DexSearch
#249 - Lugia
| Lugia's PokéDex Entry |
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English: Lugia Romaji: Rugia Japanese: ルギア [?] |
National Dex #249 Sinnoh Dex #-- Johto Dex #252 |
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| Pressure | The Pokémon raises the foe's PP usage. | ||
| Family #127's Evolutionary Chain |
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| Lugia |
| Base Stat Graph | / Type Weaks & Resists [TypeChart] |
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| Lugia's Stats [?] | Nature-effect [?] | HP | Attack | Defense | Sp.Attack | Sp.Defense | Speed |
|---|---|---|---|---|---|---|---|
| Base Stats | 106 | 90 | 130 | 90 | 154 | 110 | |
| Well bred, well trained
Max IV, Max EV |
+ Nature | 306 | 394 | 306 | 447 | 350 | |
| = Nature | 416 | 279 | 359 | 279 | 407 | 319 | |
| - Nature | 251 | 323 | 251 | 366 | 287 | ||
| Not bred, well trained
0 IV, Max EV |
+ Nature | 272 | 360 | 272 | 413 | 316 | |
| = Nature | 385 | 248 | 328 | 248 | 376 | 288 | |
| - Nature | 223 | 295 | 223 | 338 | 259 | ||
| Well bred, not trained
Max IV, 0 EV |
+ Nature | 237 | 325 | 237 | 378 | 281 | |
| = Nature | 353 | 216 | 296 | 216 | 344 | 256 | |
| - Nature | 194 | 266 | 194 | 309 | 230 | ||
| Not bred, not trained
0 IV, 0 EV |
+ Nature | 203 | 291 | 203 | 344 | 247 | |
| = Nature | 322 | 185 | 265 | 185 | 313 | 225 | |
| - Nature | 166 | 238 | 166 | 281 | 202 | ||
| Speed | Power | Technique | Stamina | Jump |
|---|---|---|---|---|
| 4 | 5 | 4 | 4 | 5 |
| Suggested Competitions | Dash Hurdles, Bounce Field, Ring-Out Fight, Shooting Snow, Charge Relay, Break Block, Push Circle, Steal Flag, Catch Saucer, Smash Goal. |
| Lugia Learns 15 moves via DP/Pt/HGSS Level-Up |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
|---|---|---|---|---|---|---|---|---|---|
| 01 | 01 | 01 | Whirlwind | ![]() |
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0 | 100 | 0 | 20 |
| The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| - | - | 01 | Weather Ball | ![]() |
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50 | 100 | 0 | 10 |
| An attack move that varies in power and type depending on the weather. | |||||||||
| 15 | 15 | 09 | Gust | ![]() |
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40 | 100 | 0 | 35 |
| A gust of wind is whipped up by wings and launched at the foe to inflict damage. | |||||||||
| - | - | 15 | Dragon Rush | ![]() |
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100 | 75 | 20 | 10 |
| The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | |||||||||
| 65 | 65 | 23 | Extrasensory | ![]() |
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80 | 100 | 10 | 30 |
| The user attacks with an odd, unseeable power. It may also make the foe flinch. | |||||||||
| 37 | 37 | 29 | Rain Dance | ![]() |
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0 | 0 | 0 | 5 |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
| 29 | 29 | 37 | Hydro Pump | ![]() |
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120 | 80 | 0 | 5 |
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| 43 | 43 | 43 | Swift | ![]() |
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60 | 100 | 0 | 20 |
| Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
| 85 | 85 | 43 | Aeroblast | ![]() |
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100 | 95 | 0 | 5 |
| A vortex of air is shot at the foe to inflict damage. It has a high critical-hit ratio. | |||||||||
| 71 | 71 | 50 | Punishment | ![]() |
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60 | 100 | 0 | 5 |
| This attack's power increases the more the foe has powered up with stat changes. | |||||||||
| 57 | 57 | 57 | AncientPower | ![]() |
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60 | 100 | 10 | 5 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| 09 | 09 | 65 | Safeguard | ![]() |
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0 | 100 | 0 | 25 |
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| 23 | 23 | 71 | Recover | ![]() |
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0 | 100 | 0 | 10 |
| A self-healing move. The user restores its own HP by up to half of its max HP. | |||||||||
| 79 | 79 | 79 | Future Sight | ![]() |
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80 | 90 | 0 | 15 |
| Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | |||||||||
| 51 | 51 | 85 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| 93 | 93 | 93 | Calm Mind | ![]() |
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0 | 100 | 0 | 20 |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| 99 | 99 | 99 | Sky Attack | ![]() |
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140 | 90 | 30 | 5 |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |||||||||
| Lugia Learns 55 moves via Machine |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| HM02 | Fly | ![]() |
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90 | 95 | 0 | 15 |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||
| HM03 | Surf | ![]() |
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95 | 100 | 0 | 15 |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||
| HM04 | Strength | ![]() |
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80 | 100 | 0 | 15 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||
| HM05 (D/P/Pt) | Defog | ![]() |
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0 | 0 | 0 | 15 |
| Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | |||||||
| HM05 (HG/SS) | Whirlpool | ![]() |
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15 | 70 | 0 | 15 |
