
| TM55 | TM055 | n | n | Scald | ![]() |
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80 | 15 | 100 | 30 | The user shoots boiling hot Water at its target. It may also leave the target with a burn. |
| n | TM059 | TM59 | n | Incinerate | ![]() |
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30 | 15 | 100 | 0 | The user attacks the target with Fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| n | TM067 | TM67 | n | Retaliate | ![]() |
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70 | 5 | 100 | 0 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| n | TM070 | TM70 | TM70 | Flash | ![]() |
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0 | 20 | 100 | 0 | The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM73 | TM073 | TM73 | TM73 | Thunder Wave | ![]() |
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0 | 20 | 100 | 0 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM77 | TM077 | TM77 | TM77 | Psych Up | ![]() |
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0 | 10 | 100 | 0 | The user hypnotizes itself into copying any stat change made by the foe. |
| TM87 | TM087 | TM87 | TM87 | Swagger | ![]() |
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0 | 15 | 90 | 0 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM88 | TM088 | n | TM82 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | TM090 | TM90 | TM90 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM100 | TM100 | n | n | Confide | ![]() |
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0 | 20 | -- | 100 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
3 moves learned via special means in legacy games
| Method | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|
| FR/LG Tutor | Body Slam | ![]() |
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85 | 15 | 100 | 30 | The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. |
| FR/LG/Em Tutor | Double-Edge | ![]() |
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120 | 15 | 100 | 0 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| FR/LG/Em Tutor | Mimic | ![]() |
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0 | 10 | 100 | 0 | The user copies the move last used by the foe. The move can be used for the rest of the battle. |
No print made
Species: Weather Pokémon
Color: White (View all)
Height: 0.3m / 0'12"
Height-Class: Tiny
Weight: 0.8kg / 1.77lbs
Weight-Class: Feather-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 7th | ![]() ![]() |
Sun - It changes its form depending on the weather. Changes in the temperature or humidity appear to affect its cellular structure. Moon - Its form changes on its own, due to its cells’ sensitive reactions to temperature and humidity. Ultra Sun - Although its form changes with the weather, that is apparently the result of a chemical reaction and not the result of its own free will. Ultra Moon - Its form changes depending on the weather. The rougher conditions get, the rougher Castform’s disposition! |
| 6th | ![]() ![]() ![]() ![]() |
Y - It has the ability to change its form into the sun, the rain, or a snow cloud, depending on the weather. X - This Pokémon can change its cells, taking different forms based on the temperature and humidity. Omega Ruby - Castform’s appearance changes with the weather. This Pokémon gained the ability to use the vast power of nature to protect its tiny body. Alpha Sapphire - Castform borrows the power of nature to transform itself into the guises of the sun, rain, and snow-clouds. This Pokémon’s feelings change with the weather. |
| 5th | ![]() ![]() |
Black - Its appearance changes with the weather. Recently, its molecules were found to be just like water. White - Its appearance changes with the weather. Recently, its molecules were found to be just like water. Black2 / White2 - Temperature and weather affect its cellular structure, so this Pokémon changes form according to the weather. Black 2 - Temperature and weather affect its cellular structure, so this Pokémon changes form according to the weather. White 2 - Temperature and weather affect its cellular structure, so this Pokémon changes form according to the weather. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - Its appearance changes with the weather. Recently, its molecules were found to be just like water. Pearl - Its appearance changes with the weather. Recently, its molecules were found to be just like water. Platinum - Its appearance changes with the weather. Recently, its molecules were found to be just like water. HeartGold - This Pokémon can change its cells, taking different forms based on the temperature and humidity. SoulSilver - This Pokémon can change its cells, taking different forms based on the temperature and humidity. |
| 3rd | ![]() ![]() ![]() ![]() |
Ruby - Castform's appearance changes with the weather. This Pokémon gained the ability to use the vast power of nature to protect its tiny body. Sapphire - Castform borrows the power of nature to transform itself into the guises of the sun, rain clouds, and snow clouds. This Pokémon's feelings change with the weather. Emerald - It alters its form depending on the weather. Chances in the climate such as the temperature and humidity appear to affect its cellular structure. |

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