Welcome Anonymous
 anon avataruser navigation icon user settings icon
Or login with your account

Moves of the Fighting Type

 > PokéDex  > ListDex

Be sure to hover your mouse over objects for more information.


MoveTypeClassPowerAcc%Eff%PPFlavor
Arm Thrust fighting physical 15 100 0 20 The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row.
Aura Sphere fighting special 90 -- 0 20 The user looses a blast of aura power from deep within its body. This move is certain to hit.
Brick Break fighting physical 75 100 0 15 The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
Bulk Up fighting other 0 100 0 20 The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
Circle Throw fighting physical 60 90 0 10 The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends.
Close Combat fighting physical 120 100 0 5 The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def.
Counter fighting physical 1 100 0 20 A retaliation move that counters any physical attack, inflicting double the damage taken.
Cross Chop fighting physical 100 80 0 5 The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio.
Detect fighting other 0 100 0 5 It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Double Kick fighting physical 30 100 0 30 The foe is quickly kicked twice in succession using both feet.
Drain Punch fighting physical 60 100 0 5 An energy-draining punch. The user's HP is restored by half the damage taken by the target.
DynamicPunch fighting physical 100 50 0 5 The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
Final Gambit fighting special 1 100 0 5 The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
Flying Press fighting physical 80 95 0 10 The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Focus Blast fighting special 120 70 10 5 The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
Focus Punch fighting physical 150 100 0 20 The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Force Palm fighting physical 60 100 30 10 The foe is attacked with a shock wave. It may also leave the target Paralyzed.
Hammer Arm fighting physical 100 90 0 10 The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
Hi Jump Kick fighting physical 100 90 0 20 The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Jump Kick fighting physical 85 95 0 25 The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Karate Chop fighting physical 50 100 13 25 The foe is attacked with a sharp chop. It has a high critical-hit ratio.
Low Kick fighting physical 1 100 0 20 A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
Low Sweep fighting physical 60 100 100 20 The user attacks the target's legs swiftly, reducing the target's Speed stat.
Mach Punch fighting physical 40 100 0 30 The user throws a punch at blinding speed. It is certain to strike first.
Mat Block fighting other 0 -- 0 10 Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Power-Up Punch fighting physical 40 100 0 20 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Quick Guard fighting other 0 -- 0 15 The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises.
Revenge fighting physical 60 100 0 10 An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Reversal fighting physical 20 100 0 15 An all-out attack that becomes more powerful the less HP the user has.
Rock Smash fighting physical 40 100 50 15 The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Rolling Kick fighting physical 60 85 30 15 The user cuts a quick spin and lashes out with a sharp kick.
Sacred Sword fighting physical 90 100 0 20 The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage.
Secret Sword fighting special 85 100 0 10 The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
Seismic Toss fighting physical 1 100 0 20 The foe is thrown using the power of gravity. It inflicts damage equal to the user's level.
Sky Uppercut fighting physical 85 90 0 15 The user attacks the foe with an uppercut thrown skyward with force.
Storm Throw fighting physical 40 100 100 10 The user strikes the target with a fierce blow. This attack always results in a critical hit.
Submission fighting physical 80 80 0 25 The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly.
Superpower fighting physical 120 100 0 5 The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
Triple Kick fighting physical 10 90 0 10 A consecutive three-kick attack that becomes more powerful with each successive hit.
Vacuum Wave fighting special 40 100 0 30 The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.
Vital Throw fighting physical 70 100 0 10 The user allows the foe to attack first. In return, this throw move is guaranteed not to miss.
Wake-Up Slap fighting physical 60 100 0 10 This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however.