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Fourth Generation Abilities

 > PokéDex  > ListDex

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NameFlavortextField Use
Adaptability Powers up moves of the same type. None
Aftermath Damages the foe landing the finishing hit. None
Anger Point Raises Attack upon taking a critical hit. None
Anticipation Senses the foe's dangerous moves. None
Bad Dreams Reduces a sleeping foe's HP. None
Download Adjusts power according to the foe's ability. None
Dry Skin Reduces HP if it is hot. Water restores HP. None
Filter Powers down super-effective moves. None
Flower Gift Powers up party Pokémon when it is sunny. None
Forewarn Determines what moves the foe has. None
Frisk The Pokémon can check the foe's held item. None
Gluttony Encourages the early use of a held Berry. None
Heatproof Weakens the power of Fire-type moves. None
Honey Gather The Pokémon may gather Honey from somewhere. None
Hydration Heals status problems if it is raining. None
Ice Body The Pokémon regains HP in a hailstorm. None
Iron Fist Boosts the power of punching moves. None
Klutz The Pokémon can't use any held items. None
Leaf Guard Prevents status problems in sunny weather. None
Magic Guard The Pokémon only takes damage from attacks. None
Mold Breaker Moves can be used regardless of abilities. None
Motor Drive Raises Speed if hit by an Electric-type move. None
Multitype Changes type to match the held Plate. None
No Guard Ensures the Pokémon and its foe's attacks land. Makes it more probable that you will come across wild Pokémon.
Normalize All the Pokémon's moves become the Normal type. None
Poison Heal Restores HP if the Pokémon is poisoned. None
Quick Feet Boosts Speed if there is a status problem. The chances of encountering wild Pokémon are decreased by 50%.
Reckless Powers up moves that have recoil damage. None
Rivalry Raises Attack if the foe is of the same gender. None
Scrappy Enables moves to hit Ghost-type foes. None
Simple The Pokémon is prone to wild stat changes. None
Skill Link Increases the frequency of multi-strike moves. None
Slow Start Temporarily halves Attack and Speed. None
Sniper Powers up moves if they become critical hits. None
Snow Cloak Raises evasion in a hailstorm. The chances of encountering wild Pokémon in a Hailstorm is decreased by 50%.
Snow Warning The Pokémon summons a hailstorm in battle. None
Solar Power Boosts Sp. Atk, but lowers HP in sunshine. None
Solid Rock Powers down super-effective moves. None
Stall The Pokémon moves after even slower foes. None
Steadfast Raises Speed each time the Pokémon flinches. None
Storm Drain The Pokémon draws in all Water-type moves. None
Super Luck Heightens the critical-hit ratios of moves. None
Tangled Feet Raises evasion if the Pokémon is confused. None
Technician Powers up the Pokémon's weaker moves. None
Tinted Lens Powers up not very effective moves. None
Unaware Ignores any change in ability by the foe. None
Unburden Raises Speed if a held item is used. None