DexSearch
#384 - Rayquaza
| Rayquaza's PokéDex Entry |
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English: Rayquaza Romaji: Rekkuuza Japanese: レックウザ [?] |
National Dex #384 Sinnoh Dex #-- Johto Dex #-- |
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| Air Lock | Eliminates the effects of weather. | ||
| Family #200's Evolutionary Chain |
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| Rayquaza |
| Base Stat Graph | / Type Weaks & Resists [TypeChart] |
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| Rayquaza's Stats [?] | Nature-effect [?] | HP | Attack | Defense | Sp.Attack | Sp.Defense | Speed |
|---|---|---|---|---|---|---|---|
| Base Stats | 105 | 150 | 90 | 150 | 90 | 95 | |
| Well bred, well trained
Max IV, Max EV |
+ Nature | 438 | 306 | 438 | 306 | 317 | |
| = Nature | 414 | 399 | 279 | 399 | 279 | 289 | |
| - Nature | 359 | 251 | 359 | 251 | 260 | ||
| Not bred, well trained
0 IV, Max EV |
+ Nature | 404 | 272 | 404 | 272 | 283 | |
| = Nature | 383 | 368 | 248 | 368 | 248 | 258 | |
| - Nature | 331 | 223 | 331 | 223 | 232 | ||
| Well bred, not trained
Max IV, 0 EV |
+ Nature | 369 | 237 | 369 | 237 | 248 | |
| = Nature | 351 | 336 | 216 | 336 | 216 | 226 | |
| - Nature | 302 | 194 | 302 | 194 | 203 | ||
| Not bred, not trained
0 IV, 0 EV |
+ Nature | 335 | 203 | 335 | 203 | 214 | |
| = Nature | 320 | 305 | 185 | 305 | 185 | 195 | |
| - Nature | 274 | 166 | 274 | 166 | 175 | ||
| Speed | Power | Technique | Stamina | Jump |
|---|---|---|---|---|
| 5 | 5 | 3 | 5 | 5 |
| Suggested Competitions | Dash Hurdles, Bounce Field, Ring-Out Fight, Shooting Snow, Charge Relay, Break Block, Push Circle, Steal Flag, Catch Saucer, Smash Goal. |
| Rayquaza Learns 12 moves via DP/Pt/HGSS Level-Up |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
|---|---|---|---|---|---|---|---|---|---|
| 01 | 01 | 01 | Twister | ![]() |
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40 | 100 | 20 | 20 |
| The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | |||||||||
| 05 | 05 | 05 | Scary Face | ![]() |
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0 | 90 | 0 | 10 |
| The user frightens the foe with a scary face to sharply reduce its Speed stat. | |||||||||
| 35 | 35 | 15 | Crunch | ![]() |
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80 | 100 | 20 | 15 |
| The user crunches up the foe with sharp fangs. It may also lower the target's Defense stat. | |||||||||
| 20 | 20 | 20 | Dragon Claw | ![]() |
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80 | 100 | 0 | 15 |
| The user slashes the foe with huge, sharp claws. | |||||||||
| - | - | 20 | Hyper Voice | ![]() |
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90 | 100 | 0 | 10 |
| The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||
| 50 | 50 | 30 | Rest | ![]() |
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0 | 100 | 0 | 10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| - | - | 35 | Air Slash | ![]() |
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75 | 95 | 30 | 20 |
| The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |||||||||
| 15 | 15 | 45 | AncientPower | ![]() |
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60 | 100 | 10 | 5 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| 80 | 80 | 50 | Outrage | ![]() |
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120 | 100 | 0 | 15 |
| The user rampages and attacks for two to three turns. However, it then becomes confused. | |||||||||
| 30 | 30 | 60 | Dragon Dance | ![]() |
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0 | 100 | 0 | 20 |
| The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||||||||
| 45 | 45 | 65 | Fly | ![]() |
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90 | 95 | 0 | 15 |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||||
| 60 | 60 | 75 | ExtremeSpeed | ![]() |
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80 | 100 | 0 | 5 |
| The user charges the foe at blinding speed. This attack always goes before any other move. | |||||||||
| 65 | 65 | 80 | Hyper Beam | ![]() |
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150 | 90 | 0 | 5 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| 75 | 75 | 90 | Dragon Pulse | ![]() |
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90 | 100 | 0 | 10 |
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
| Rayquaza Learns 55 moves via Machine |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| HM02 | Fly | ![]() |
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90 | 95 | 0 | 15 |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||
| HM03 | Surf | ![]() |
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95 | 100 | 0 | 15 |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||
| HM04 | Strength | ![]() |
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80 | 100 | 0 | 15 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||
| HM05 (HG/SS) | Whirlpool | ![]() |
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15 | 70 | 0 | 15 |
| The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 50 | 15 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
| HM07 | Waterfall | ![]() |
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80 | 100 | 20 | 15 |
| The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |||||||
| TM02 | Dragon Claw | ![]() |
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80 | 100 | 0 | 15 |
| The user slashes the foe with huge, sharp claws. | |||||||
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||
| TM05 | Roar | ![]() |
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0 | 100 | 0 | 20 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 0 | 10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM08 | Bulk Up | ![]() |
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0 | 100 | 0 | 20 |
| The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||
| TM10 | Hidden Power | ![]() |
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30 | 100 | 0 | 15 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 0 | 5 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 10 | 5 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 0 | 5 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 0 | 10 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 0 | 5 |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM22 | Solarbeam | ![]() |
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120 | 100 | 0 | 10 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 30 | 15 |
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 10 | 15 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 30 | 10 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 0 | 10 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1-102 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 0 | 15 |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||
| TM32 | Double Team | ![]() |
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0 | 100 | 0 | 15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM34 | Shock Wave | ![]() |
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60 | 100 | 0 | 20 |
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||
| TM35 | Flamethrower | ![]() |
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95 | 100 | 10 | 15 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||
| TM37 | Sandstorm | ![]() |
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0 | 100 | 0 | 10 |
| A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||
| TM38 | Fire Blast | ![]() |
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120 | 85 | 10 | 5 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 100 | 10 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||
| TM40 | Aerial Ace | ![]() |
