DexSearch
#477 - Dusknoir
| Dusknoir's PokéDex Entry |
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English: Dusknoir Romaji: Yonowaaru Japanese: ヨノワール [?] |
National Dex #477 Sinnoh Dex #191 Johto Dex #-- |
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| Pressure | The Pokémon raises the foe's PP usage. | ||
| Family #182's Evolutionary Chain |
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| Duskull | => 37 for Dusclops
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Trade + => for Dusknoir
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| Base Stat Graph | Type Weaks & Resists [TypeChart] |
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| Dusknoir's Stats [?] | Nature-effect [?] | HP | Attack | Defense | Sp.Attack | Sp.Defense | Speed |
|---|---|---|---|---|---|---|---|
| Base Stats | 45 | 100 | 135 | 65 | 135 | 45 | |
| Well bred, well trained
Max IV, Max EV |
+ Nature | 328 | 405 | 251 | 405 | 207 | |
| = Nature | 294 | 299 | 369 | 229 | 369 | 189 | |
| - Nature | 269 | 332 | 206 | 332 | 170 | ||
| Not bred, well trained
0 IV, Max EV |
+ Nature | 294 | 371 | 217 | 371 | 173 | |
| = Nature | 263 | 268 | 338 | 198 | 338 | 158 | |
| - Nature | 241 | 304 | 178 | 304 | 142 | ||
| Well bred, not trained
Max IV, 0 EV |
+ Nature | 259 | 336 | 182 | 336 | 138 | |
| = Nature | 231 | 236 | 306 | 166 | 306 | 126 | |
| - Nature | 212 | 275 | 149 | 275 | 113 | ||
| Not bred, not trained
0 IV, 0 EV |
+ Nature | 225 | 302 | 148 | 302 | 104 | |
| = Nature | 200 | 205 | 275 | 135 | 275 | 95 | |
| - Nature | 184 | 247 | 121 | 247 | 85 | ||
| Speed | Power | Technique | Stamina | Jump |
|---|---|---|---|---|
| 2 | 4 | 4 | 4 | 4 |
| Suggested Competitions | Bounce Field, Shooting Snow, Break Block. |
| Base EXP: | 210 [?] |
| EXP-gain Rate: | Very Fast [?] |
| Max EXP: | 600,000 |
| EV Yield from Battling: | 1Def, 2SpDef [?] |
| Dusknoir Learns 7 moves via Breeding |
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| Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| Destiny Bond | ![]() |
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0 | 100 | 0 | 5 |
| When this move is used, if the user faints, the foe that landed the knockout hit also faints. | ||||||
| Faint Attack | ![]() |
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60 | 100 | 0 | 20 |
| The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | ||||||
| Grudge | ![]() |
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0 | 100 | 0 | 5 |
| If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | ||||||
| Imprison | ![]() |
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0 | 100 | 0 | 10 |
| If the foe knows any move also known by the user, the foe is prevented from using it. | ||||||
| Memento | ![]() |
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0 | 100 | 0 | 10 |
| The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk. | ||||||
| Ominous Wind | ![]() |
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60 | 100 | 10 | 5 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||
| Pain Split | ![]() |
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0 | 0 | 0 | 20 |
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||
| Dusknoir Learns 19 moves via DP/Pt/HGSS Level-Up |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| 01 | 01 | 01 | Ice Punch | ![]() |
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75 | 100 | 10 | 15 |
| The foe is punched with an icy fist. It may leave the target frozen. | |||||||||
| 01 | 01 | 01 | Leer | ![]() |
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0 | 100 | 0 | 30 |
| The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||
| 01 | 01 | 01 | Fire Punch | ![]() |
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75 | 100 | 10 | 15 |
| The foe is punched with a fiery fist. It may leave the target with a burn. | |||||||||
| 01 | 01 | 01 | Gravity | ![]() |
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0 | 0 | 0 | 5 |
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | |||||||||
| 01 | 01 | 01 | Night Shade | ![]() |
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1 | 100 | 0 | 15 |
| The user makes the foe see a mirage. It inflicts damage matching the user's level. | |||||||||
| 01 | 01 | 01 | ThunderPunch | ![]() |
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75 | 100 | 10 | 15 |
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||
| 01 | 01 | 01 | Bind | ![]() |
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15 | 75 | 0 | 20 |
| A long body or tentacles are used to bind and squeeze the foe for two to five turns. | |||||||||
| 06 | 06 | 06 | Disable | ![]() |
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0 | 80 | 0 | 20 |
| For several turns, this move prevents the foe from using the move it last used. | |||||||||
| 06 | 06 | 06 | Disable | ![]() |
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0 | 80 | 0 | 20 |
| For several turns, this move prevents the foe from using the move it last used. | |||||||||
| 09 | 09 | 09 | Foresight | ![]() |
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0 | 100 | 0 | 5 |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
| 14 | 14 | 14 | Astonish | ![]() |
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30 | 100 | 30 | 15 |
| The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | |||||||||
| 17 | 17 | 17 | Confuse Ray | ![]() |
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0 | 100 | 0 | 10 |
| The foe is exposed to a sinister ray that triggers confusion. | |||||||||
| 22 | 22 | 22 | Shadow Sneak | ![]() |
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40 | 100 | 0 | 30 |
| The user extends its shadow and attacks the foe from behind. This move always goes first. | |||||||||
| 25 | 25 | 25 | Pursuit | ![]() |
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40 | 100 | 0 | 20 |
| An attack move that inflicts double damage if used on a foe that is switching out of battle. | |||||||||
| 30 | 30 | 30 | Curse | ![]() |
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0 | 100 | 0 | 10 |
| A move that works differently for the Ghost type than for all the other types. | |||||||||