| The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 50 | 15 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
| HM07 | Waterfall | ![]() |
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80 | 100 | 20 | 15 |
| The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |||||||
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||
| TM04 | Calm Mind | ![]() |
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0 | 100 | 0 | 20 |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| TM05 | Roar | ![]() |
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0 | 100 | 0 | 20 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 0 | 10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM07 | Hail | ![]() |
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0 | 100 | 0 | 10 |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||
| TM10 | Hidden Power | ![]() |
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30 | 100 | 0 | 15 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 0 | 5 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 10 | 5 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 0 | 5 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| TM16 | Light Screen | ![]() |
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0 | 100 | 0 | 30 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 0 | 10 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 0 | 5 |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| TM19 | Giga Drain | ![]() |
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60 | 100 | 0 | 10 |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||
| TM20 | Safeguard | ![]() |
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0 | 100 | 0 | 25 |
| The user creates a protective field that prevents status problems for five turns. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 30 | 15 |
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 10 | 15 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 30 | 10 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 0 | 10 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1-102 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 |
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 20 | 15 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||
| TM32 | Double Team | ![]() |
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0 | 100 | 0 | 15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM33 | Reflect | ![]() |
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0 | 100 | 0 | 20 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||
| TM34 | Shock Wave | ![]() |
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60 | 100 | 0 | 20 |
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||
| TM37 | Sandstorm | ![]() |
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0 | 100 | 0 | 10 |
| A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||
| TM40 | Aerial Ace | ![]() |
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60 | 100 | 0 | 20 |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 0 | 20 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 30 | 20 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 100 | 0 | 10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
| TM47 | Steel Wing | ![]() |
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70 | 90 | 10 | 25 |
| The foe is hit with wings of steel. It may also raise the user's Defense stat. | |||||||
| TM48 | Skill Swap | ![]() |
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0 | 100 | 0 | 10 |
| The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. | |||||||
| TM51 | Roost | ![]() |
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0 | 0 | 0 | 10 |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||
| TM55 | Brine | ![]() |
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65 | 100 | 0 | 10 |
| If the foe's HP is down to about half, this attack will hit with double the power. | |||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 70 | 10 |
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||
| TM58 | Endure | ![]() |
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0 | 100 | 0 | 10 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM59 | Dragon Pulse | ![]() |
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90 | 100 | 0 | 10 |
| The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 0 | 5 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||
| TM70 | Flash | ![]() |
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0 | 100 | 0 | 20 |
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||
| TM72 | Avalanche | ![]() |
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60 | 100 | 0 | 10 |
| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||
| TM73 | Thunder Wave | ![]() |
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0 | 100 | 0 | 20 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||
| TM77 | Psych Up | ![]() |
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0 | 100 | 0 | 10 |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 100 | 0 | 10 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 0 | 15 |
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 0 | 15 |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||
| TM90 | Substitute | ![]() |
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0 | 100 | 0 | 10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
| Lugia Learns 18 moves via DP/Pt/HGSS Tutor |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| n | y | y | Air Cutter | ![]() |
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55 | 95 | 0 | 25 |
| The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | |||||||||
