#339 - Barboach

Barboach
Profile
English: Barboach
Romaji: Dojocchi
Japanese: ãƒ‰ã‚¸ãƒ§ãƒƒãƒ [?]
Typing: water type iconground type icon
Pokédex
National #339
Johto #000
Sinnoh #080
Unova #000
Unova 2 #000
Kalos #000 / 000 / 040
Alola #093 / 093 / 036 / 000 / 043
Abilities
Anticipation - Senses the foe's dangerous moves.

Oblivious - Prevents the Pokémon from becoming infatuated.

Hydration - Cures the Pokémon's status conditions in rain.

Family #173
#339 - Barboach icon
Base
#340 - Whiscash icon
rarecandy@ Level 30
water type iconground type icon
while defending
quadra   grass type icon
twice   None.
none   electric type icon
half   fire type iconpoison type iconrock type iconsteel type icon
quarter   None.
See more at the iTypeChart
Base Stats [?] Nature [?] HP: 50
50
Atk.: 48
48
Def.: 43
43
Sp.Atk.: 46
46
Sp.Def.: 41
41
Spd: 60
60
31 IV / 252 EV +  214203210199240
= 304195185191181219
-  175166171162197
0 IV / 252 EV +  180169176165206
= 273164154160150188
-  147138144135169
31 IV / 0 EV +  145134140129171
= 241132122128118156
-  118109115106140
0 IV / 0 EV +  11110010695137
= 210101919787125
-  90818778112
 
Battle Data
%Female / Male: 50 / 50
Base Exp.: 
Earn Exp.:  @ lvl
Exp. Gain-rate: Medium
Max Exp.: 1,000,000
EV Yield: 1 Hit Point
Catch Rate: 190
GenIV Held: None
GenV Held: None
GenVI Held: None
GenVII Held: None
GenVIII Held: None
Breeding Data
%Female / Male: 50 / 50
Egg-step Counter: 20  [?]
Base Egg-steps: 5,355
Boosted Egg-steps: 2,805
4 moves learned via breeding in modern games
Gen9 Gen8 Move Type Class Power Acc% Eff% PP Flavor
-- y Flail normal type icon physical type icon 1 15 100 0 The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
-- y Spark electric type icon physical type icon 65 20 100 30 The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
-- y Take Down normal type icon physical type icon 90 20 85 0 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
-- y Thrash normal type icon physical type icon 90 20 100 0 The user rampages and attacks for two to three turns. It then becomes confused, however.

11 moves learned via level-up in modern games
SwSh Move Type Class Power Acc% Eff% PP Flavor
1 Mud-Slap ground type icon special type icon 20 10 100 100 The user hurls mud in the foe's face to inflict damage and lower its accuracy.
1 Water Gun water type icon special type icon 40 25 100 0 The foe is blasted with a forceful shot of water.
6 Rest psychic type icon other type icon 0 10 100 0 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
6 Snore normal type icon special type icon 40 15 100 30 An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
12 Water Pulse water type icon special type icon 60 20 100 20 The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
18 Amnesia psychic type icon other type icon 0 20 100 0 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
24 Aqua Tail water type icon physical type icon 90 10 90 0 The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
31 Muddy Water water type icon special type icon 95 10 85 30 The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
36 Earthquake ground type icon physical type icon 100 10 100 0 The user sets off an earthquake that hits all the Pokémon in the battle.
42 Future Sight psychic type icon special type icon 80 15 90 0 Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
48 Fissure ground type icon physical type icon 1 5 30 0 The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.