| 33 | 33 | 33 | Will-O-Wisp | ![]() |
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0 | 75 | 0 | 15 |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| 37 | 37 | 37 | Shadow Punch | ![]() |
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60 | 100 | 0 | 20 |
| The user throws a punch at the foe from the shadows. The punch lands without fail. | |||||||||
| 43 | 43 | 43 | Mean Look | ![]() |
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0 | 100 | 0 | 5 |
| The user affixes the foe with a dark, arresting look. The target becomes unable to flee. | |||||||||
| 51 | 51 | 51 | Payback | ![]() |
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50 | 100 | 0 | 10 |
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
| 61 | 61 | 61 | Future Sight | ![]() |
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80 | 90 | 0 | 15 |
| Two turns after this move is used, the foe is attacked with a hunk of psychic energy. | |||||||||
| Dusknoir Learns 48 moves via Machine |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| HM04 | Strength | ![]() |
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80 | 100 | 0 | 15 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 50 | 15 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||
| TM01 | Focus Punch | ![]() |
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150 | 100 | 0 | 20 |
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||
| TM04 | Calm Mind | ![]() |
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0 | 100 | 0 | 20 |
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| TM06 | Toxic | ![]() |
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0 | 85 | 0 | 10 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| TM10 | Hidden Power | ![]() |
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30 | 100 | 0 | 15 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| TM11 | Sunny Day | ![]() |
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0 | 0 | 0 | 5 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||
| TM12 | Taunt | ![]() |
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0 | 100 | 0 | 20 |
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||
| TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||
| TM14 | Blizzard | ![]() |
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120 | 70 | 10 | 5 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 0 | 5 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||
| TM17 | Protect | ![]() |
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0 | 0 | 0 | 10 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| TM18 | Rain Dance | ![]() |
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0 | 0 | 0 | 5 |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| TM21 | Frustration | ![]() |
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1 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| TM26 | Earthquake | ![]() |
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100 | 100 | 0 | 10 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||
| TM27 | Return | ![]() |
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1-102 | 100 | 0 | 20 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 |
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 20 | 15 |
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 0 | 15 |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||
| TM32 | Double Team | ![]() |
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0 | 100 | 0 | 15 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 100 | 10 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||
| TM41 | Torment | ![]() |
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0 | 100 | 0 | 15 |
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||
| TM42 | Facade | ![]() |
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70 | 100 | 0 | 20 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 30 | 20 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||
| TM44 | Rest | ![]() |
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0 | 100 | 0 | 10 |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
| TM45 | Attract | ![]() |
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0 | 100 | 0 | 15 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||
| TM46 | Thief | ![]() |
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40 | 100 | 0 | 10 |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||
| TM48 | Skill Swap | ![]() |
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0 | 100 | 0 | 10 |
| The user employs its psychic power to exchange abilities with the foe. This effect does not work with the ability Wonderguard. | |||||||
| TM49 | Snatch | ![]() |
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0 | 100 | 0 | 10 |
| The user steals the effects of any healing or status-changing move the foe attempts to use. | |||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 10 | 5 |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||
| TM56 | Fling | ![]() |
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1 | 100 | 0 | 10 |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 70 | 10 |
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||
| TM58 | Endure | ![]() |
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0 | 100 | 0 | 10 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||
| TM61 | Will-O-Wisp | ![]() |
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0 | 75 | 0 | 15 |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||
| TM63 | Embargo | ![]() |
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0 | 100 | 0 | 15 |
| It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |||||||
| TM66 | Payback | ![]() |
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50 | 100 | 0 | 10 |
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 0 | 5 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||
| TM70 | Flash | ![]() |
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0 | 100 | 0 | 20 |
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||
| TM77 | Psych Up | ![]() |
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0 | 100 | 0 | 10 |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||
