DexSearch
#250 - Ho-oh
| Ho-oh's PokéDex Entry |
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English: Ho-oh Romaji: Houou Japanese: ホウオウ [?] |
National Dex #250 Sinnoh Dex #-- Johto Dex #253 |
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| Pressure | The Pokémon raises the foe's PP usage. | ||
| Family #128's Evolutionary Chain |
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| Ho-oh |
| Base Stat Graph | / Type Weaks & Resists [TypeChart] |
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| Ho-oh's Stats [?] | Nature-effect [?] | HP | Attack | Defense | Sp.Attack | Sp.Defense | Speed |
|---|---|---|---|---|---|---|---|
| Base Stats | 106 | 130 | 90 | 110 | 154 | 90 | |
| Well bred, well trained
Max IV, Max EV |
+ Nature | 394 | 306 | 350 | 447 | 306 | |
| = Nature | 416 | 359 | 279 | 319 | 407 | 279 | |
| - Nature | 323 | 251 | 287 | 366 | 251 | ||
| Not bred, well trained
0 IV, Max EV |
+ Nature | 360 | 272 | 316 | 413 | 272 | |
| = Nature | 385 | 328 | 248 | 288 | 376 | 248 | |
| - Nature | 295 | 223 | 259 | 338 | 223 | ||
| Well bred, not trained
Max IV, 0 EV |
+ Nature | 325 | 237 | 281 | 378 | 237 | |
| = Nature | 353 | 296 | 216 | 256 | 344 | 216 | |
| - Nature | 266 | 194 | 230 | 309 | 194 | ||
| Not bred, not trained
0 IV, 0 EV |
+ Nature | 291 | 203 | 247 | 344 | 203 | |
| = Nature | 322 | 265 | 185 | 225 | 313 | 185 | |
| - Nature | 238 | 166 | 202 | 281 | 166 | ||
| Speed | Power | Technique | Stamina | Jump |
|---|---|---|---|---|
| 4 | 4 | 5 | 4 | 5 |
| Suggested Competitions | Dash Hurdles, Bounce Field, Ring-Out Fight, Shooting Snow, Charge Relay, Break Block, Push Circle, Steal Flag, Catch Saucer, Smash Goal. |
| Ho-oh Learns 15 moves via DP/Pt/HGSS Level-Up |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
|---|---|---|---|---|---|---|---|---|---|
| 01 | 01 | 01 | Whirlwind | ![]() |
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0 | 100 | 0 | 20 |
| The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| - | - | 01 | Weather Ball | ![]() |
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50 | 100 | 0 | 10 |
| An attack move that varies in power and type depending on the weather. | |||||||||
| 15 | 15 | 09 | Gust | ![]() |
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40 | 100 | 0 | 35 |
| A gust of wind is whipped up by wings and launched at the foe to inflict damage. | |||||||||
| - | - | 15 | Brave Bird | ![]() |
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120 | 100 | 0 | 15 |
| The user tucks in its wings and charges from a low altitude. The user also takes serious damage. | |||||||||
| 65 | 65 | 23 | Extrasensory | ![]() |
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80 | 100 | 10 | 30 |
| The user attacks with an odd, unseeable power. It may also make the foe flinch. | |||||||||
| 37 | 37 | 29 | Sunny Day | ![]() |
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0 | 0 | 0 | 5 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| 29 | 29 | 37 | Fire Blast | ![]() |
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120 | 85 | 10 | 5 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| 43 | 43 | 43 | Swift | ![]() |
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60 | 100 | 0 | 20 |
| Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
| 85 | 85 | 43 | Sacred Fire | ![]() |
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100 | 95 | 50 | 5 |
| The foe is razed with a mystical fire of great intensity. It may also leave the target with a burn. | |||||||||
| 71 | 71 | 50 | Punishment | ![]() |
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60 | 100 | 0 | 5 |
| This attack's power increases the more the foe has powered up with stat changes. | |||||||||
| 57 | 57 | 57 | AncientPower | ![]() |
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60 | 100 | 10 | 5 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| 09 | 09 | 65 | Safeguard | ![]() |
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0 | 100 | 0 | 25 |
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| 23 | 23 | 71 | Recover | ![]() |
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0 | 100 | 0 | 10 |
| A self-healing move. The user restores its own HP by up to half of its max HP. | |||||||||
| 79 | 79 | 79 | Future Sight | ![]() |
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80 | 90 | 0 | 15 |
| Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | |||||||||
| 51 | 51 | 85 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| 93 | 93 | 93 | Calm Mind | ![]() |
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0 | 100 | 0 | 20 |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| 99 | 99 | 99 | Sky Attack | ![]() |
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140 | 90 | 30 | 5 |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |||||||||
| Ho-oh Learns 49 moves via Machine |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
|---|---|---|---|---|---|---|---|
| HM02 | Fly | ![]() |
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90 | 95 | 0 | 15 |
| The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||
| HM04 | Strength | ![]() |
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80 | 100 | 0 | 15 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||
| HM05 (D/P/Pt) | Defog | ![]() |
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0 | 0 | 0 | 15 |
| Obstacles are moved, reducing the foe's evasion stat. It can also be used to clear deep fog, etc. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 50 | 15 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
| TM04 | Calm Mind | ![]() |
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0 | 100 | 0 | 20 |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| TM05 | Roar | ![]() |
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0 | 100 | 0 | 20 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 0 | 10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM10 | Hidden Power | ![]() |
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30 | 100 | 0 | 15 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 0 | 5 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 0 | 5 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| TM16 | Light Screen | ![]() |
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0 | 100 | 0 | 30 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 0 | 10 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 0 | 5 |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| TM19 | Giga Drain | ![]() |
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60 | 100 | 0 | 10 |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||
| TM20 | Safeguard | ![]() |
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0 | 100 | 0 | 25 |
| The user creates a protective field that prevents status problems for five turns. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM22 | Solarbeam | ![]() |
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120 | 100 | 0 | 10 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 10 | 15 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 30 | 10 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 0 | 10 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1-102 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 |
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 20 | 15 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||
| TM32 | Double Team | ![]() |