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60 | 100 | 0 | 20 |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 0 | 20 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 30 | 20 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 100 | 0 | 10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
| TM50 | Overheat | ![]() |
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140 | 90 | 100 | 5 |
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 10 | 5 |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||
| TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | 10 |
| The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||
| TM56 | Fling | ![]() |
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1 | 100 | 0 | 10 |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||
| TM58 | Endure | ![]() |
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0 | 100 | 0 | 10 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM59 | Dragon Pulse | ![]() |
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90 | 100 | 0 | 10 |
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| TM65 | Shadow Claw | ![]() |
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70 | 100 | 13 | 15 |
| The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | |||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 0 | 5 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||
| TM71 | Stone Edge | ![]() |
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100 | 80 | 0 | 5 |
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||
| TM72 | Avalanche | ![]() |
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60 | 100 | 0 | 10 |
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||
| TM73 | Thunder Wave | ![]() |
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0 | 100 | 0 | 20 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||
| TM74 | Gyro Ball | ![]() |
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1 | 100 | 0 | 5 |
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||
| TM75 | Swords Dance | ![]() |
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0 | 100 | 0 | 30 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||
| TM77 | Psych Up | ![]() |
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0 | 100 | 0 | 10 |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 30 | 10 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 100 | 0 | 10 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 0 | 15 |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||
| TM90 | Substitute | ![]() |
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0 | 100 | 0 | 10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
| Rayquaza Learns 16 moves via DP/Pt/HGSS Tutor |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| n | y | y | AncientPower | ![]() |
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60 | 100 | 10 | 5 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| n | y | y | Aqua Tail | ![]() |
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90 | 90 | 0 | 10 |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| n | y | y | Dive | ![]() |
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80 | 100 | 0 | 10 |
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | |||||||||
| y | n | n | Draco Meteor | ![]() |
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140 | 90 | 0 | 5 |
| Comets are summoned down from the sky. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||
| n | y | y | Earth Power | ![]() |
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90 | 100 | 10 | 10 |
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||
| n | y | y | Fury Cutter | ![]() |
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10 | 95 | 0 | 20 |
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. | |||||||||
| n | n | y | Headbutt | ![]() |
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70 | 100 | 30 | 15 |
| The user sticks its head out and rams straight forward. It may make the foe flinch. | |||||||||
| n | y | y | Icy Wind | ![]() |
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55 | 95 | 100 | 15 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||||||
| n | y | y | Iron Head | ![]() |
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80 | 100 | 30 | 15 |
| The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
| n | y | y | Mud-Slap | ![]() |
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20 | 100 | 100 | 10 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||||||
| n | y | y | Outrage | ![]() |
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120 | 100 | 0 | 15 |
| The user rampages and attacks for two to three turns. However, it then becomes confused. | |||||||||
| n | y | y | Snore | ![]() |
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40 | 100 | 30 | 15 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||
| n | y | y | Swift | ![]() |
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60 | 100 | 0 | 20 |
| Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
| n | n | y | Tailwind | ![]() |
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0 | 0 | 0 | 30 |
| The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |||||||||
| n | y | y | Twister | ![]() |
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40 | 100 | 20 | 20 |
| The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | |||||||||
| n | y | y | Uproar | ![]() |
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50 | 100 | 0 | 10 |
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||
| Rayquaza Learns 3 moves via Special |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| FR/LG Tutor | Body Slam | ![]() |
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85 | 100 | 30 | 15 |
| The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. | |||||||
| FR/LG/Em Tutor | Double-Edge | ![]() |
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120 | 100 | 0 | 15 |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||
| FR/LG/Em Tutor | Mimic | ![]() |
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0 | 100 | 0 | 10 |
| The user copies the move last used by the foe. The move can be used for the rest of the battle. | |||||||
| Catch Rate: 3 |
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| Version | Rarity | Locations |
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| Diamond | Pal Park | Pal Park. |
| Pearl | Pal Park | Pal Park. |
| Platinum | Pal Park | Pal Park. |
| General Info | |||||
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| PawPrint: No print made |
Height: 23'0" |
Weight: 455.2 lbs. |
Species: Sky High Pokémon |
Color: Green |
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| Sprites | Flavor Text |
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![]() ![]() FireRed/LeafGreen | It has lived for hundreds of millions of years in the ozone layer. Its flying form looks like a meteor. |
| na | |
![]() ![]() Ruby/Sapphire | Rayquaza lived for hundreds of millions of years in the earth's ozone layer, never descending to the ground. This Pokémon appears to feed on water and particles in the atmosphere. |
| Rayquaza is said to have lived for hundreds of millions of years in the earth's ozone layer, above the clouds. Its existence had been completely unknown because it lived so high in the sky. | |
![]() ![]() Emerald | A Pokémon that flies endlessly in the ozone layer. It is said it would descent to the ground if Kyogre and Groudon were to fight. |
![]() ![]() Diamond/Pearl | It lives in the ozone layer far above the clouds and cannot be seen from the ground. |
![]() ![]() Platinum | It lives in the ozone layer far above the clouds and cannot be seen from the ground. |
![]() ![]() HeartGold/SoulSilver | This text will not be available until localization is completed in Spring 2010. |
Last Modified: February 18, 2010. 01:57:42 am
It is currently Fri 12th Mar,2010 01:36 am













































