#400 - Bibarel

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Profile
English: Bibarel
Romaji: Biidaru
Japanese: ビーダル [?]
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Pokédex
National #400
Johto #000
Sinnoh #014
Unova #000
Unova 2 #000
Kalos #039 / 000 / 000
Alola #000 / 000 / 000 / 000 / 000
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Abilities
Simple - The Pokémon is prone to wild stat changes.
Unaware - Ignores any change in ability by the foe. Moody - Every turn, one of the Pokémon's stats will be boosted sharply but another stat will be lowered. |
Family #207
Base | @ Level 15 |
| Base Stats [?] | Nature [?] | HP: 79
79
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Atk.: 85
85
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Def.: 60
60
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Sp.Atk.: 55
55
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Sp.Def.: 60
60
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Spd: 71
71
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|---|---|---|---|---|---|---|---|
| 31 IV / 252 EV | + | 295 | 240 | 229 | 240 | 265 | |
| = | 362 | 269 | 219 | 209 | 219 | 241 | |
| - | 242 | 197 | 188 | 197 | 216 | ||
| 0 IV / 252 EV | + | 261 | 206 | 195 | 206 | 231 | |
| = | 331 | 238 | 188 | 178 | 188 | 210 | |
| - | 214 | 169 | 160 | 169 | 189 | ||
| 31 IV / 0 EV | + | 226 | 171 | 160 | 171 | 195 | |
| = | 299 | 206 | 156 | 146 | 156 | 178 | |
| - | 185 | 140 | 131 | 140 | 160 | ||
| 0 IV / 0 EV | + | 192 | 137 | 126 | 137 | 161 | |
| = | 268 | 175 | 125 | 115 | 125 | 147 | |
| - | 157 | 112 | 103 | 112 | 132 | ||
Capture Data
White: Village BridgeBlack: Village Bridge
Platinum: Great Marsh, Lake Acuity, Lake Valor, Sendoff Spring, Route 208, Route 209, Route 210, and Valor Lakefront
Pearl: Great Marsh, Lake Acuity, Lake Valor, Lake Verity, Sendoff Spring, Route 208, Route 209, Route 210, Route 212, and Valor Lakefront
Diamond: Great Marsh, Lake Acuity, Lake Valor, Lake Verity, Sendoff Spring, Route 208, Route 209, Route 210, Route 212, and Valor Lakefront
PokéWalker: Big Forest
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 15
[?]
Base Egg-steps: 4,080
Boosted Egg-steps: 2,295
15 moves learned via breeding in legacy games
17 moves learned via level-up in legacy games
22 moves learned via tutor in legacy games
54 moves learned via machine in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| y | y | y | y | Aqua Tail | ![]() |
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90 | 10 | 90 | 0 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| y | y | y | y | Defense Curl | ![]() |
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0 | 40 | 100 | 0 | The user curls up to conceal weak spots and raise its Defense stat. |
| y | y | y | y | Double-Edge | ![]() |
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120 | 15 | 100 | 0 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| y | y | y | n | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| y | y | y | y | Fury Swipes | ![]() |
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18 | 15 | 80 | 0 | The foe is raked with sharp claws or scythes for two to five times in quick succession. |
| n | y | n | n | Growl | ![]() |
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0 | 40 | 100 | 0 | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| n | n | n | n | Mud Sport | ![]() |
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0 | 15 | 100 | 0 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| y | y | y | y | Odor Sleuth | ![]() |
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0 | 40 | 100 | 0 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| y | y | y | y | Quick Attack | ![]() |
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40 | 30 | 100 | 0 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| y | y | y | n | Rock Climb | ![]() |
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90 | 20 | 85 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| y | y | y | y | Rollout | ![]() |
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30 | 20 | 90 | 0 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| y | y | y | n | Skull Bash | ![]() |
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100 | 15 | 100 | 0 | The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. |
| y | y | y | n | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| n | y | n | n | Tackle | ![]() |
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35 | 35 | 95 | 0 | A physical attack in which the user charges and slams into the foe with its whole body. |
| y | y | y | y | Water Sport | ![]() |
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0 | 15 | 100 | 0 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
17 moves learned via level-up in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Aqua Jet | ![]() |
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40 | 20 | 100 | 0 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Crunch | ![]() |
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80 | 15 | 100 | 20 | The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. |
| 1 | 1 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Growl | ![]() |
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0 | 40 | 100 | 0 | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
| 1 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | Rototiller | ![]() |
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0 | 10 | -- | 100 | Tilling the oil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokemon. |
| 1 | 1 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Water Gun | ![]() |
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40 | 25 | 100 | 0 | The foe is blasted with a forceful shot of water. |
| 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | Tackle | ![]() |