45 moves learned via machine in modern games
Gen9 Gen8 Move Type Class Power Acc% Eff% PP Flavor
n TR84 Scald water type icon special type icon 80 15 100 30 The user shoots boiling hot Water at its target. It may also leave the target with a burn.
n n Scald water type icon special type icon 80 15 100 30 The user shoots boiling hot Water at its target. It may also leave the target with a burn.
n TM76 Round normal type icon special type icon 60 15 100 0 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
n TM24 Snore normal type icon special type icon 40 15 100 30 An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
n TR45 Muddy Water water type icon special type icon 95 10 85 30 The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
n TR34 Future Sight psychic type icon special type icon 80 15 90 0 Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
n TM45 Dive water type icon physical type icon 80 10 100 0 A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
n TM31 Attract normal type icon other type icon 0 15 100 0 If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
n TM52 Bounce flying type icon physical type icon 85 5 85 30 The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
n TM35 Hail ice type icon other type icon 0 10 100 0 The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
n TM36 Whirlpool water type icon special type icon 15 15 70 0 The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.
TM001 n Take Down normal type icon physical type icon 90 20 85 0 A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
TM005 n Mud-Slap ground type icon special type icon 20 10 100 100 The user hurls mud in the foe's face to inflict damage and lower its accuracy.
TM007 TM25 Protect normal type icon other type icon 0 10 0 0 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM011 n Water Pulse water type icon special type icon 60 20 100 20 The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM025 TM39 Facade normal type icon physical type icon 70 20 100 0 An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM028 TM81 Bulldoze ground type icon physical type icon 60 20 100 100 The user stomps down on the Ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM032 TM40 Swift normal type icon special type icon 60 20 -- 0 Star-shaped rays are shot at the foe. This attack never misses.
TM034 TM27 Icy Wind ice type icon special type icon 55 15 95 100 The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
TM035 TM53 Mud Shot ground type icon special type icon 55 15 95 100 The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed.
TM036 TM48 Rock Tomb rock type icon physical type icon 50 10 80 100 Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM047 TR26 Endure normal type icon other type icon 0 10 100 0 The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM049 TM34 Sunny Day fire type icon other type icon 0 5 0 0 The user intensifies the sun for five turns, powering up Fire-type moves.
TM050 TM33 Rain Dance water type icon other type icon 0 5 0 0 The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM051 TM32 Sandstorm rock type icon other type icon 0 10 100 0 A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM059 TR69 Zen Headbutt psychic type icon physical type icon 80 15 90 20 The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
TM070 TR27 Sleep Talk normal type icon other type icon 0 10 100 0 While it is asleep, the user randomly uses one of the moves it knows.
TM077 TR16 Waterfall water type icon physical type icon 80 15 100 20 The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
TM084 TM98 Stomping Tantrum ground type icon physical type icon 75 10 100 0 Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
TM085 TM21 Rest psychic type icon other type icon 0 10 100 0 The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM086 TM22 Rock Slide rock type icon physical type icon 75 10 90 30 Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM100 TR51 Dragon Dance dragon type icon other type icon 0 20 100 0 The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
TM103 TR20 Substitute normal type icon other type icon 0 10 100 0 The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM110 TR98 Liquidation water type icon physical type icon 85 10 100 20 The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TM116 TR76 Stealth Rock rock type icon other type icon 0 20 0 0 The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM123 TR04 Surf water type icon special type icon 95 15 100 0 It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
TM128 TR17 Amnesia psychic type icon other type icon 0 20 100 0 The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
TM130 TM41 Helping Hand normal type icon other type icon 0 20 100 0 A move that boosts the power of the ally's attack in a Double Battle.
TM133 TR67 Earth Power ground type icon special type icon 90 10 100 10 The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
TM135 TR05 Ice Beam ice type icon special type icon 95 10 100 10 The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM142 TR03 Hydro Pump water type icon special type icon 120 5 80 0 The foe is blasted by a huge volume of water launched under great pressure.
TM143 TR06 Blizzard ice type icon special type icon 120 5 70 10 A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM149 TR10 Earthquake ground type icon physical type icon 100 10 100 0 The user sets off an earthquake that hits all the Pokémon in the battle.
TM150 TR75 Stone Edge rock type icon physical type icon 100 5 80 0 The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM156 TR24 Outrage dragon type icon physical type icon 120 15 100 0 The user rampages and attacks for two to three turns. However, it then becomes confused.

No print made
Species: Whiskers Pokémon
Color: Gray (View all)
Height: 0.4m / 1'4"
Height-Class: Tiny
Weight: 1.9kg / 4.20lbs
Weight-Class: Feather-weight
Generation Base Art (View All) Flavortext
8th swordshield Barboachswordshield_shiny Barboach

Shield - Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

Sword - It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.

Legends: Arceus - Makes its home in swamps with murky water. The poor visibility hides this Pokémon from predators, and the slime on its body makes grasping it difficult.
7th sunmoon Barboachsunmoon_shiny Barboach
Sun - Its two whiskers provide a sensitive radar. Even in muddy waters, it can detect its prey’s location.

Moon - Its slippery body is hard to grasp, so much so that there are festivals where people compete to see how many they can catch barehanded.

Ultra Sun - Its entire body is gooey. When pecked at by bird Pokémon, it slips and slides its way to freedom.

Ultra Moon - Its whiskers are filled with nerves. They can sense smells and flavors just as a person’s nose or tongue would.
6th xy Barboachxy_shiny Barboach
oras Barboachoras_shiny Barboach
Y - Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.

X - It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.

Omega Ruby - Barboach’s sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.

Alpha Sapphire - Barboach’s body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy’s grip. This Pokémon grows weak if the slimy coating dries up.
5th blackwhite Barboachblackwhite_shiny Barboach
Black - Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

White - Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

Black 2 - Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

White 2 - Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.
4th dp Barboachdp_shiny Barboach
platinum Barboachplatinum_shiny Barboach
Diamond - It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.

Pearl - Its whiskers make a superb radar. They are used to locate prey, even in the murkiest of water.

Platinum - Its slimy body is hard to grasp. In one region, it is said to have been born from hardened mud.

HeartGold - Barboach uses its whiskers to taste things just as a person uses his or her tongue to taste things.

SoulSilver - Barboach uses its whiskers to taste things just as a person uses his or her tongue to taste things.
3rd rusa Barboachrusa_shiny Barboach
emerald Barboachemerald_shiny Barboach
Ruby - Barboach's sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.

Sapphire - Barboach's body is covered with a slimy film. If a foe grabs it, this Pokémon just slips out of the enemy's grip. This Pokémon grows weak if the slimy coating dries up.

Emerald - Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the Barboach's body.