| TM78 | Captivate | ![]() |
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0 | 100 | 0 | 20 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||
| TM79 | Dark Pulse | ![]() |
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80 | 100 | 20 | 15 |
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 30 | 10 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||
| TM82 | Sleep Talk | ![]() |
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0 | 100 | 0 | 10 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||
| TM83 | Natural Gift | ![]() |
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1 | 100 | 0 | 15 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 0 | 15 |
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||
| TM87 | Swagger | ![]() |
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0 | 90 | 0 | 15 |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||
| TM90 | Substitute | ![]() |
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0 | 100 | 0 | 10 |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
| TM92 | Trick Room | ![]() |
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0 | 0 | 0 | 5 |
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||
| Dusknoir Learns 13 moves via DP/Pt/HGSS Tutor |
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| DP | Pt | HGSS | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| n | y | y | Fire Punch | ![]() |
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75 | 100 | 10 | 15 |
| The foe is punched with a fiery fist. It may leave the target with a burn. | |||||||||
| n | n | y | Gravity | ![]() |
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0 | 0 | 0 | 5 |
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | |||||||||
| n | n | y | Headbutt | ![]() |
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70 | 100 | 30 | 15 |
| The user sticks its head out and rams straight forward. It may make the foe flinch. | |||||||||
| n | y | y | Ice Punch | ![]() |
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75 | 100 | 10 | 15 |
| The foe is punched with an icy fist. It may leave the target frozen. | |||||||||
| n | y | y | Icy Wind | ![]() |
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55 | 95 | 100 | 15 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | |||||||||
| n | y | y | Mud-Slap | ![]() |
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20 | 100 | 100 | 10 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |||||||||
| n | y | y | Ominous Wind | ![]() |
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60 | 100 | 10 | 5 |
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
| n | n | y | Pain Split | ![]() |
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0 | 0 | 0 | 20 |
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | |||||||||
| n | y | y | Snore | ![]() |
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40 | 100 | 30 | 15 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||
| n | y | y | Spite | ![]() |
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0 | 100 | 0 | 10 |
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||||||
| n | y | y | Sucker Punch | ![]() |
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80 | 100 | 0 | 5 |
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||||||
| n | y | y | ThunderPunch | ![]() |
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75 | 100 | 10 | 15 |
| The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||
| n | y | y | Trick | ![]() |
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0 | 100 | 0 | 10 |
| The user catches the foe off guard and swaps the foe's held item with its own. | |||||||||
| Dusknoir Learns 4 moves via Special |
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| Method | Move | Type | Class | Power | % Acc. | % Eff. | PP |
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| FR/LG Tutor | Body Slam | ![]() |
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85 | 100 | 30 | 15 |
| The user drops onto the foe with its full body weight. It may leave the foe Paralyzed. | |||||||
| FR/LG/Em Tutor | Double-Edge | ![]() |
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120 | 100 | 0 | 15 |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||
| FR/LG/Em Tutor | Mimic | ![]() |
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0 | 100 | 0 | 10 |
| The user copies the move last used by the foe. The move can be used for the rest of the battle. | |||||||
| Emerald Tutor | Nightmare | ![]() |
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0 | 100 | 0 | 15 |
| A sleeping foe is shown a nightmare that inflicts some damage every turn. | |||||||
| Catch Rate: 45 |
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| Version | Rarity | Locations |
|---|---|---|
| Diamond | Evolution Only | Only obtainable through evolution. |
| Pearl | Evolution Only | Only obtainable through evolution. |
| Platinum | Evolution Only | Only obtainable through evolution. |
| Egg Steps to Hatch Base Form: 6,630 | |||||
Steps With a Flame Body/Magma Armor Pokémon: 3,570 |
Egg Step Counter: 25 [?] | ||||
| Gender Percentiles | Egg Groups |
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50 % | Amorphous |
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50 % | Has only 1 group |
| General Info | |||||
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| PawPrint: No print made |
Height: 7'03" |
Weight: 235 lbs. |
Species: Gripper Pokémon |
Color: Black |
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| Sprites | Flavor Text |
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![]() ![]() Diamond/Pearl | The antenna on its head captures radio waves from the world of spirits that command it to take people there. |
![]() ![]() Platinum | It is said to take lost spirits into its pliant body and guide them home. |
![]() ![]() HeartGold/SoulSilver | This text will not be available until localization is completed in Spring 2010. |
Last Modified: February 18, 2010. 01:57:42 am
It is currently Wed 10th Mar,2010 06:49 pm



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