| n | y | y | AncientPower | ![]() |
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60 | 100 | 10 | 5 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| n | y | y | Aqua Tail | ![]() |
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90 | 90 | 0 | 10 |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| n | y | y | Dive | ![]() |
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80 | 100 | 0 | 10 |
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | |||||||||
| n | y | y | Earth Power | ![]() |
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90 | 100 | 10 | 10 |
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||
| n | n | y | Headbutt | ![]() |
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70 | 100 | 30 | 15 |
| The user sticks its head out and rams straight forward. It may make the foe flinch. | |||||||||
| n | y | y | Icy Wind | ![]() |
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55 | 95 | 100 | 15 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||||||
| n | y | y | Iron Head | ![]() |
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80 | 100 | 30 | 15 |
| The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
| n | y | y | Mud-Slap | ![]() |
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20 | 100 | 100 | 10 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||||||
| n | y | y | Ominous Wind | ![]() |
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60 | 100 | 10 | 5 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
| n | y | y | Signal Beam | ![]() |
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75 | 100 | 10 | 15 |
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||
| n | n | y | Sky Attack | ![]() |
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140 | 90 | 30 | 5 |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |||||||||
| n | y | y | Snore | ![]() |
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40 | 100 | 30 | 15 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||
| n | y | y | Swift | ![]() |
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60 | 100 | 0 | 20 |
| Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
| n | n | y | Tailwind | ![]() |
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0 | 0 | 0 | 30 |
| The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |||||||||
| n | y | y | Trick | ![]() |
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0 | 100 | 0 | 10 |
| The user catches the foe off guard and swaps the foe's held item with its own. | |||||||||
| n | y | y | Twister | ![]() |
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40 | 100 | 20 | 20 |
| The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | |||||||||
| n | y | y | Zen Headbutt | ![]() |
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80 | 90 | 20 | 15 |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||
| Lugia Learns 4 moves via Special |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| FR/LG Tutor | Body Slam | ![]() |
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85 | 100 | 30 | 15 |
| The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. | |||||||
| FR/LG/Em Tutor | Double-Edge | ![]() |
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120 | 100 | 0 | 15 |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||
| FR/LG/Em Tutor | Mimic | ![]() |
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0 | 100 | 0 | 10 |
| The user copies the move last used by the foe. The move can be used for the rest of the battle. | |||||||
| Emerald Tutor | Nightmare | ![]() |
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0 | 100 | 0 | 15 |
| A sleeping foe is shown a nightmare that inflicts some damage every turn. | |||||||
| Catch Rate: 3 |
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| Version | Rarity | Locations |
|---|---|---|
| Diamond | Pal Park | Pal Park. |
| Pearl | Pal Park | Pal Park. |
| Platinum | Pal Park | Pal Park. |
| General Info | |||||
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| PawPrint: 249 |
Height: 17'0" |
Weight: 476.2 lbs. |
Species: Diving Pokémon |
Color: White |
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| Sprites | Flavor Text |
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![]() ![]() Gold | It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong. |
![]() ![]() Silver | It is said to be the guardian of the seas. It is rumored to be seen on the night of a storm. |
![]() ![]() Crystal | It has an incredible ability to calm raging storms. It is said that Lugia appears when storms start. |
![]() ![]() FireRed/LeafGreen | It is said to be the guardian of the seas. It is rumored to have been seen on the night of a storm. |
| It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong. | |
![]() ![]() Ruby/Sapphire | Lugia's wings pack devastating power - a light fluttering of its wings can blow apart regular houses. As a result, this Pokémon chooses to live out of sight deep under the sea. |
![]() ![]() Emerald | Lugia is so powerful even a light fluttering of its wings can blow apart houses. As a result, it chooses to live out of sight deep under the sea. |
![]() ![]() Diamond/Pearl | It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm. |
![]() ![]() Platinum | It sleeps in a deep-sea trench. If it flaps its wings, it is said to cause a 40-day storm. |
![]() ![]() HeartGold/SoulSilver | This text will not be available until localization is completed in Spring 2010. |
Last Modified: February 18, 2010. 01:57:42 am
It is currently Thu 11th Mar,2010 03:54 pm



















