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35 | 35 | 95 | 0 | A physical attack in which the user charges and slams into the foe with its whole body. |
| 5 | 5 | 9 | 9 | 9 | 9 | 9 | 9 | 9 | Defense Curl | ![]() |
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0 | 40 | 100 | 0 | The user curls up to conceal weak spots and raise its Defense stat. |
| 9 | 9 | 13 | 13 | 13 | 13 | 13 | 13 | 13 | Rollout | ![]() |
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30 | 20 | 90 | 0 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| 13 | 13 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Headbutt | ![]() |
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70 | 15 | 100 | 30 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| 18 | 18 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | Hyper Fang | ![]() |
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80 | 15 | 90 | 10 | The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. |
| 23 | 23 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Yawn | ![]() |
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0 | 10 | 100 | 0 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
| 33 | 33 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Take Down | ![]() |
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90 | 20 | 85 | 0 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| 38 | 38 | 43 | 43 | 43 | 43 | 43 | 43 | 43 | Super Fang | ![]() |
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1 | 10 | 90 | 0 | The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| 43 | 43 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Swords Dance | ![]() |
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0 | 30 | 100 | 0 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| 48 | 48 | 33 | 33 | 33 | 33 | 33 | 33 | 33 | Amnesia | ![]() |
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0 | 20 | 100 | 0 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
| 53 | 53 | 48 | 48 | 48 | 48 | 48 | 48 | 48 | Superpower | ![]() |
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120 | 5 | 100 | 0 | The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| 58 | 58 | 53 | 53 | 53 | 53 | 53 | 53 | 0 | Curse | ![]() |
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0 | 10 | 100 | 0 | A move that works differently for the Ghost type than for all the other types. |
22 moves learned via tutor in legacy games
| USUM | SM | ORAS | XY | B2W2 | BW | HGSS | Pt | DP | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| y | n | y | n | y | n | y | y | n | Aqua Tail | ![]() |
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90 | 10 | 90 | 0 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| y | n | y | n | y | n | n | n | n | Covet | ![]() |
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40 | 40 | 100 | 0 | The user endearingly approaches the foe, then steals the item the foe is holding. |
| n | n | n | n | n | n | y | y | n | Dive | ![]() |
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80 | 10 | 100 | 0 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| n | n | y | n | n | n | n | n | n | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| y | n | y | n | n | n | n | n | n | Focus Punch | ![]() |
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150 | 20 | 100 | 0 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| n | n | n | n | n | n | y | y | n | Fury Cutter | ![]() |
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10 | 20 | 95 | 0 | The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| n | n | n | n | n | n | y | n | n | Headbutt | ![]() |
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70 | 15 | 100 | 30 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| y | n | y | n | y | n | y | y | n | Icy Wind | ![]() |
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55 | 15 | 95 | 100 | The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| y | n | y | n | y | n | n | n | n | Iron Tail | ![]() |
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100 | 15 | 75 | 30 | The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| y | n | y | n | y | n | y | y | n | Last Resort | ![]() |
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130 | 5 | 100 | 0 | This move can be used only after the user has used all the other moves it knows in the battle. |
| y | n | n | n | n | n | n | n | n | Liquidation | ![]() |
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85 | 10 | 100 | 20 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| n | n | n | n | n | n | y | y | n | Mud-Slap | ![]() |
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20 | 10 | 100 | 100 | The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| n | n | n | n | n | n | y | y | n | Rollout | ![]() |
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30 | 20 | 90 | 0 | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| y | n | y | n | n | n | n | n | n | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| n | n | n | n | y | n | n | n | n | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| y | n | y | n | y | n | y | y | n | Snore | ![]() |
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40 | 15 | 100 | 30 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| y | n | y | n | y | n | n | n | n | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| y | n | n | n | n | n | n | n | n | Stomping Tantrum | ![]() |
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75 | 10 | 100 | 0 | Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. |
| y | n | y | n | y | n | y | n | n | Super Fang | ![]() |
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1 | 10 | 90 | 0 | The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. |
| y | n | y | n | y | n | y | y | n | Superpower | ![]() |