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0 | 100 | 0 | 15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM33 | Reflect | ![]() |
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0 | 100 | 0 | 20 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||
| TM34 | Shock Wave | ![]() |
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60 | 100 | 0 | 20 |
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||
| TM35 | Flamethrower | ![]() |
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95 | 100 | 10 | 15 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||
| TM37 | Sandstorm | ![]() |
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0 | 100 | 0 | 10 |
| A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||
| TM38 | Fire Blast | ![]() |
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120 | 85 | 10 | 5 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||
| TM40 | Aerial Ace | ![]() |
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60 | 100 | 0 | 20 |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 0 | 20 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 30 | 20 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 100 | 0 | 10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
| TM47 | Steel Wing | ![]() |
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70 | 90 | 10 | 25 |
| The foe is hit with wings of steel. It may also raise the user's Defense stat. | |||||||
| TM50 | Overheat | ![]() |
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140 | 90 | 100 | 5 |
| The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||
| TM51 | Roost | ![]() |
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0 | 0 | 0 | 10 |
| The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 70 | 10 |
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||
| TM58 | Endure | ![]() |
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0 | 100 | 0 | 10 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM61 | Will-O-Wisp | ![]() |
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0 | 75 | 0 | 15 |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 0 | 5 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||
| TM70 | Flash | ![]() |
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0 | 100 | 0 | 20 |
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||
| TM73 | Thunder Wave | ![]() |
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0 | 100 | 0 | 20 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||
| TM77 | Psych Up | ![]() |
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0 | 100 | 0 | 10 |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 100 | 0 | 10 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 0 | 15 |
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 0 | 15 |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||
| TM88 | Pluck | ![]() |
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60 | 100 | 0 | 20 |
| The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||
| TM90 | Substitute | ![]() |
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0 | 100 | 0 | 10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
| Ho-oh Learns 14 moves via DP/Pt/HGSS Tutor |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| n | y | y | Air Cutter | ![]() |
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55 | 95 | 0 | 25 |
| The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | |||||||||
| n | y | y | AncientPower | ![]() |
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60 | 100 | 10 | 5 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
| n | y | y | Earth Power | ![]() |
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90 | 100 | 10 | 10 |
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||
| n | y | y | Heat Wave | ![]() |
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100 | 90 | 10 | 10 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | |||||||||
| n | y | y | Iron Head | ![]() |
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80 | 100 | 30 | 15 |
| The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||
| n | y | y | Mud-Slap | ![]() |
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20 | 100 | 100 | 10 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||||||
| n | y | y | Ominous Wind | ![]() |
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60 | 100 | 10 | 5 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
| n | y | y | Signal Beam | ![]() |
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75 | 100 | 10 | 15 |
| The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||
| n | n | y | Sky Attack | ![]() |
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140 | 90 | 30 | 5 |
| A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | |||||||||
| n | y | y | Snore | ![]() |
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40 | 100 | 30 | 15 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||
| n | y | y | Swift | ![]() |
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60 | 100 | 0 | 20 |
| Star-shaped rays are shot at the foe. This attack never misses. | |||||||||
| n | n | y | Tailwind | ![]() |
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0 | 0 | 0 | 30 |
| The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | |||||||||
| n | y | y | Twister | ![]() |
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40 | 100 | 20 | 20 |
| The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. | |||||||||
| n | y | y | Zen Headbutt | ![]() |
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80 | 90 | 20 | 15 |
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||
| Catch Rate: 3 |
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| Version | Rarity | Locations |
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| Diamond | Pal Park | Pal Park. |
| Pearl | Pal Park | Pal Park. |
| Platinum | Pal Park | Pal Park. |
| General Info | |||||
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| PawPrint: 250 |
Height: 12'0" |
Weight: 438.7 lbs. |
Species: Rainbow Pokémon |
Color: Red |
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| Sprites | Flavor Text |
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![]() ![]() Gold | Legends claim this Pokémon flies the world's skies continuously on its magnificent seven-colored wings. |
![]() ![]() Silver | A legend says that its body glows in seven different colors. A rainbow is said to form behind it when it flies. |
![]() ![]() Crystal | It will reveal itself before a pure-hearted trainer by shining its bright rainbow-colored wings. |
![]() ![]() FireRed/LeafGreen | A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies. |
| Legends claim this Pokémon flies the world's skies continuously on its magnificent seven-colored wings. | |
![]() ![]() Ruby/Sapphire | Ho-Oh's feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow. |
![]() ![]() Emerald | Its feathers - which glow in seven colors depending on the angle at which they are struck by light - are thought to bring joy. It is said to live at the foot of a rainbow. |
![]() ![]() Diamond/Pearl | Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness. |
![]() ![]() Platinum | Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness. |
![]() ![]() HeartGold/SoulSilver | This text will not be available until localization is completed in Spring 2010. |
Last Modified: February 18, 2010. 01:57:42 am
It is currently Thu 11th Mar,2010 03:54 pm

















