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120 | 5 | 100 | 0 | The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| n | n | n | n | n | n | y | y | n | Swift | ![]() |
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60 | 20 | -- | 0 | Star-shaped rays are shot at the foe. This attack never misses. |
| y | n | y | n | n | n | n | n | n | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
54 moves learned via machine in legacy games
| Gen7 | Gen6 | Gen5 | Gen4 | Move | Type | Class | Power | Acc% | Eff% | PP | Flavor |
|---|---|---|---|---|---|---|---|---|---|---|---|
| n | HM01 | HM01 | HM01 | Cut | ![]() |
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50 | 30 | 95 | 0 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| TM94 | HM03 | HM03 | HM03 | Surf | ![]() |
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95 | 15 | 100 | 0 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
| n | HM04 | HM04 | HM04 | Strength | ![]() |
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80 | 15 | 100 | 0 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| TM98 | HM05 | HM05 | HM07 | Waterfall | ![]() |
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80 | 15 | 100 | 20 | The user charges the foe at an awesome speed. It can also be used to climb a waterfall. |
| n | n | n | TM43 | Secret Power | ![]() |
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70 | 20 | 100 | 30 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| n | n | n | HM08 | Rock Climb | ![]() |
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90 | 20 | 85 | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| n | n | n | HM05 (HG/SS) | Whirlpool | ![]() |
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15 | 15 | 70 | 0 | The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. |
| n | n | TM88 | TM88 | Pluck | ![]() |
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60 | 20 | 100 | 0 | The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. |
| n | n | n | TM83 | Natural Gift | ![]() |
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1 | 15 | 100 | 0 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| n | n | TM55 | n | Scald | ![]() |
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80 | 15 | 100 | 30 | The user shoots boiling hot Water at its target. It may also leave the target with a burn. |
| n | n | n | TM78 | Captivate | ![]() |
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0 | 20 | 100 | 0 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| n | n | n | TM76 | Stealth Rock | ![]() |
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0 | 20 | 0 | 0 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| TM01 | n | TM83 | n | Work Up | ![]() |
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0 | 30 | -- | 0 | The user is roused, and its Attack and Sp. Atk stats increase. |
| n | n | n | TM58 | Endure | ![]() |
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0 | 10 | 100 | 0 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| n | n | HM06 | n | Dive | ![]() |
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80 | 10 | 100 | 0 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| n | n | n | TM34 | Shock Wave | ![]() |
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60 | 20 | -- | 0 | The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
| n | n | n | TM01 | Focus Punch | ![]() |
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150 | 20 | 100 | 0 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| n | n | n | TM03 | Water Pulse | ![]() |
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60 | 20 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| n | n | n | TM23 | Iron Tail | ![]() |
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100 | 15 | 75 | 30 | The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| TM06 | TM006 | TM06 | TM06 | Toxic | ![]() |
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0 | 10 | 85 | 0 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | TM010 | TM10 | TM10 | Hidden Power | ![]() |
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30 | 15 | 100 | 0 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM11 | TM011 | TM11 | TM11 | Sunny Day | ![]() |
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0 | 5 | 0 | 0 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| TM12 | TM012 | TM12 | TM12 | Taunt | ![]() |
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0 | 20 | 100 | 0 | The foe is taunted into a rage that allows it to use only attack moves for two to four turns. |
| TM13 | TM013 | TM13 | TM13 | Ice Beam | ![]() |
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95 | 10 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | TM014 | TM14 | TM14 | Blizzard | ![]() |
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120 | 5 | 70 | 10 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM15 | TM015 | TM15 | TM15 | Hyper Beam | ![]() |
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150 | 5 | 90 | 0 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| TM17 | TM017 | TM17 | TM17 | Protect | ![]() |
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0 | 10 | 0 | 0 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | TM018 | TM18 | TM18 | Rain Dance | ![]() |
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0 | 5 | 0 | 0 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| TM21 | TM021 | TM21 | TM21 | Frustration | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM24 | TM024 | TM24 | TM24 | Thunderbolt | ![]() |
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95 | 15 | 100 | 10 | A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
| TM25 | TM025 | TM25 | TM25 | Thunder | ![]() |
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120 | 10 | 70 | 30 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| TM27 | TM027 | TM27 | TM27 | Return | ![]() |
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1-102 | 20 | 100 | 0 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| n | TM028 | TM28 | TM28 | Dig | ![]() |
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80 | 10 | 100 | 0 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| TM30 | TM030 | TM30 | TM30 | Shadow Ball | ![]() |
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80 | 15 | 100 | 20 | The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| TM32 | TM032 | TM32 | TM32 | Double Team | ![]() |
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0 | 15 | 100 | 0 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | TM042 | TM42 | TM42 | Facade | ![]() |
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70 | 20 | 100 | 0 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM44 | TM044 | TM44 | TM44 | Rest | ![]() |
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0 | 10 | 100 | 0 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| TM45 | TM045 | TM45 | TM45 | Attract | ![]() |
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0 | 15 | 100 | 0 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM46 | TM046 | TM46 | TM46 | Thief | ![]() |
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40 | 10 | 100 | 0 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| TM48 | TM048 | TM48 | n | Round | ![]() |
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60 | 15 | 100 | 0 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM49 | TM049 | TM49 | n | Echoed Voice | ![]() |
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40 | 15 | 100 | 0 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
| TM55 | TM055 | n | n | Scald | ![]() |
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80 | 15 | 100 | 30 | The user shoots boiling hot Water at its target. It may also leave the target with a burn. |
| TM56 | TM056 | TM56 | TM56 | Fling | ![]() |
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1 | 10 | 100 | 0 | The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| TM57 | TM057 | TM57 | TM57 | Charge Beam | ![]() |
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50 | 10 | 90 | 70 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| n | TM067 | TM67 | n | Retaliate | ![]() |
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70 | 5 | 100 | 0 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
| TM68 | TM068 | TM68 | TM68 | Giga Impact | ![]() |
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150 | 5 | 90 | 0 | The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| TM73 | TM073 | TM73 | TM73 | Thunder Wave | ![]() |
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0 | 20 | 100 | 0 | A weak electric charge is launched at the foe. It causes paralysis if it hits. |
| TM78 | TM078 | TM78 | n | Bulldoze | ![]() |
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60 | 20 | 100 | 100 | The user stomps down on the Ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
| TM86 | TM086 | TM86 | TM86 | Grass Knot | ![]() |
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1 | 20 | 100 | 0 | The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. |
| TM87 | TM087 | TM87 | TM87 | Swagger | ![]() |
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0 | 15 | 90 | 0 | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM88 | TM088 | n | TM82 | Sleep Talk | ![]() |
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0 | 10 | 100 | 0 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | TM090 | TM90 | TM90 | Substitute | ![]() |
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0 | 10 | 100 | 0 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| n | TM094 | TM94 | HM06 | Rock Smash | ![]() |
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40 | 15 | 100 | 50 | The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| TM100 | TM100 | n | n | Confide | ![]() |
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0 | 20 | -- | 100 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Species: Beaver Pokémon
Color: Brown (View all)
Height: 1.0m / 3'3"
Height-Class: Average
Weight: 31.5kg / 69.62lbs
Weight-Class: Welter-weight
| Generation | Base Art (View All) | Flavortext |
|---|---|---|
| 8th | Legends: Arceus - Bibarel fur repels water and is also a fantastic material for heat retention. These Pokémon create dams on rivers to live in. | |
| 6th | ![]() ![]() ![]() ![]() |
Y - It makes its nest by damming streams with bark and mud. It is known as an industrious worker. X - It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. Omega Ruby - It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. Alpha Sapphire - It makes its nest by damming streams with bark and mud. It is known as an industrious worker. |
| 5th | ![]() ![]() |
Black - A river dammed by Bibarel will never overflow its banks, which is appreciated by people nearby. White - A river dammed by Bibarel will never overflow its banks, which is appreciated by people nearby. Black 2 - A river dammed by Bibarel will never overflow its banks, which is appreciated by people nearby. White 2 - A river dammed by Bibarel will never overflow its banks, which is appreciated by people nearby. |
| 4th | ![]() ![]() ![]() ![]() |
Diamond - It makes its nest by damming streams with bark and mud. It is known as an industrious worker. Pearl - While its movements out of water are sluggish, it can swim as fast as any Feebas. Platinum - A river damned by Bibarel will never overflow its banks, which is appreciated by people nearby. HeartGold - It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. SoulSilver - It busily makes its nest with stacks of branches and roots it has cut up with its sharp incisors. |


@ Level 15
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